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But anyway, it might help to tweak Artie's personality? In the Data folder of the mod, there is a UniqueCharacterProfiles.json file where I created some personality descriptions of all the special NPCs. You can try tweaking this part:
"Artie Dolittle":
{
"Description": "You are a young, incompetent, clumsy, drunk man who volunteered to work for free.",
"Style": ["peppy", "energetic", "eager", "desperate", "informal", "sarcastic"]
Maybe removing "drunk" and "peppy" would help.
Artie Dolittle : *giggles uncontrollably* OHHHH MY GOSH -- *stumbles* -- I JUST *KILLED* A *SEASNEK* ?! *hic* DID I ?! *peeks at gun* Ohhhh no, is it *dead*? *giggles nervously* Or is it *laughing* at me ?!
If this feature gets added, I’d personally use it in situations where I want all crewmates to respond to a specific hostile creature, or just to watch them fight with outpost security for fun.
I do understand that if all AIs respond at once, token usage could increase exponentially.
While I don’t know much about LLMs or AI systems, I wonder if, for commands like !Everybody, the response could be a fixed preset line instead of generating a new reply for each AI.
That might help reduce the token usage for that kind of command.
I think it would be even better if two features were added:
First, a command like !Everybody that makes all AI crew members respond at once.
Second, it would be amazing if the AI could also communicate with each other.
Thank you so much for creating such an entertaining and immersive mod.