Victoria 3

Victoria 3

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The Great Revision - 1.9.8
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172.153 MB
7. apr. 2024 kl. 1:12
13. aug. kl. 8:38
158 ændringsbemærkninger ( vis )

Abonner for at downloade
The Great Revision - 1.9.8

I 1 samling af SASCO
The Great Revision Series
10 genstande
Beskrivelse
Join us on Discord! We need your feedback! Bugs report, suggestions or just chatting!
https://discord.gg/sj2qzH478N

Compatibility: This mod introduce huge changes in the game code. All that mods that make change in Trade, Production, Ideologies, Laws, AI Behavior and Cultures shall not probably be compatible.
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FEATURES:
-New Taxation Reform
-New Laws and Institutions
-New AI Strategies
-New Trade System
-New Migration Agreement
-New Colonial Resettlement
-New Character Interactions
-New Italian Unification
-New German Unification

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Hello Everyone!!

Today i want introduce you

"THE GREAT REVISION"!

This Mod give you an Overhaul of V3, specifically in Economy, Trade and Politics. Below you can see the list of Improvements and new Features.

NEW LAWS AND INSTITUTIONS
TGR reworked all the existing laws in Vanilla to give more balance and flavor and introduce a new set of Laws and Institutions, which will help you to shape your Nation in one way or another.

The new features includes:
-Foreign Policy
-Centralization
-Economic Investments
-Work's Policies
-Pensions


TAXATION REFORM
You can now apply different types of taxes to different classes of Pops!

The Budget Panel have been reworked, so now YOU and the AI can tax differently your Pops!
As per Vanilla, the taxation laws will unlock or lock new level of taxes, so pay always attention on which law you want to pass.

Which Government will you be? A Conservative and traditional Gov. or a Progressive and Egalitarian Gov.?


GERMAN and ITALIAN UNIFICATION
Now the JE for Italy and Germany includes new additions and buttons to help you and AI to form better the Nation.
with TGR you can expect that in EVERY gameplay Italy and Germany will be formed!


TRADE REWORK
Improved trade, now both you and the AI ​​can import/export huge quantities of goods, and this means that if you want to produce luxury clothes (for example), you don't need to also construct the buildings that give you the goods needed to produce them, but you can import them IN FULL.


AI STRATEGIES, COMPANIES & PRIVATE INVESTMENT
Improved administrative strategies, now when you see that a country has a "plantation economy", "Industrialize" or other strategies, the AI ​​will REALLY focus on shaping its Economy following his internal politica Agenda.

Furthermore, now Companies have a great weight on the production activity. When you select a type of company (both you and the AI), you will incentivate the private investors to construct more buildings related to the company.


NEW CHARACTER INTERACTIONS
-Added "RESIGN PARTY LEADERSHIP" Interaction: If you have a specific IG in the government, you can grant leadership of the party to any of your Politicians/Generals. Thanks of this, you can support specific Ideologies.
-PROPAGANDA CAMPAIGN: You can start a Campaign to support/discredit specific characters. This will help to increase or decrease the clout or attraction to specific IGs. Furthermore, the choosen character can have chances to gain new skills traits.
-ORGANIZE A DEMOSTRATION: You can use the Agitator to boost the attraction and political activism of any political movement, which will help you to pass specific laws.


MIGRATION AGREEMENT
A new diplomatic action is created to stimulate Pops from other Countries to migrate in your Nation!
Thit action will be very useful if you play a Country which will run out of Pops very fast, but be careful, it is very expensive!


COLONIAL RESETTLEMENT and COLONIAL SEGREGATION
These two new decrees will help you to migrate your pops to your colonies, or.... let's say, segregate local pops in specific areas of the State to make space to your primary culture pops.


CAMPAIGN ADJUSTMENTS
TGR includes a lot of tweaks, AI strategies and Events which will adjust the gameplay, like the Manifest Destiny, Argentina colonization, Austria-Hungery formation and more!



If you liked "The Great Revision", please rate :)
Populære diskussioner Vis alle (1)
0
28. juli 2024 kl. 6:47
FASTGJORT: TGR UPDATES AND FUTURE PLANS
SASCO
385 kommentarer
lyra_tcm For 12 timer siden 
This mod migration agreement diplomatic pact seems to be causing desync issues, removing all migration agreement stopped the desync and there is an error log before each desync with multiple instances of a Script system error for its events

That pact is also too powerful a bigger nation can very easily offer enough stuff (mainly $$ per week) to break through to base -agreement to be able to sap ais of their pops
On the topic of diplo pacts diplomatic embassys can be trade more than once allow for it to be used to cheese resources out of the ai (or get them into power blocs they won't normally as it gives leverage)
military assistance can be cheesed with a vassal giving them it and forcing them to proxy war to get territory (indirectly helping you) without getting the infamy from said war

Lastly being able to change increase income taxes without the legitimacy penalty also feels to powerful particularly early on when money is at a premium
SASCO  [ophavsmand] 13. aug. kl. 8:40 
@Hello there Yes is as intended, to improve the performance.
I'll change that, since a lot of player told me it's a bit ugly, but i'll probably update after the summer season
Hello there 13. aug. kl. 7:50 
Anyone else having all non primary cultures mass assimilating to the primary? For example, hungarians in central hungary assimilating to south germans
schnupfi 10. aug. kl. 14:45 
yes e&f compatch would be great
Rogue 10. aug. kl. 6:45 
Any plans to make a compatch with E&F...? I'd really love to play with both :)
ACOFROD 6. aug. kl. 9:56 
Can this mod be translated into Spanish in the future?
SASCO  [ophavsmand] 6. aug. kl. 1:19 
@Kiss me like a cannibal Not on the short term. we have a lot of idea to develop for the futures updates. :)
but if we would have some time, why not.
Even in the microwave 24. juli kl. 6:00 
Any plans to potentially integreate this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3532055873
alqamar.alaswad 22. juli kl. 11:58 
@SASCO:

So far, so good. 0 problems.
SASCO  [ophavsmand] 19. juli kl. 8:54 
Thanks ;)
Let me know how it will be. I'm always happy to have some feedback :)