Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

295 ratings
Star Wars: A Cosmos Divided Main Mod
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Tags: Mods
File Size
Posted
Updated
343.316 MB
Dec 21, 2023 @ 9:13am
Aug 20 @ 7:24pm
24 Change Notes ( view )

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Star Wars: A Cosmos Divided Main Mod

Description
Star Wars: A Cosmos Divided Mod

Welcome to the ultimate Star Wars experience within the Cosmoteer universe! Crafted with passion by the SW:ACD Dev Team, this mod transforms Cosmoteer into a Star Wars fan's dream, introducing an array of new technologies, resources, and functionalities expanding the universe waiting to be explored.

Mod Overview
Star Wars: A Cosmos Divided brings the iconic Star Wars universe into the heart of Cosmoteer. Engage in thrilling space battles, manage advanced Star Wars technology, and immerse yourself in an expansive adventure that goes beyond the stars.

Key Features:
Embark on an unparalleled Star Wars adventure in Cosmoteer with these exciting new features:

  • Extensive Arsenal of New Weapons: Over 30 newly re-balanced weapons to enhance your space battles. Plus, keep an eye out for the upcoming Super Weapons!
  • Revolutionary Armor Types: Introducing two new armor types, Doonium and Durasteel, bringing back the full range of Kroom's Expanded Armor Set.
  • Droid Companions: Six unique droids to assist in your interstellar conquests.
  • Stunning Art Updates: Refreshed and updated art to bring the Star Wars universe to life in Cosmoteer.
  • Innovative Cockpit Designs: Choose from six new cockpit designs for a more immersive piloting experience.
  • Advanced Hyperdrives: Three new hyperdrive models with additional nodes, offering faster and more efficient space travel.
  • Ion Thrusters: Over 10 new Ion Thrusters, each with different colors, enhancing your ship's maneuverability and speed.
  • Bubble Shields: Four new bubble shields in a variety of colors, providing enhanced defense for your vessels.
  • Customizable Ships: Toggle roofs and weapons for a truly personalized and dynamic starship design.
  • And much more!

Additional Content:

System Requirements & Limitations:
Compatible with Cosmoteer version 0.25.0 to 0.26.rc+.
Recommended for higher-spec systems for optimal performance.

Installation and Usage:
No complicated installation needed. Simply click on the 'Subscribe' button, select the mods in-game, and you're set for an intergalactic adventure.

License and Disclaimer:
This mod is a fan-made, non-profit project under "fair use". It's not affiliated with Disney or LucasArts, but a tribute to the Star Wars universe.

Credits and Acknowledgments:
A big shoutout to our development team and the Star Wars community for their endless support and contributions.

Star Wars: A Cosmos Divided 1.0 (Modern) Team
Meet the creative minds behind this expansive mod:
  • Vision Director, Consultant: ClassicJam (2022- )
  • Lead Programmer: SkipperWraith (2022-)
  • Programmers:
  • Lafiel (until 2022)
  • JaniTNT (2023-)
  • Rojamahorse (2023-)
  • Artist: Roasted (2022-)

Translators
Our dedicated team bringing Star Wars: A Cosmos Divided to a global audience:
  • German: SkipperWraith, Wolfram
  • English: Classicjam, SkipperWraith, Rojamahorse
  • Spanish: Rojamahorse
  • French: LePetitLord
  • Simplified Chinese: 古明地·嗪
  • Italian, Japanese, Portuguese, Russian, Turkish: (WIP) Translations provided via English or ChatGPT (currently seeking translators)

Join Our Community:
Connect with fellow fans, share your experiences, and get updates. Join us on our Official Discord[discord.gg].

Feedback:
For questions, suggestions, or bug reports, visit us on our Discord, or the Steam Workshop discussion page.
Popular Discussions View All (7)
108
Jul 3 @ 10:57pm
Feedback & Ideas
Rojamahorse
71
Aug 6 @ 2:20pm
PINNED: Bugs & Incompatibilities
Rojamahorse
2
Apr 4 @ 8:00am
Anyone have the classic ships available in a mod using this addon
victusfate
243 Comments
miniccaveman2k2 Aug 12 @ 4:35am 
I can't wait to overclock these
VII Aug 7 @ 10:01am 
uhh does this have a cooldown for shields or have i misread something.also any chance of a version for just the weapons? love this mod but until its compat with a few other things was hoping for just the weapons
thebenwoir Aug 6 @ 1:21pm 
Hopefully Syl see's this, forgot to subscribe to the thread so I didn't notice you answered my question.

What do you mean by select them from main screen? I tried clicking on the guns/Alt + clicking and there's nothing that pops up and such.
Multay Aug 6 @ 10:42am 
some weapons seems to cause alot of desync in coop. not quite sure which ones tho
Synth Aug 6 @ 8:41am 
You guys are awesome, sorry for potentially bugging you :D
Rojamahorse  [author] Aug 6 @ 8:32am 
Hi Synth, the Rep Ebon_Hawk Civ.ship is a bug in factions. Ill post a fix in a few minutes (was a quick typo issue on my end that I didn't test thoroughly my apologies.)
Synth Aug 6 @ 6:16am 
My game keeps crashing when I'm trying to jump to a new location and it's always the same error. Pretty sure this mod somehow causes it because it's:

The given key 'Rep Ebon_Hawk Civ.ship' was not present in the dictionary.
ChaosHorizon Aug 5 @ 8:19pm 
Would like to inform you the Turbo Laser Carronade Battery's shot originates from within the turret and shoots itself. So theres no dps going out.
Thneitor Aug 5 @ 2:11pm 
It seems house IO spawns with the ships from the Black Sun, I assume this is not intentional?
skipperwraith  [author] Aug 5 @ 7:31am 
hey Starfall,

pls make sure to force Steam Workshop Updating correctly by verifying Files thru Game Options thx :D