tModLoader

tModLoader

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Vanilla+ QoL
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Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
1.749 MB
Nov 17, 2023 @ 8:26pm
Jul 3 @ 1:11am
251 Change Notes ( view )

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Vanilla+ QoL

In 1 collection by Pannoniæ
Familial Modpack
21 items
Description
Vanilla+ QoL

Vanilla Quality of Life mod intended to make the game more fun :) Not all features are in the description because of the character limit, check the in-game config for the full list!

Originally posted by me:
Why install 50 janky mods when you can install one?

If you have any suggestions, feel free to write them down, I'll consider them!
My discord server if you want to talk, I'm lonely: https://discord.gg/w4JvYdkdDP
GitHub: https://github.com/Pannoniae/VanillaQoL

NEW!
  • VeinMining™! No need to press a keybind for this one.
  • WingSlot™! This one respects loadout colours.
  • A better Shop Expander, with proper buttons instead of fake items! It expands automatically when you sell items.
  • Flying Piggy Bank and Void Lens now follow you around like loyal pets!
  • Call off invasions after too many NPC or player deaths (configurable).
  • Dangersense Potion highlights Silt and Slush blocks.
  • Spelunker Potion now highlights Hellstone.
  • Queen Bee, Plantera, and Golem now drop 2 weapons instead of 1.
  • Super critical hits, which are 2x the damage of a critical hit above 100% crit chance.
  • For those with skill-issues, lock on / auto-aim / aimbot for mouse and keyboard.

Features:

NPCs:
  • A new chat tag to display NPCs in the chat! Usage: [npc:23] or [npc:ModName/NPCName].
    You can use the /n or /f options to hide the tooltip, or show the full body, like [npc/nf:18], which draws the full sprite of the Nurse with the tooltip disabled.
  • Town NPCs spawn at night and can move to their house at day.
  • Make the nurse heal players over time to stop exploits.
  • An option to remove Town Slimes, for those who hate them with a passion.
  • Protection for town pets and slimes from enemies and bosses.
  • Santa won't suddenly explode after holidays end.
  • Made the Truffle non-binary. Before you ask why, I don't know either.
  • Removed biome requirements from NPC shops.

Suffering:
  • Enemies break down doors.
  • Cactus hurts when you step on it.
  • Thorns slow the player down like cobweb.

Items:
  • Ancient versions of 1.4.4 reworked melee items.
  • More buff slots! (configurable)
  • An option to disable reforges changing rarity.
  • Loadout support for modded accessories.
  • An option to use the 6th and 7th accessory slot on Classic/Expert.
  • An option to disable developer sets from dropping.
  • Accessories work from personal storage.
  • Non-consumable boss summons. (with mod compatibility!)
  • Disable damage variance for players, enemies or both.
  • Configure the amount of damage variance.
  • No fall damage while riding a mount.

UI:
  • Add Calamity-style info for wings and hooks, showing you all kinds of useful information.
  • Display luck information when you have a Metal Detector or its upgrades.
  • Shimmerable tooltip for item and NPC transformations.
  • Tooltip to show what ammo a weapon uses.
  • "What mod is this from?" tooltip to show mod names on items.
  • Shows permanent upgrades on the player/world selection screen.
  • The defense shield shows the damage reduction stat.
  • Precise tooltips for velocity, use speed and knockback.
  • An option to use the metric system. Not enabled by default to not scare the yanks.
  • The Team/PvP UI is fixed when Census or way too many Town NPC mods is installed so it doesn't overlap.

Inventory:
  • At full HP/mana, the player won't pick up hearts or mana crystals.
  • The Encumbering Stone (or more like, the Coincumbering Stone) can pick up coins since they don't take up an inventory slot.
  • Smart stacking into the Void Bag.
  • Extended Void Vault into other personal storage.
  • Stackable quest fish.

Building:
  • Drill rework! Now drills are affected by mining speed/can have speed prefixes and can instantly break grass.
  • VeinMining™ for spikes.
  • Dungeon bricks crumbling instantly when you break them.
  • The DCU takes the pickaxe power of your top-left pickaxe into account.
  • Hardmode ores can be exploded after the three Mechanical Bosses are defeated.
  • Unsafe walls can be broken anywhere, not just from the edges.
  • Explosion-proof Lihzahrd and Dungeon Walls.
  • An asphalt platform to run faster. (<3 Jabon)
  • Instant Platform Fallthrough.

Environment:
  • The Nature's Gift and the Jungle Rose now glow in the dark so they are easier to find.
  • Seasonal events all year. <3
  • Jungle Mimics can spawn in Hardmode Jungle.
  • The Frost Legion can spawn randomly at nighttime when there is a blizzard occurring.
  • Fountains change biomes.
  • An option to enable fountains changing biomes from the inventory.
  • Honey-immune Honey Lamps.
  • Reduce littering by Antlions and Snowmen.
  • Lava Slimes do not drop lava on death in Expert Mode.
  • Spike Balls and Blazing Wheels are now killable.

