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The reason why i put all this efforts in modding is because, as you, i like this game and i think it has a lot potential.
@Duke of Suffolk Yes, i spent a lot of time to understand the AI logic. What i like more about this mod is that it makes AI much more competitive. Now the player is not the only indiscuss leader of the game.
PS. funny fact about Economy and Investment pool. There is not any modifier of free injection of money to make it so. It's all organic, because now the AI is capable to specialize better and make profitable their buildings. (as you already guessed)
More profit, more money into the investment pool :)
One odd thing ive noticed maybe a bug or maybe something is little too OP, some countries in my playthrough have insanely high investment pool income, like REALLY high. Mexico of all places in my playthrough is only a major power yet has double the investment pool income of the next highest. The next highest happens to be Norway which is a minor lmao. I think to much money from buildings with very high profit is going into reinvestment rather than to the Pops SoL
Thanks for the feedback, i really appreciate, thanks of you guys i can always improve the mod :)
I reduced the companies from technologies from 5 -> 2, so is as intended.
There is a deep reason why i did it, that is regarding specialization, i think the comment here would be too much lonmg to explain :)
About disband the companies, you should do without problems, i didn't change nothing about it.