Starbound

Starbound

163 ratings
Super City Pack
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5.494 MB
Sep 4, 2023 @ 10:13am
Feb 13 @ 8:01am
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Super City Pack

Description
This mod adds randomly generated cities into the game.



AUTHORS NOTES:

I originally intented this to be a feature of Super Dungeon Pack but at the time I didn't know how to implement it properly.

My intent with SDP was to improve the games variation and replay value through randomization. I always felt that Starbounds crafting based progression and meta was much too linear. I did not believe that starbounds meta should be static. I believed that starbounds meta should be randomly generated.



THE MOD:

This mod adds new cities as system objects that spawn in the same way as trade stations. These cities have two major features: Markets and guilds.



Markets:

In the market the player is able to buy nearly everything necessary for game progression. I used the Ursa Miner as the balance point for the pricing of goods. From the markets you can buy things such as crafting materials, augs, mech blueprints, tier 6 armor etc. You can also buy all 4 EPPs from an npc near the starting point.



Guilds:

Guilds provide players with quests that the player can complete for monetary compensation. Most quests are not repeatable and they are chosen randomly from a pool of quests. Each city can have 4 guilds, and there are currently 7 guilds that can spawn in a city.

These guilds are designed to encourage the player to interact with the games less established features, such as fossil hunting, fishing, hunting, bug catching, farming, cooking, etc. Combining with the market the player is now able to progress the game with money they make by completing guild quests.



Other stuff:

You can find my other mod, Super Dungeon Pack from here:

https://steamcommunity.com/sharedfiles/filedetails/?id=2979678524







If you for some reason want to, you can spawn the city with the command:

/placedungeon scp_spacecity

Don't mess with commands if you don't know what you are doing, go to starbound/storage and back up your universe and player folders.
32 Comments
🅱ule  [author] Apr 6 @ 5:58pm 
Hylotl, apex and avian are the only template styles I made. The other races didn't make much sense lore-wise. I had originally planned a fourth multicultural template involving all of the different race styles controlled by a neutral faction, but I ended up scrapping the idea since it would have been too much work for little gain.
Classy. Mar 31 @ 2:26pm 
are there templates for every species or just hylotl, apex and avian? id like to see an entire city with a Floran overlay but i havent found one yet
candytree32 Jan 20 @ 11:09am 
it they no checkpoints? like putting A flag?
RyToaste Dec 10, 2023 @ 5:06pm 
Also how does this mod affect multiplayer servers
☥¤§ÑîGHTMÃRɧ¤☥ Dec 1, 2023 @ 10:13pm 
Lood there is alot of mods like this, Maple32 if you have a fast cpu is a good mod pack to get you started this other one called K' Rak something is good too and SDP is a good one and the search mini dungeons pack and you will see many with a christmas pack.
Lood Janglosti Nov 21, 2023 @ 10:01pm 
Starbound's always felt really empty, so I'm kind of shocked there aren't more mods like this. Great work!
Fwren Nov 21, 2023 @ 3:52pm 
Combat repeatable guild quests would be really really fun! like some sort of headhunting bounty hunters guild
RyToaste Nov 20, 2023 @ 10:04am 
Do I need to create a new one for this to apply or will it apply to preexisting universes?
Aspid Nov 17, 2023 @ 12:10pm 
Finally, mod that adds actuall full developed colonies into our wild wasteland of space!
🅱ule  [author] Sep 10, 2023 @ 12:50pm 
@GameElement64 When you spawn dungeons I think the upper left corner of the first piece is placed where your mouse cursor is.