Total War: WARHAMMER III

Total War: WARHAMMER III

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Hold the Walls!
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battle
Tags: mod
File Size
Posted
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109.990 KB
Sep 22, 2023 @ 4:18am
Mar 26 @ 1:59pm
5 Change Notes ( view )

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Hold the Walls!

Description
Gives defending units that are on top of walls +4 Melee Defense, +5 Leadership and ammo replenishment

Small mod that I made for myself and thought I might as well upload it.

How it works:
The same building that provides the "Siege Defender" passive Ability, which grants +15% MD and +10 Leadership to defending Units in a siege battle, now grants an additional passive called "Hold the Walls!" which applies to all defending units that are on top of walls.
Note: This applies to enemies as well if you are the one attacking.

Why?
I thinks it's kinda dumb that sometimes it's the smartest move to immediately forfeit the walls since there's not much reason to hold them besides the towers, this should hopefully circumvent that a bit. This also makes destroying gates or creating breaches more meaningful, since these allow you to avoid the buff of the enemy should you be the one laying siege.

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Changelog
Update for 5.0: Now the effect additionally replenishes ammunition for ranged units. (Similar to how the Barricade Platform Siege Deployable works)

Update for 5.1.2: Changed how the effect for the ammo replenishment works, now every 10 seconds 10% of ammo are replenished, so no more having to move your units onto or off from a wall to trigger the effect. The effect is now triggering constantly every 10 seconds as long as the unit is on top of a wall.

Update for 6.0: Reduced the stat boost a bit from +5/+7 to +4/+5

Update for 6.1: Fixed a crash that happened because of uppercase letters in database filenames, this causes crashes since 6.1 for whatever reason.
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Should be compatible with anything.
28 Comments
Gorgious Mar 28 @ 12:03am 
Thank you very much ! Cheers
Strain  [author] Mar 26 @ 2:05pm 
@Gorgious thanks for the info, its fixed now
Gorgious Mar 26 @ 1:37pm 
FWIW causes crash to desktop when launching game with latest update. Cheers
[NC] Will Francesco Mar 24 @ 4:27pm 
the ai siege defender still immediately abandons the walls, sadly. Sieges feel so anticlimactic compared to WH2
MightNight Mar 7 @ 5:52pm 
@BulleTgt +1 for only ammo replenishment
BulleTgt Aug 12, 2024 @ 9:12am 
Nice mod, but I think it is a little too OP. It would be nice to have just ammo replenishment without additional bonuses
Strain  [author] Aug 1, 2024 @ 6:08am 
@Straker managed to find a way to do it and updated the mod
Straker Jul 15, 2024 @ 8:38am 
It really sucks there isn't a constant for replenish ammo every 10s or so (as if quickly leaving and coming back is more realistic, which you can do far faster than 10s).

Any update on this? That's all I want!
TheMediCat May 19, 2024 @ 1:57pm 
@Strain Thanks! Yeah, sounds like missile defence is already covered for wall units :)