RimWorld

RimWorld

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Vanilla Psycast Expanded - Biotech Integration
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Mod, 1.4, 1.5, 1.6
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1.569 MB
Dec 10, 2023 @ 1:08pm
Jul 23 @ 6:27pm
10 Change Notes ( view )
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Vanilla Psycast Expanded - Biotech Integration

Description
VPE - Psycaster Genes

Are you looking for a VPE that spices up psycast paths with gene requirements and more diverse xenotype playthrough?

Bid farewell to the days of easy psycast path unlocks. Get ready for the thrill of gene manipulation as extract psycast genes from various xenotypes and implant them into your colonists to unlock specific paths. Alternatively, recruit the xenotype you desire for an easier route.

This mod introduces psycast genes, granting each xenotype possesses its own natural psycast endogenes. This unlocks a realm of possibilities as you navigate through the diverse xenotypes in your colony, adding a new layer of xenotype uniqueness.

Note:
  • Toggleable option: Where can I find toggle options?
    Options -> Mod options -> Vanilla Expanded Framework -> Toggleable patches


    1. Archotechist, Wildspeaker, Hemosage, and Puppeteer are required gene [Default: Yes]
    2. Limit each xenotype to only have one psycast gene [Default: False]
      If Toggle is ON, then you're limited to just one psycast gene per colonist. Which makes psycasts unique for each xenotype playthrough and cranks up the challenge.
    3. Are you sure about granting hussar to use psycasts [Default: True]

    🔍 Natural Xenotype's Psycast Genes Infographics



















    Compatibility
    Vanilla Races Expanded - Highmate
    Vanilla Races Expanded - Hussar
    Vanilla Races Expanded - Saurid
    Vanilla Races Expanded - Sanguophage
    Vanilla Races Expanded - Archon
    Vanilla Races Expanded - Fungoid
    Vanilla Races Expanded - Phytokin
    Vanilla Psycasts Expanded - Hemosage
    Vanilla Psycasts Expanded - Puppeteer

    Other Mod Suggestions
  • More Psycaster Genes
    Add more psycast genes from MakaiTech - Psycast, Lost Psycasts - LightSeeker, VPE - Ranger, Edge of Descension - Stuncaster 2.0, Combat Psycasts, Wildheart Psycast.
  • VPE - Biotech Integration for Alpha Animals and More!
    Add more psycast genes from Biotech Expansion - Mammalia, Biotech Expansion - Mythic, Biotech xenotype expanded - Rotfish, Goblin Xenotype, Illithid Xenotype, Nephilim Xenotype, Orc Xenotype, Rim-Shek - Biotech, Rimsenal Xenotype Pack - Askbarn, Roo's Minotaur Xenotype, Roo's Faun Xenotype, Roo's Satyr Xenotype, Vanilla Races Expanded - Lycanthrope, WVC - Xenotypes and Genes, Alpha Genes, ReSplice: Charmweavers, Goji's Fantasy Race: Merren.
  • Psycaster Genes Spawner
    Randomly spawn the psycast genes in the world and pawns that spawn with psycaster genes get a psylink.

    Known Future Roadmap in VPE
    - Animat path
    - Insectorator path
    - Gauwalker path

    Misc
    Mod Author: DANZEN

    Vanilla Psycast Expanded is created by Oskar Potocki
    Rimworld is owned by Tynan Sylvester.

    [ko-fi.com]
Popular Discussions View All (2)
15
May 14 @ 4:19am
PINNED: Balancing/Suggestion/Feedback
Danzen
6
Dec 9, 2024 @ 1:05pm
PINNED: Bug Reports
Danzen
152 Comments
Naturtok 16 hours ago 
Does this mod still prevent enemy psycasters from spawning in raids/using psycasts? It's been a hot minute since I've played
Sanakara Jul 31 @ 5:19pm 
It seem like the mod got silently updated and at least for me rimsort is not asking anymore for this dependency directly. In general, as far as I can see, everything works like intended. Nevertheless still get a dozen of red errors by this mod.

Obviously some XML entries need to be fixed/updated and I would really like to see this, cause this mod is more or less the only one, that is throwing so many errors around for me (CE 1.5). Even if maybe those errors could be ignored, it would help to lift the clutter and to identify maybe more serious errors.
Anyway... Right now it feels to me that this could be my last run with Biotech Integration. While I appreciate it found its way to 1.6, it lacks more and more to take into account new content, like other xenotypes like insectoids and starjack or new genes and so on and is limiting in this way the playabliity in general.

log file:
https://gist.github.com/HugsLibRecordKeeper/1c3f11dbc5c843263d2378452c59e6ce
toetruckthetrain Jul 30 @ 5:30pm 
some patches for mods like melee psycasts, combat psycasts, and runesmith would be cool
Dealer Mangan Jul 24 @ 7:21am 
For the record, i don't think the old name was "leaving room for misinterpretation". Coupled with the header image, it's pretty obvious that the mod ties psycasts and genes together.
Dealer Mangan Jul 24 @ 7:16am 
Can we please settle on one name? :D The back and forth is confusing, then the mod needs reenabling in RimPy
Flamangos Jul 23 @ 7:52pm 
same
Sanakara Jul 23 @ 7:14pm 
I am still confused. Rimsort still says can not find "* danzen.vpe.psycastergenes" and getting red errors. Is that now related to this mod, cause "VPE - Biotech Integration for Alpha Animals and More!" can not identify "* danzen.vpe.biotechintegration" as dependency?
Danzen  [author] Jul 23 @ 6:26pm 
Reverted back the ID
Axon Jul 23 @ 2:35pm 
other mods that require this mod dont recognize its new ID, such as More Psycaster Genes and Psycaster Genes Spawner and some others do not work now
Coolchilion Jul 22 @ 9:29am 
Vanilla Races Expanded - Starjack was just released, take a glance and see if the psycaster genes needs some adjustment from it