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When I turn feudal how can I remove tribal duchy buildings?
I have the same problem. How to build something new? Duchy building is gray and unclicable :(
Whenever this mod comes back from the void, its going to need a submod for the Warcraft mod to work
game will crash after a year or so
It probably should, thank you for the mod.
P.S. Sorry if there already is a way to revert this change, I may have not seen it. (I use a ton of mods lol)
trigger = {
exists = county_controller
county_controller = {
And it solved my crash in different game
Thank you for the mod, but I have an issue with the ruler traits. The Royal Favor trait will work fine and have the appropriate XP and levels for each trait path, but all of the others (Court Reputation, Power Struggle, etc.) do not and they all remain at 0 XP. Do you know what mods may conflict with this portion of the mod? Or which files these mechanics edit so I can look for conflicts?
Not 100% but I noticed the lag and this mod seemed the most likely reason to cause the lag.
Second thing that is a sad is that I play LOTR realm in exile and that a lot of characters can get really old (ie. more then 60 y.o) and that when you are 80 y.o you have the max senility trait which means you have -3 to holding, meaning you are limited to 1 holding even though you are 80y.o and that you are going to live for hundreds of years, or even thousands in the case of elves. This means that I'm forced to disable the entire part of the interactions of the mod that concern this, I find this very unfortunate not to have an option to remove this.