Crusader Kings III

Crusader Kings III

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Chat GPT Flavor Pack (Complete) | 1.16
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84.836 MB
Dec 24, 2023 @ 8:04pm
May 24 @ 10:56pm
285 Change Notes ( view )
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Chat GPT Flavor Pack (Complete) | 1.16

In 1 collection by One Proud Brazilian
** Better Vanilla CK3 ** (1.15.x)
78 items
Description



NEWS: Mod Version 6.3 - Power Struggle!

ATTENTION: Complete Edition includes balance changes!
-> DETAILED Balance Changes (Link to Discussion)

Utility Incorporated Mods:
-> Brighter Text (Agami)
-> Clear Notifications (Agami)

Fan-Made Translations: (works with all mod editions!)
-> Spanish - @Will1294
-> Russian - @Капучино
-> French - @Tarkain
-> Korean - @dongmu
-> Polish - @fan denaturatu

Compatches:
-> GPT + Veritas - Lifestyle Perks Overhaul

Recommendation:
Hello! I've been creating mods for CK3 for over a year. Try them :)
-> Chat GPT Flavor Pack (A mod that introduces a wealth of flavor content!)
-> Immersive Mercs & Raiders (Reworks mercenaries and raids, adds ~100 related events)
-> Populated World! (Increses the world population by about 25% in a immersive way)
-> County Temperaments (Adds personality to county populations and new buildings)
-> Additional Lifestyles (Adds an additional tree for each lifestyle, totaling six new trees)
-> Royal Court Event Pack (Adds 400+ court events, expanding the Royal Court DLC!)
-> Immersive Realm Laws (Adds 14 New Realm Laws, along with unique mechanics!)
-> Manor Domicile (Feudal/Clan) (Introduces new domicile types for feudal/clan/tribals)
-> Royal Court for Dukes (Unlocks royal court for dukes in a balanced way)
-> Simple Graphic Pack (A careful selection of edited and compatibilized graphic mods)


Hello from Brazil!

Introduction:
CK3 is an incredible game, but one of its flaws is the lack of individuality between characters and a low sense of “agency” regarding realm affairs. That said, bringing more granularity to the game is something I have been dedicating myself to for months. With Chat GPT, everything has become much easier!

What did Chat GPT do? Chat GPT undertook the localization process, transforming my drafts into finished texts by writing about 100,000 words of manually revised flavor content.

Complete or Lite Edition?
Complete Edition introduces Balance Changes (Link to Discussion)
-> If you prefer a more “vanilla” experience, try: Chat GPT Flavor Pack - Lite Edition
-> Removes all Balance Changes, being fully compatibile with balance overhaul mods.
-> Halves the impact and values of modded features, mainly the mini-events.

Compatibility:
This mod was designed to be compatibility-wise. The balance changes were made through minor adjustments to triggers, values, and modifiers to avoid harming core game files. It has been thoroughly debugged and does not cause any log errors. The mod is fully compatible with historical overhauls such as MB+ and TFE. Fantasy overhauls will work fine in most cases, but some minor features can overlap each other.
-> To play with balance overhauls such as MND Balance, go for Lite Edition!
-> More Interactive Vassals is fully compatible with both versions!

Total Conversions Compatibility List:
-> The Fallen Eagle (TFE): Works Perfectly!
-> Rajas of Asia (ROA) / Asia Expansion (AE): Works Perfectly!
-> More Bookmarks+ (MB+): Works Perfectly!
-> Dark Ages (DA): Works Perfectly!
-> Elf Destiny / Sapporo: Works Perfectly!
-> Calradian Kings (Bannerlord): Works Fine!
-> After the End (ATE): Works Fine!
-> Princes of Darkness (POD): Disable "Realm Laws" and "Lifestyle XP nerf" Game Rules
-> Lord of the Rings (LOTR): Works Fine!
-> Elder Kings 2 (EK2): Works Fine!
-> Godherja (GH): Works Fine!
-> AGOT: Subscribe to Chat GPT Flavor Pack (AGOT)

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ALWAYS place GPT Complete Edition on TOP/ABOVE of Total Conversion mods
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OBS: For a more stable experience with total conversions, try with Chat GPT Flavor Pack - Lite Edition, as it removes all balance changes on vanilla files, reducing potential issues.






16 Duchy Buildings
-> Added 7 Tribal Duchy Buildings, costing prestige
-> Added 9 standard Duchy buildings, with new related travel option and interaction


And many more features!




This mod will enhance your experience in CK3, and will also make your game more challenging. Hope you enjoy!


Popular Discussions View All (5)
60
Aug 9 @ 3:46pm
Feedback and Suggestions
One Proud Brazilian
0
Oct 2, 2024 @ 4:53pm
Russian Translate
Капучино
690 Comments
Spetsnaz 4 hours ago 
just want to say part of this mod does not work with Elf Destiny. And that is the perceived senility mechanic. Because an elf lives a long ass time this is really punishing like you go from 7+ domain limit to 1 after a while and yeah that does not work as a elf playtrough
TurtleShroom Aug 24 @ 11:37am 
Can I turn off the "balance" that punishes me with tax income loss if I have "too many" titles while STILL UNDER MY LIMIT? Dominic explains it better than me.
[PR] HavenOnline Aug 22 @ 5:08pm 
Hold up... This may actually be good :D
dziabong86 Aug 20 @ 3:41am 
MCPhatman 30 lipca o 14:37
When I turn feudal how can I remove tribal duchy buildings?


I have the same problem. How to build something new? Duchy building is gray and unclicable :(
CrazyCatx Aug 17 @ 3:17pm 
So this mod works so far with the new update?
fitz171 Aug 16 @ 4:16am 
It seems to work without Roads to Power, you just cant use the features related to the DLC if i'm not mistaken
Synny Aug 11 @ 8:24pm 
if you don't have all of the DLC's i just want you to know there is a way to get all of the DLC's without paying. No, I will not tell you how. Yes, you will have to use critical thinking.
BlackBloodBIRD Aug 11 @ 5:43pm 
@liam_pigs just crack it bro
Dominic Aug 9 @ 2:49pm 
Hey, same as everyone I really appreciate the mod and the work that's gone into it but there is one aspect I'd like to change/remove and that's the "holding too much domain will penalize you" balance change. I've read the balance comments on it and I agree to an extent however everyone plays the game differently and the percentage loss of income is hitting me even under 20 direct domain (usually about how much I like to hold as ruler)(This is under my in-game limit, it's not just the base game rules), whilst also hitting me with percentage loss for holding even 1 empire title. So unless I missed a game rule in the settings to disable this feature, in which case please let me know, I'm not averse to going to modify/delete sections of the mod files themselves. I would however really appreciate it if you at least guided me on what and where I'd have to change to disable this. Thanks a lot.
NipNip Aug 7 @ 7:58pm 
can back @Moogle experience, I've tested both the lite version and complete version. Even with everything disabled except for interactions, the Warcraft mod crashes either after 15 days pass or a year in.

Whenever this mod comes back from the void, its going to need a submod for the Warcraft mod to work