Hearts of Iron IV

Hearts of Iron IV

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Road to 56 advanced nuclear engine
   
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Jul 9, 2023 @ 12:26pm
Jul 10, 2023 @ 4:32am
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Road to 56 advanced nuclear engine

Description
Update to 1.15

https://steamcommunity.com/sharedfiles/filedetails/?id=3384057877

Adds additional nuclear engine technology.
  • The second level of technology unlocks engines to medium and small ships and improve previous engines.
  • The third level adds an atomic engine for tanks and improve previous engines.

Technology and modules is balanced.

This mod partially fixes the RT56 mod's problems with the AI's fleet production in the late game.


localisation:
  • ENG
  • RUS
Completely redesigned naval production lines in the late game. The situation is much better now, but not perfect. This change took almost two days. In the original RT56 with ships is a complete nightmare. You can look at what america produced in the shipyards in 50-55. No wonder it was easy to dominate the sea. The middle of the game I have not touched and will not, as it will be necessary to completely rework the system of the designer of ships of their original RT56.

PS.
In the process of implementing the new engines into the AI logic, I found something horrible and unforgivable (just like crucio and avada kedavra).

The authors of the RT56 mod did implement their basic atomic engines into the AI logic, as well as some of the new ship hulls. However, it was done so badly that the AI practically didn't use them, or used them as badly as possible.

For example, level 5 hulls are used by the AI only for aircraft carriers. The rest of the level 5 hulls just won't appear to the AI. Also the production priorities of ships are not made. For example, USA prioritizes pre-war DD ship higher than a level 4 battleship. How about USA in the late 50's producing pre-war ships? You can see for yourself by switching to the AI of Italy, UK, France, America, Japan ect. in 1950-1955 and see their fleet production lines.

Same problem with research. AI can simply not research many ship modules (especially level 4 guns) simply because the research priority is set incorrectly.

I'm very sorry to have stumbled upon this. RT56 is a very good mod, but after digging into its code, I realized that it uses its potential at 50%.

10 Comments
Chim_rus  [author] Jan 23 @ 1:47am 
@Whiskey use my special project nuclear engine mod for latest RT56 version.

If any gone wrong just let me know about it )
Whiskey Jan 19 @ 1:56pm 
I'd love to see this mod updated, let me know if I can help in any way! (Haven't modded HOI4 but I can fill in stats into files etc...)
Foxtrot Jun 22, 2024 @ 12:49pm 
great mod, now we can we nuclear everything:steamthumbsup:
HUTIN PUILO Aug 27, 2023 @ 12:09am 
Спасибо!
♤ |_Pandora_| ♤ Jul 29, 2023 @ 9:14am 
Быть может вы не откажетесь от возможности создать схожий мод на Kaiserredux? Пожалуйста,товарищ,попробуйте себя в сотворении подобного сабмода для Kaiserredux. :fox_mask:
Chim_rus  [author] Jul 20, 2023 @ 11:11am 
Я честно говоря такой мод даже не видел)))
Willi Sänger Jul 20, 2023 @ 6:53am 
Как насчёт версии для Ultimate Tech Tree: New Horizon?
♤ |_Pandora_| ♤ Jul 17, 2023 @ 12:50am 
Как жаль :С
Chim_rus  [author] Jul 17, 2023 @ 12:29am 
Данная модификация создана для расширения опыта именно в моде RT56. Без него данный мод будет во-первых очень дисбалансным, во-вторых крайне неисторическим. Разработка танковых АД началась около 50-х годов в реальной истории, и даже были прототипы, но в виду своей дороговизны и опасности радиактивной утечки в ходе боя, от них отказались.
В ванили же до этого момента игра в 99.9% случаев заканчивается. Даже в этой модификации редко когда удаётся доиграть до 52-55 годов.
Технически это, конечно, возможно, но я не вижу практической пользы от этого.
♤ |_Pandora_| ♤ Jul 16, 2023 @ 8:07pm 
Какой классный мод с:
А могли бы вы его и для ванильной игры адаптировать,пожалуйста? Там очень не хватает танков на ядерных двигателях :fox_mask: