tModLoader

tModLoader

Vanilla+ QoL
822 Comments
Dym0niter Dec 11 @ 11:46am 
@bagel i can't comment on performance, or if it's this mod causing the infernum icicles everywhere. i do know that reloading mods causes it, and that closing and re-opening Tmodloader without changing mod setups will fix it.
bagel Dec 11 @ 11:41am 
is it just me or does this mod ♥♥♥♥ my game to high hell when used with the infernum mod?
it might not be infernum exactly but as soon as i disable this mod my fps is actually stable and functional and there isnt ice spikes all over my screen
sergeant labubu Dec 7 @ 1:27pm 
please please please set the cactus ♥♥♥♥ to be off by default it sucks its genuinely unfair
Dym0niter Dec 6 @ 8:26am 
does the "fountains create biomes" option only change the background, or does it make a full biome? if it makes a full biome, is it possible to add another option to make it change the background only?
Kamitsuki Kei Dec 1 @ 8:43am 
I have recently found that having the Lava Slime config turned on for this mod makes it "require updating" and unable to reload and keep the mod enabled — this is something I've never seen before (a config option specifically changing whether the mod gets flagged as being "outdated" or not), but while it is entirely avoidable by either just not turning that option on to begin with or turning it back off in the file if you already have, I thought it was still worth mentioning.
󠀡󠀡󠀡󠀡 Nov 8 @ 11:34am 
I was able to replicate Pixus' issue with just this mod enabled, it happens if ancientSwords is set to false in VanillaQoL_QoLRecipeConfig.json.

Also, here's a few more feature suggestions:

Option for shimmerable tooltip to just show that item is shimerrable, but not display the result

Remove the tooltips that setting an item as favourite adds
Pannoniæ  [author] Nov 7 @ 8:40am 
Well, by itself the mod doesn't! So either something else does, or a mod compat interaction. Why do you think this one specifically causes it?
Pixus Nov 6 @ 5:44pm 
New bug, but I believe this mod causes "Material" to be appended onto everything tooltip related, including non items.
I think this was also seen in the Avalon mod's Discord due to some faulty setdefaults logic, so that may give a clue to where it's coming from?
Pannoniæ  [author] Nov 5 @ 6:05am 
<3
󠀡󠀡󠀡󠀡 Nov 5 @ 5:10am 
Hello! been searching for a real qol mod for a while, this one is perfect for my needs!
Few feature suggestions:
- Full HP upon respawn
- Summons preserved on death
- Angler quests insta reset
- Witch Doctor sells wormhole if multiplayer
- Faster Extractinator
- Staff/Axe of Regrowth will replant
- Search bar for crafting window
Pannoniæ  [author] Oct 27 @ 3:56pm 
I *think* it does, but iirc their shop expander does not have the extra selling feature? Not 100% sure :\ For now, yeah, either yell at him, turn one of the mods off, or turn my shop expander off (alongside the other sell setting I forgot how is it called)
Devourer of Cods Oct 27 @ 2:06pm 
Wait, would it work if I temporarily turned off your Shop Expander in the settings? or do we just have to wait for a bugfix?
Pannoniæ  [author] Oct 27 @ 7:03am 
(spoiler alert it's QoL compendium loading their shop expander which is "coincidentally" same as this mod's shop expander, which obviously very much doesn't work. In theory, there's a detection to disable it when Vanilla+ QoL is loaded, but for some reason, it broke.....)
Pannoniæ  [author] Oct 27 @ 7:02am 
we talked in DMs since lol, I've yelled at Jabon to fix it but he hasn't bothered too much, maybe if you also yell at him, we can achieve better results <3
Devourer of Cods Oct 27 @ 5:35am 
The bad part about it is that I don't understand if it's just a cross option incompability or a mod incompability, but I toggled off every "feature" that was related to NPCs, and the problem persists, so I have no real idea of what else to do (ofc except taking one of them out)

