STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

85 ratings
[TR 3.4]: Legitimacy Manager - Thrawn's Revenge Submod
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Game Type: Single Player, Campaign, FOC
Tags: EAWX, TR
File Size
Posted
Updated
1.103 MB
Apr 9, 2024 @ 8:27pm
Mar 13 @ 8:08pm
16 Change Notes ( view )
You need DLC to use this item.

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[TR 3.4]: Legitimacy Manager - Thrawn's Revenge Submod

Description
Manage the legitimacy system at any time through the advanced options tab.
  • Add any faction to the Imperial legitimacy system.
  • Unlock random legitimacy group heroes on demand.
  • Dynamically set one of the factions to be the most legitimate.
  • Instantly integrate the chosen faction into the most legitimate one, without needing to kill leaders or capture planets.
  • Reset the legitimacy values.
  • Start dark empire as any faction, any time before era 5.
  • Always see the Imperial legitimacy stats in the government display.

Save your game before using the options, just in case.

How to Launch this Mod
  1. Subscribe to both this submod and Thrawn's Revenge
  2. In your Library, right click on the Game, or click the gear icon.
  3. Go to: Properties ➜ General ➜ Launch Options
  4. Set Forces of Corruption as the default (optional)
  5. In the advanced section, add the following text:

    SteamMod=3217928931 SteamMod=1125571106

  6. Please start a new Galactic Conquest

Compatibility
Generally, it's probably safe to launch this with most other submods like so:
SteamMod=3217928931 [Other Mod Code(s) Here] SteamMod=1125571106

Tested with:
- Heroes Respawn
⠀⠀ SteamMod=3217928931 SteamMod=2802599273 SteamMod=1125571106
- Legitimacy Heroes Expanded
⠀⠀ SteamMod=3217928931 SteamMod=3268143405 SteamMod=1125571106
- No Cruiser Left Behind
⠀⠀ SteamMod=3217928931 SteamMod=2818259533 SteamMod=1125571106
- LGHE + NCLB Compatibility Patch
⠀⠀ SteamMod=3217928931 SteamMod=3272483144 SteamMod=3268143405 SteamMod=2818259533 SteamMod=1125571106

- Legacy of War
⠀⠀ SteamMod=3217928931 SteamMod=3122197523 SteamMod=1125571106
- Zsinj's Criminal Empire
⠀⠀ SteamMod=3217928931 SteamMod=3436238772 SteamMod=1125571106

- This is incompatible with multiplayer GC and other legitimacy mods.

This is not associated with the EaWX team.
146 Comments
Bowtie 8 hours ago 
You're totally good! Thanks so much and I'm sorry that I've bombarded your mod comments...
Rebel  [author] May 18 @ 9:21pm 
Sorry, I missed this message. Yes, that can be added in the future.
Bowtie May 4 @ 12:32pm 
Awesome Mod!! I was wondering if in the future you could have the ability to upgrade warlord leaders to their executor star destroyers if you gained the hero through legitimacy, since at the moment you are unable.
Rebel  [author] May 2 @ 6:51pm 
No, but the Empire can receive what the Chiss already built.
always the indos May 2 @ 3:58am 
does this allow me to build chiss ships as empire?
reedytyler43 Apr 15 @ 1:30pm 
Good to know. Thanks for bearing with me! keep up the excellent work!
Rebel  [author] Apr 15 @ 1:24pm 
Yes, it checks that submods match what's uploaded on the workshop (up to date). Sorry, I should of warned you to back up any custom changes. Best practice is to use the Mods folder, which is never affected [1]. Make a folder MyTRMod, copy a data folder into it with the custom files, and add the launch option to run it: ModPath=Mods\MyTRMod
(works like SteamMod=xyz)

[1] Steam\steamapps\common\Star Wars Empire at War\corruption\Mods
reedytyler43 Apr 15 @ 12:35pm 
I'm a little sad the verifying got rid of some of my custom units but it's worth it to try this mod. BTW, does verifying affect steam workshop mods?
Rebel  [author] Apr 15 @ 12:04pm 
Awesome, I'm glad it's resolved! Verifying just checks for corrupt game files and ensures everything is up to date.
reedytyler43 Apr 15 @ 11:34am 
Verifying worked somehow. How strange. I was playing a normal TR campaign last week with no issues. I have no idea what went wrong. Thanks for the help!