Arma 3
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Simple Interactive Helicopter Startup (RHSUSAF)
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Data Type: Mod
File Size
Posted
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783.445 KB
Apr 18 @ 5:15am
May 29 @ 11:38pm
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Simple Interactive Helicopter Startup (RHSUSAF)

Description
This simple mod allows you to have an interactive helicopter startup, like the Hatchet H-60 or AH-64D Apache Longbow mod but rather simplified. This mod also adds APU startup SFX, and click & button sounds when interacting inside the cockpit.

This DO NOT aim for realism but rather a bit more immersion when turning on your helicopter engine. DO NOT expect a realistic or accurate startup sequence, as the buttons only serve as a means to add additional steps to turn on the engine.

HOW TO USE:
To interact, put your own keybind at Custom Control #15 (Configure - Controls - Show: Custom Controls).

NOTES:
1. If you try to turn on your engine by using the action wheel ENGINE ON or pressing the LEFT SHIFT (Collective Raise), the aircraft will spit you out.
2. The moment you TURN OFF your engine, the startup sequence resets.
3. If you want to disembark without turning off the engine, use the "EXIT AIRCRAFT" so you don't have to repeat the whole sequence again.
4. DO NOTE, that when the aircraft is no longer stationary, the buttons offset, and you'll have to eyeball where the new points are to interact. That's why this mod only focuses on the startup procedure.
5. The startup sequence varies per aircraft, and some buttons will not turn on if you haven't turned on a prior button, so take some time to study the sequence.
6. The Radio Systems doesn't do anything, it's there for my unit's radio system. In our unit, Side and Command Channel requires turning it on for Pilots.
7. I didn't include the buttons for the co-pilot, so they will stick to the action wheel. haha
8. You will see Error messages when you use this mod, especially in Eden Editor, just ignore it, as long as the cockpit buttons pops up, the mod is working.

INCLUDED HELICOPTERS:

RHSUSAF
1. UH-60M Blackhawk
2. UH-1Y Venom
3. CH-47F Chinook
4. CH-53E Super Stallion
5. AH-64M Apache
6. AH-1Z Viper
7. MH-6M & AH-6M Little Bird
Popular Discussions View All (1)
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May 6 @ 6:17am
Game Footages
Hoot_PH
72 Comments
Somewheredoingsomething Jun 2 @ 1:21pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a shitty copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen
Hoot_PH  [author] Jun 1 @ 6:50pm 
@Apricot_ale, I'm planning to! Like the startup guide I did for the TF737 MH-47G startup mod.
Apricot_ale Jun 1 @ 10:07am 
Will you make text tutorial?
P. Diddy Mike May 24 @ 8:07pm 
When flying the UH-60M, if you take ANY damage you are auto ejected from the helicopter. I have not tested other assets.
Hoot_PH  [author] May 4 @ 10:45pm 
@WhiteFox, yes, but it's not my priority since I'm not really an OPFOR/Russian force fan. :) But I'll do that after I'm done with the common NATO assets.

For fixed, I probably won't since Lala Peral already got that covered.
WhiteFox May 4 @ 12:42am 
@Hoot_PH is there plans for RHS AFRF|GREF|SAF or maybe any other mod with cool helis, also would you like to do the same mod for Planes?
Viper1Zero May 3 @ 11:37pm 
@Hoot_PH, I'm still gone. will be for another 5 months lol. Just using Steam mobile to check out hot new mods ;)
Hoot_PH  [author] May 3 @ 11:28pm 
@DEEDEE, just updated the mod. All interaction points (except Engine On & Exit Aircraft) hide once engine turns on. :) But you can still interact with it, the white dots just disappear.
Hoot_PH  [author] May 3 @ 6:00pm 
@cookie06450ga, it's actually on my list as well :)

@Viper1Zero, welcome back!
Viper1Zero May 3 @ 12:08pm 
This is HOT