I'll crosspost this to QoL Compendium in the meanwhile if it helps!
Devourer of Cods Oct 27 @ 5:28am 
Hello, I'm also having the same problem as the person below me, having Vanilla+ QoL makes the selling of items "glitchy" (you can sell whatever, you get the money but don't lose the item, and it happens regardless of vendor), which seems to be a conflict with Quality of Life Compendium (it only happens when both are active); unfortunately that's the extent of my testing so far
Pannoniæ  [author] Oct 21 @ 12:34pm 
sure!
The Deadmonster Oct 20 @ 10:33pm 
What if I add you and send you the link or something? So you can fix the error?
Pannoniæ  [author] Oct 20 @ 4:39pm 
well, the link didn't go through so I wasn't able to see it :(
The Deadmonster Oct 20 @ 1:18pm 
So did you manage to fix the bug? :( or what mod is causing the conflict?
Pannoniæ  [author] Oct 19 @ 8:26am 
I'm not exactly sure which one tbh
The Deadmonster Oct 18 @ 7:25pm 
Calamity addon? Which calamity addon does it say it is? Sorry.
Pannoniæ  [author] Oct 18 @ 6:11pm 
@REDBOOL11 It's a mod compatibility problem with a Calamity addon. Report it to them.
The Deadmonster Oct 18 @ 5:51pm 
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REDBOOL11 Oct 18 @ 10:59am 
This mod broke and now causes my game to just be a bunch of squiggly lines or crash when i get into a world with it
Pannoniæ  [author] Oct 17 @ 4:35am 
post it with spaces in it :)
The Deadmonster Oct 16 @ 6:38pm 
♥♥♥♥, i cant post the link
The Deadmonster Oct 16 @ 6:19pm 
here, i hope you can solve this {LINK REMOVED}
Pannoniæ  [author] Oct 16 @ 5:41pm 
>it doesn't crash

okay but the log also contains the modlist, which is helpful..
Pannoniæ  [author] Oct 16 @ 5:41pm 
right click the game -> browse local files -> tmodloader-logs -> client.log
The Deadmonster Oct 16 @ 5:39pm 
The error or bug that I have been telling you about these days does not cause the game to crash in any case, it is just a bug that prevents items from being sold correctly.
The Deadmonster Oct 16 @ 5:37pm 
Can you tell me where the client log is located so I can paste it to you? Please? I mean, step by step, because I tend to get lost in these things. :((
Pannoniæ  [author] Oct 16 @ 4:43pm 
upload it to pastebin :)
The Deadmonster Oct 16 @ 2:23pm 
But, How i give you the client log?
Pannoniæ  [author] Oct 16 @ 5:53am 
yes, you can!
The Deadmonster Oct 15 @ 9:15pm 
How do I do that? Can I give you the client log? And I don't know how to do pastebin, but I can try.
Pannoniæ  [author] Oct 15 @ 2:45pm 
upload a client.log to pastebin or similar!
The Deadmonster Oct 15 @ 11:33am 
What can I do to give you information about the error so you can see how to fix it?
Pannoniæ  [author] Oct 15 @ 2:32am 
well, try to make it happen! bit hard to investigate things like that when 1. it works for me 2. I don't know what mods you are using 3. I don't know if there are any errors/mod conflicts (client.log)
The Deadmonster Oct 14 @ 7:22pm 
both, i think?
Pannoniæ  [author] Oct 14 @ 5:15pm 
okay, but
1. does it happen with *only* QoL Compendium?
2. does it happen with *only* this mod?

it would be helpful to narrow it down slightly
The Deadmonster Oct 14 @ 3:16pm 
What I'm saying is that having enabled the option to create a new page where sold objectives are saved when the current page is full, causes a bug that makes selling an item give you the money from its sale but the item remains in your inventory, causing an infinite money bug to be created, as such I noticed that it happened with the quality of compedium mod, but it also happened by itself sometimes, that's why I informed you about the error
Pannoniæ  [author] Oct 14 @ 2:53pm 
what do you mean? if there was no new page, you couldn't sell items....

this mod only creates an empty page when the shop is full (for example, santa, or tavernkeep)

or is there an *extra* empty page?
The Deadmonster Oct 13 @ 11:07pm 
The mod seems to be bugged in the feature that when selling items a new page is created where you sold those items with the expanded shop option. In any case the bug seems to be working with the Quality of Compedium mod but from what I see the mod is bugged in that feature. I would really appreciate it if you could fix that bug.
Pannoniæ  [author] Sep 22 @ 9:49am 
Mostly... you have to disable the instant platform fallthrough / no lava slime *here* (their config is not implemented to well so it will crash)
Layan Morningstar Sep 21 @ 10:33pm 
This mod looks so nice <3 Is it compatible with Quality of Terraria? Some of the features overlap, but I do like particular things from both. Thanks!
Pannoniæ  [author] Sep 19 @ 10:10am 
send modlist + client.log please
Thd Sep 19 @ 5:40am 
Spike Balls and Blazing Wheels are not killable even with the option on, anybody has this issue ?
Quadzx Sep 13 @ 7:35am 
pretty neat mod thank you
Goofy Sep 13 @ 7:17am 
A little bug I found, the permanent Persistent Buffs tweak doesn't work when you disable the Cake lasts until death tweak.