Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

276 ratings
Star Wars: A Cosmos Divided Main Mod
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Tags: Mods
File Size
Posted
Updated
343.312 MB
Dec 21, 2023 @ 9:13am
May 12 @ 9:52am
22 Change Notes ( view )

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Star Wars: A Cosmos Divided Main Mod

Description
Star Wars: A Cosmos Divided Mod

Welcome to the ultimate Star Wars experience within the Cosmoteer universe! Crafted with passion by the SW:ACD Dev Team, this mod transforms Cosmoteer into a Star Wars fan's dream, introducing an array of new technologies, resources, and functionalities expanding the universe waiting to be explored.

Mod Overview
Star Wars: A Cosmos Divided brings the iconic Star Wars universe into the heart of Cosmoteer. Engage in thrilling space battles, manage advanced Star Wars technology, and immerse yourself in an expansive adventure that goes beyond the stars.

Key Features:
Embark on an unparalleled Star Wars adventure in Cosmoteer with these exciting new features:

  • Extensive Arsenal of New Weapons: Over 30 newly re-balanced weapons to enhance your space battles. Plus, keep an eye out for the upcoming Super Weapons!
  • Revolutionary Armor Types: Introducing two new armor types, Doonium and Durasteel, bringing back the full range of Kroom's Expanded Armor Set.
  • Droid Companions: Six unique droids to assist in your interstellar conquests.
  • Stunning Art Updates: Refreshed and updated art to bring the Star Wars universe to life in Cosmoteer.
  • Innovative Cockpit Designs: Choose from six new cockpit designs for a more immersive piloting experience.
  • Advanced Hyperdrives: Three new hyperdrive models with additional nodes, offering faster and more efficient space travel.
  • Ion Thrusters: Over 10 new Ion Thrusters, each with different colors, enhancing your ship's maneuverability and speed.
  • Bubble Shields: Four new bubble shields in a variety of colors, providing enhanced defense for your vessels.
  • Customizable Ships: Toggle roofs and weapons for a truly personalized and dynamic starship design.
  • And much more!

Additional Content:

System Requirements & Limitations:
Compatible with Cosmoteer version 0.25.0 to 0.26.rc+.
Recommended for higher-spec systems for optimal performance.

Installation and Usage:
No complicated installation needed. Simply click on the 'Subscribe' button, select the mods in-game, and you're set for an intergalactic adventure.

License and Disclaimer:
This mod is a fan-made, non-profit project under "fair use". It's not affiliated with Disney or LucasArts, but a tribute to the Star Wars universe.

Credits and Acknowledgments:
A big shoutout to our development team and the Star Wars community for their endless support and contributions.

Star Wars: A Cosmos Divided 1.0 (Modern) Team
Meet the creative minds behind this expansive mod:
  • Vision Director, Consultant: ClassicJam (2022- )
  • Lead Programmer: SkipperWraith (2022-)
  • Programmers:
  • Lafiel (until 2022)
  • JaniTNT (2023-)
  • Rojamahorse (2023-)
  • Artist: Roasted (2022-)

Translators
Our dedicated team bringing Star Wars: A Cosmos Divided to a global audience:
  • German: SkipperWraith, Wolfram
  • English: Classicjam, SkipperWraith, Rojamahorse
  • Spanish: Rojamahorse
  • French: LePetitLord
  • Simplified Chinese: 古明地·嗪
  • Italian, Japanese, Portuguese, Russian, Turkish: (WIP) Translations provided via English or ChatGPT (currently seeking translators)

Join Our Community:
Connect with fellow fans, share your experiences, and get updates. Join us on our Official Discord[discord.gg].

Feedback:
For questions, suggestions, or bug reports, visit us on our Discord, or the Steam Workshop discussion page.
Popular Discussions View All (7)
106
Jun 19 @ 2:17am
Feedback & Ideas
Rojamahorse
68
Jun 20 @ 12:25pm
PINNED: Bugs & Incompatibilities
Rojamahorse
2
Apr 4 @ 8:00am
Anyone have the classic ships available in a mod using this addon
victusfate
207 Comments
Lobotomy Gaming 12 hours ago 
I absolutely love this mod, my only complaint is that it starts to run like crap in later systems. As soon as two level 15 ships start fighting my computer pisses the sheets even on the lowest possible graphics.
Oilycorpse Jun 23 @ 6:48pm 
So, the heavy flack deck cannon.

It has 66,000 dps. Is that an intended feature? most other weapons have between 3000 and 8000 dps. Feels kinda gross.
Jam  [author] Jun 17 @ 9:17pm 
@Noxious_Silver

You can counter Buzz Droids with Point Defense. They are target-able.
Noxious_Silver Jun 16 @ 9:00am 
one of the enemy droid ships shoots buzz droids at you and I dont know how to kill them. It destroys my ship very fast.
Antarctic Captain Jun 14 @ 7:19am 
thank you for turkish translations
Rojamahorse  [author] Jun 6 @ 12:52pm 
@Thneitor
– Yes, "Switchable" just means you can change the laser colors, nothing more.
– The Turbolaser Carronade Battery (2x6) is a bug that we have addressed but will be released in the next patch. Thanks for the heads up!

@RazzleDazzle
– Zersium is likely being blocked by another mod you have enabled - try disabling others to check.

@MisterFloppy
– The Compact Turbolasers don't have a point defense mode - Not sure where you are seeing this, it isn’t a feature in the current version. Let me know if we are misinforming in the description somewhere.

@Kuro Neko
– Appreciate the thrust tier suggestions! Please post them in the Feedback & Ideas thread so we can track them properly.
Thneitor Jun 5 @ 12:44am 
And what does switchable mean in the weapons? Only that the lasers can have different colors?
Thneitor Jun 5 @ 12:41am 
Could it be that the "turbolaser carronade battery" (2x6) doesn't work? It seems to fire, however, the bullets kind of explode inside the barrel
RazzleDazzle May 17 @ 9:03am 
im clueless on how to get zersium cant seem to find it anywhere
MisterFloppy May 17 @ 7:26am 
How do i switch the compact turbolaser from attacking ships to point defence?