Space Engineers

Space Engineers

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GFA - Repulsorlift Engines
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Type: Mod
Mod category: Block
File Size
Posted
Updated
6.668 MB
Aug 5, 2023 @ 7:28am
Oct 14, 2024 @ 12:25pm
7 Change Notes ( view )

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GFA - Repulsorlift Engines

In 1 collection by enenra
GFA - A Galaxy Far Away
20 items
Description


Current version: 1.1b


The repulsorlift engine is an anti-gravity technology created from subnuclear "knots" of space-time made by enormous unmanned power refineries encompassing black holes. Repulsorlift engines have great power but can only accelerate up to a speed of 25m/s. They work better in gravity than in space and are ideal for building Star Wars-type ships, which generally only have forward thrusters.






Repulsorlift Engines are thrusters with no thruster flame, and no damage area. They are intended to be used as secondary thrusters, as they are very strong, but cannot contribute to acceleration when the grid goes above 25m/s into the thrust direction. This means that it is always the most effective to face the direction of travel, which should contain the normal thrusters, and as such forces a flight behaviour more similar to WW2 planes / how Star Wars ships move, than how spaceships in Space Engineers normally do.



  • The stats on these thrusters are likely going to change at some point in the future as I'm dialing in balance with various Star Wars mods and builds.



  • Ash Like Snow - For creating the script that limits the repulsors to accelerate up to 25m/s.


111 Comments
VariableVixen May 29 @ 12:06pm 
Any way to remove or at least reduce the sound of the thrusters? I've made a very simple in-base cargo platform using these and they're pretty loud when I'm driving it around.
Enorats May 25 @ 2:06am 
Titanius, if you're still interested it is possible to alter the speed. It only takes a couple seconds to do. Just go to the workshop folder (steam/steamapps/workshop/content/244850/3015328630/scripts/GFA) and open the "RepulsorLogic" text file. A dozen or so lines down you'll see "private const int THRESHOLD = 25;". Change the 25 to whatever number you want and the thrusters will cut out at that number. Save it and you're done.
titanius anglesmith Apr 20 @ 2:04pm 
"sadface"
enenra  [author] Apr 20 @ 1:36pm 
Nope
titanius anglesmith Apr 20 @ 1:22pm 
way i can alter the speed? like a config ?
Ronchi Apr 1 @ 11:02am 
Ty Enera, I'll give that a whirl.
enenra  [author] Apr 1 @ 10:32am 
This mod references neither of those components. You likely have a corrupt download:
https://spaceengineers.wiki.gg/wiki/Fixing_Download_Corruption
Ronchi Apr 1 @ 8:34am 
It looks like it's the references to copper wire and titanium plate. Should there be a dependency mod ?
Ronchi Apr 1 @ 7:56am 
Heyo Enera, I am getting the following error, will this be due to a mod conflict ? or load order issue or other in your opinion ?
MOD_CRITICAL_ERROR: GFA - Repulsorlift Engines, in file: C:\Steam\steamapps\workshop\content\244850\3015328630\Data\CubeBlocks\GFA_Repulsors.sbc
MOD PARTIALLY SKIPPED, LOADED ONLY 4/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
enenra  [author] Jan 30 @ 4:43am 
I have no plans to make any changes to how it works right now.