RimWorld

RimWorld

335 vurderinger
[1.4-1.5] Quasimorph - Realware™ armoury
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Mod, 1.4, 1.5
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1.973 MB
28. jan. 2024 kl. 9:24
28. feb. kl. 14:25
24 ændringsbemærkninger ( vis )

Abonner for at downloade
[1.4-1.5] Quasimorph - Realware™ armoury

Beskrivelse


Hey hey people . SGG1 here. Today i bring Carnage pattern series armor from Quasimorph armor into rim rim. Recommended by yours truly as coolest armor in the game.

Mod now requires Quasimorph Main. It just localizes sound and CE Ammo.

CE patch, and ammo



















====Q&A====

-Q: CE?

A: Yes
A: For the 1.5 i am waiting for the CE to update. then i will start working on new patch.

As of 1.5 yes

-Q: What does this mod add?

A: An high rep armor set of helmet , armor , glove , boots , pistol and a rifle that comes from Realware exchange.

-Q: Will you make more Quasimorph related mods in future?

A: Yes . Currently as I am writing this in 2024/1/29 I am half way through finishing all the guns and has started working on Mystery Pattern armor.

A: Ah well this is awkward
===========
Changelog
-1.0.1 weapons will now have quality modifiers again. (some left over codes when i wanted quests rewards was only way of acquiring them before realizing "Ya know when was the last time I have seen plasma guns from VFE Insectiods")
-1.0.2 fixed CE patch for hand and feet wears where it didnt patch the glove's sharp armor value

-1.1.0 Added Legend series weapons and armors
Added new Ghost Mantis SMG
Added gun shot sounds

Removed Carnage gloves and boots and moved the coverage to Carnage armor

Renamed cerberus tactical pistol to sharvara according to quasimorph

Either way happy suppressing the anomalies (i really had my hope out for anomaly dlc to be similair to STALKER series but oh well, lob corp works too)
-1.1.1 fixed accidental switch of texture on north and south of male body of legends
-1.1.2 added both armor a apparel tag
-1.1.3 updated ghost mantis's gun texture
-1.1.4 added a seperate research tab due to another armoury is about to be released
-1.1.5 lowered the tech level of legends weapon reasearch and moved all legend weapons to machining table. added standard armor penetration value
-1.1.6 fixed xml error of armor penetration value being in wrong place
-1.1.7 redone the descriptions credits to Catlover
added muzzle flash patch
-1.1.8 EVA patch for SOS 2

-1.2.0 Made all armor paint-able
added commando set.

-1.2.1 Added CE patch for 1.5
-1.2.2 Made realware bullets for CE be craftable and added melee patch for hawk
-1.2.3 Adjusted CE patch
-1.2.4 furher CE patch adjustments
added Chip analyize requirment for Higher tier weapon and armor.
You can get the chip from exotic traders or from empire traders.
-1.3.0 balance changes
-1.3.1 warlord set, retexture of carnage, legend, command jacket/uniform. rebalance of CE patch
===========

My other mods




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-Big thanks to Billdoors for teaching me about CE patch
-All assets and infographics were made by me
-May or may not change the layer the armor occupies in future so it will be able to wear vests like you could do in quasimorph

SSETH LIVES!
101 kommentarer
Sushima-Carmine 26. sep. kl. 4:11 
I hope you'll update this to 1.6 whenever you can. Hope you're doing well!
lechkingofdead 21. aug. kl. 11:38 
hm this would be WONDERFUL to do. just warrents and buy missions or something, plus the general safty of odessey roid base. you got some nice grounds. im with the many on wanting to see it update in time.
Ender Romet 11. aug. kl. 19:04 
Miss you in 1.6, love your mod
FINN 2. aug. kl. 9:06 
1.6?
Leothronus 16. juli kl. 16:12 
1.6?
Thane 11. mar. kl. 3:12 
Truly a Legend, thank you!
Hybrid 8. mar. kl. 9:42 
@soldiermn thank you big man i appreciate you the new textures do look great btw no complaints
Hamza Baloch Qureshi 8. mar. kl. 7:21 
@soldiermn what is the item name ? i have encountered lots of exotic traders but i dont think i ever saw it
soldiermn  [ophavsmand] 8. mar. kl. 6:25 
@Nanook, oh you buy the item chip from any exotic traders and analyze it like biotech chips
Hamza Baloch Qureshi 8. mar. kl. 6:04 
excuse me, where to find the techprint for research ?