Bosses:
  • Prevent Queen Bee's larvae from being broken by swords and projectiles accidentally.
  • Clowns' Happy Bombs can destroy tiles in a small explosion.
  • The Old One's Army is now fairer.
  • Entries in the Bestiary unlock after one kill.

Quality of Life:
  • The Slice of Cake lasts until death.
  • Made buffs that persist when saving persist when dying.
  • Quick recall hotkey.
  • If there are favourited potions in the inventory, Quick Buff will only consume those.
  • Respawning rework (fully configurable)
  • Tombstones drop in item form instead of being placed down.
  • An option to stop the Sandgun from stopping sand.
  • An option to disable shimmer making the player fall through the world.
  • The recipe list scrolls in the right direction now.
  • An option to skip the credits after Moon Lord, or to move it properly in the progression.
  • All hairstyles are available from the start.
  • An option to automatically join a team in Multiplayer.
  • Master Mode can have Expert Mode stats now. Useful to not get impaled by bunnies straight after spawning.

Technical:
  • Remove the coloured Thorium tooltips, making the mod look more vanilla.
  • Remove the annoying "Enabled in Thorium mod configuration" crafting object message on sponsored items.
  • Disable the exploit of moving Shimmer using pumps before Moon Lord is defeated.
  • Calamity rarity fix (like the Calamity Rarities mod) but this one has actually accurate colours:)
  • Fixing memory leaks with other mods, most notably Magic Storage. tModLoader should no longer slow down as much when reloading the game multiple times.
  • Mod incompatibility screen. Usage for modders: create a compat.txt in your mod which looks like this:
    InternalModName=A reason for why your mod is incompatible. Be descriptive and suggest something to the user. AnotherMod=Another incompatible mod.

Credits:



Everything is fully configurable.

Longer-term, this is meant to be a quality of life mod without cheating. Everything should require in-game effort (like a veinmining accessory) or have some drawback so the player doesn't skip half the game, like potion making.
If you are a modder, you can also enjoy the questionable quality "API"s I made to modify things which you shouldn't modify but hey, you can do it now!

Originally posted by tModLoader VanillaQoL:
Developed By Pannoniae
Popular Discussions View All (8)
66
Jun 27 @ 10:28am
PINNED: Suggestions
Pannoniæ
14
Nov 28, 2024 @ 11:55pm
Lava slime crash log
Shadowex3
12
Jan 16, 2024 @ 12:17pm
01 15 24 Update fails to load
Draco1122
691 Comments
Pannoniæ  [author] 10 hours ago 
You are welcome!
Pasta Magnate Uber 11 hours ago 
I had previously tried it with both wingslots and with the wingslotextra mod disabled. Turns out tModLoader was not automatically updating the mod like it usually does, and after I went and manually updated it, I stopped having any problems at all. Thank you for your hard work!
Pannoniæ  [author] 21 hours ago 
Hey people! I've pushed an update which should in theory fix the Prayer for Meteorite item in Starlight River. However, I couldn't really test it properly - my game was not very stable with those mods. If you encounter any issues with it (Moonstone still spawning, nothing spawning, stuff like that), let me know!
Pannoniæ  [author] Jul 2 @ 12:14pm 
@RumikoTheFox
Something is really wrong there because in the latest version, that option does *nothing*, exactly because of the built-in changes. I didn't remove the option yet.
RumikoTheFox Jul 2 @ 10:23am 
Okay, the solution for me was to turn off your setting for making mod accessories respect loadouts. It seems they added this as baseline in tmodloader now, so the conflict must have been two different things trying to tell my loadouts what to do with extra accessory slots
RumikoTheFox Jul 2 @ 10:05am 
Removing and replacing does nothing. The moment I swap loadouts it starts the weird rotation again. It's only the modded slots, though. The default, non-modded slots behave as intended.
Pannoniæ  [author] Jul 2 @ 7:43am 
@Pasta Magnate Uber In the log you sent, you have Wing Slot Extra on. Did you try with *my* wingslot?
Pasta Magnate Uber Jul 2 @ 2:02am 
the weird thing is that it's only happening to me with the wings in my wing slot, and they're a vanilla set. I currently have them on loadout 1 and nothing on 2 and it usually goes like this:

1. wings on set 1, switch to set 2 and have no wings
2. switch back to set 1, wings have disappeared
3. switch to set 2, now I have wings
4. switch to set 1, no wings
5. switch to set 2, no wings
6. switch to set 1, wings are back where they should be

however sometimes it happens differently, and sometimes the wings don't come back no matter how many times I switch

here's my client.log pastebin
https://pastebin.com/TTWYBtgE

I'm gonna try messing with the config settings and see if I can report it to tmodloader
Pannoniæ  [author] Jul 1 @ 10:38pm 
I don't have anything to do with it though! This is almost surely a tModLoader issue.

If you are updating from an older version (with my accessory slot feature on), you could try removing the accessories into your normal inventory then placing them back with the new tML version.
Giocio Jul 1 @ 9:52pm 
I would have never found that...Really want to move that folder somewhere else lol.
Thanks \o/