Barotrauma

Barotrauma

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Toxicologist Job
   
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1.051 MB
Jun 22, 2023 @ 7:12pm
Jun 18, 2024 @ 9:20am
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Toxicologist Job

Description
The Toxicologist is a new Job (Class) designed with combat and medical in mind.
Some talents (such as the primary talents) are just duplicates of those from existing classes, but do include new ones, such as Recipe unlocks for new items.

Items include Cyanide based ammunition, and new weapons. It also includes a new Diving suit.

The 3 skill trees are as follows.
Gunner: A specialisation in using Shotguns, and melee weapons
Cyanidetist: It's all about Cyanide ammunition and poisoning things.
Medic: Skills that help you gain medical skill. The final talent unlocks the diving suit.


This mod can be used to make the job more recruitable: https://steamcommunity.com/sharedfiles/filedetails/?id=2996386211

Client side LUA is required for this class to show up for sale at the personnel vendor.
Client side LUA will also dynamically add spawn points based on Medical Doctor spawn points for the Job on the ship if none exist.
8 Comments
Bobingabout  [author] Jan 30, 2024 @ 6:43am 
Yeah. The written description had been there since the start, I added the screenshots a few months later when I felt the job was in more of a complete state.

I am open for making naming of talents and trees more unique. Pointman could work.
On that note, when I first released the Toxicologist, he had 2 skills named bounty hunter, I've since renamed one of them. Since I'm more of a coder than an artist, you'll probably also notice that the same icons get used more than once. Most of my jobs do feature custom made icons for the talents, this is the only job mod that doesn't.
If you look at Vanilla, they use some of the icons more than once too, just not usually multiple times within the same job.
Prophet Of Merci Jan 30, 2024 @ 5:07am 
Oh yea, Kudos to you for actually providing screenshots of your talents instead of leaving it all blank and forcing people to figure it out. I can respect it.
Prophet Of Merci Jan 30, 2024 @ 5:06am 
Im all about modders making their stuff somewhat unique in the naming convention and with skills/talents.

Ill toss an award and a thumbs up, hopefully help bump up the attention it can get.
Prophet Of Merci Jan 30, 2024 @ 5:03am 
@Bobingabout
Alot of jobs on the workshop has a talent tree called gunner.
You could make yours unique by calling it "Pointman" since thats what they call a soldier in a squad who takes the front in breach/clear scenarios. Especially considering this Talent tree is centered around Shotguns and Melee weapons (not sure of those skills are custom made or just copy/paste from vanilla.
Hitilit Jun 24, 2023 @ 10:05am 
Rostikan
Thank you. I wasn't paying attention.
Rat Jun 23, 2023 @ 5:44am 
@Hitilit you need client side lua installed. that information is at the bottom of the description
Hitilit Jun 23, 2023 @ 5:42am 
Hi. Can he be hired?
KotVasa Jun 23, 2023 @ 2:30am 
:steamthumbsup: