Arma 3
574 ratings
Kunduz River
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
225.777 MB
Nov 10, 2023 @ 4:14am
Sep 6, 2025 @ 7:02am
5 Change Notes ( view )

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Kunduz River

Description
Description
Spiritual successor to the old 3x3km Kunduz map https://steamcommunity.com/sharedfiles/filedetails/?id=421620913.
Built using sateliteimage, heightmap and streetmaps and has been shaped manually by hand. Time from opening the PMC wiki to publishing on the workshop took 18 months.

The terrain is using Livonia lightning config, alot of Tanoa vegetation and CUP buildings and objects.

Size:
10240 x 10240 meters
Objects:
500.000

Contributors:
Thank you, to the friends who contributed by building compounds, detailing the terrain and giving feedback along the way.
Big thank you to the Prae team for playtesting https://prae-garde.de/


Mikero Tools https://mikero.bytex.digital/
PMC wiki and the all the talented people behind it https://pmc.editing.wiki/
Arma Docs terran https://armadocs.gitlab.io/
OpenTopography https://portal.opentopography.org
OpenStreetMap Geofabrik http://download.geofabrik.de/
LoRo over at BI forums for posting a guide on satmask BI forums [forums.bohemia.net]
Bohemia Interactive for their great game https://www.bohemia.net/games/arma3

The terrain has 8 caves

License:
APL-SA: https://www.bohemia.net/community/licenses/arma-public-license-share-alike
Popular Discussions View All (2)
10
Aug 16 @ 12:15am
Bug Reports and Suggestions
LuGoPa
3
Dec 21, 2024 @ 11:44am
PINNED: Missions created for the map
[SRRP]T/Sgt.Enfisk
187 Comments
Sep 30 @ 3:19pm 
10,000% gonna make a janky antistasi base in one, the muhjahadeen larp will be real thanks for giving some coords
Sep 29 @ 12:13pm 
@Alpharus Thanks for checking out the terrain! Previously Cpt N.Angevin found some of them at:
048-044
043-066
032-069
089-054

I can't really remember how many there are in total but the description says 8. Have a read through the comments and I'm sure all of them has been posted, good luck!
Sep 29 @ 7:51am 
i cannot find any of the caves
Sep 23 @ 9:46pm 
there is a fog bug not sure how to fix or what mod makes this happen
Sep 10 @ 3:21pm 
I was impressed the first time I loaded this map.
The quality of execution is superb, surpassing even that of the vanilla maps!

What impresses me most are the ground textures, from a height, they look like real satellite imagery, whereas most other maps don't even attempt to use satellite photos.

Kudos to the map's creators.:steamthumbsup:
Sep 2 @ 5:47pm 
Playing Dynamic Combat Ops on this map is the most fun I've had in Arma in a while. Probably the only map I've played in this game that genuinely feels like a real world location. Most popular maps in this game make small areas that look really cool, but lack overall cohesion and believability. Total opposite here. 10/10 map design.
Aug 5 @ 12:15pm 
@[SRRP]T/Sgt.Enfisk

I've had the "sun not working" issue as well, along with the lighting looking completely off.

After some googling, it turns out the culprit is the existence of certain maps in my mod list.

In my case, New Esseker. Somehow, just by New Esseker existing in my mod list upon game load, it will cause lighting issues and the Sun barely visible issue. I have 80+ mods, lol.

I thought I bring this up in case others had this annoying issue.

Great map!!
Feb 5 @ 4:49am 
@SPEC.F-04☠77thCSAR It's a known bug with CUP from their latest update. They already have a fix on their BETA-branch which will release soon'ish.
Jan 20 @ 10:42am 
I thought I was tired of Middle East terrains. This mod proved me wrong. An instant permanent load order addition. Masterful work.
Dec 14, 2025 @ 9:24am 
One of the best maps ever made