RimWorld

RimWorld

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Kiiro Race
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
30.874 MB
Jun 11, 2023 @ 9:39pm
Jul 20 @ 5:35pm
119 Change Notes ( view )

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Kiiro Race

In 1 collection by Ancot
Kiiro series
6 items
Description
A humanoid species with cat-like ears and cat-tailed limbs, kiiro race.

As natives who have lived on this planet for thousands of years, the technology of the kiiros has developed slowly after reaching the medieval level: they always have more things to do than to develop science and technology, such as napping, gossiping, sunbathing and enjoying leisure time. Even when they moved out of their free time to work, they were more than happy to do something related to art. Because of their gentle and non-combative character, their society has always maintained a high degree of harmony and stability throughout their long history, with very few conflicts and disputes, and this has resulted in the fact that although they have the gift dexterous in fighting, they are not good at it.

But all this began to change when the rough outsiders landed on this planet and got a firm foothold: lack of combat experience and training, technology has not been developed to a great extent, the kiiros appear very powerless in the face of foreign enemy attacks, many villages and towns were attacked and fallen, the survival of the kiiros once fell into a crisis, which forced the kiiros to give up their peaceful life, and set out on a difficult and long road of living.

However, the invasion of foreign enemies not only spread the war, but also brought the opportunity of technological development to kiiros. With the exposure to the technology brought by the outsiders, the technological level of the kiiros has exploded in a short period of time through introduction and imitation, and the seeds of the industrial age have quietly sprouted within this ancient and backward race......

Add kiiro race to the game and related contents including faction, apparels, weapons, buildings, researches, traits, events, storyteller, etc.

Apparel
Kiiros have over 100 apparels, including various utilities and props. They have a dedicated apparel layer for trousers/dresses, allowing them the freedom to mix and match different combinations for the upper and lower body. Of course, there are also some complete sets of apparels.


Special utilities
Poison bottles
After unlocking related technology, kiiros can create two types of portable poison vials. These vials can be used to apply either a paralyzing poison or a lethal poison to handheld crossbows or other projectile weapons. Kiiros equipped with these poison vials can activate their usage through a button switch at the bottom. The poison vials have a limited number of uses and need to be refilled once depleted.

Kiiros of non-player faction will also use poison vials, and this can be disabled in the settings.

portable auto turrets
Kiiro's unique mechanical craftsmanship allows them to create portable crossbow turrets that can be carried with them. When deployed, these turrets provide support and cover by shooting arrows from the ground. After thoroughly studying human technology, they have combined traditional techniques with industrial advancements, enabling them to manufacture portable turrets such as automatic fragmentation grenade launchers and automatic EMP grenade launchers.

Kiiros of non-player faction can also use portable turrets. When they found incoming attacks, they will deploy the equipped turrets in the vicinity for defensive purposes.

Stealth Clothes
Kiiros are capable of crafting highly covert stealth apparel, complementing their unique stealth techniques that allow them to conceal their presence entirely in dark or blind smoke environments. They can remain hidden until they launch an attack.


DLC compatibility
Kiiro race has content in each DLC, but none of the DLCs are required as prerequisites. The genetic aspect of the Biotech DLC is released as a separate sub-mod.

Kiiro race gene patch:
https://steamcommunity.com/sharedfiles/filedetails/?id=2988200826
Note: the gene patch is NOT necessary, kiiro still perform normally in Biotech environments without the gene patch, while kiiro are baseliner as default.

ICE compatibility
https://steamcommunity.com/sharedfiles/filedetails/?id=3104965497

Facial Animation
Kiiro support facial animation now.
Kiiro race facial animation:
https://steamcommunity.com/sharedfiles/filedetails/?id=2991489003

Kiiro Story: Events Expanded
Events module of kiiros.
Kiiro Story: Events Expanded:
https://steamcommunity.com/sharedfiles/filedetails/?id=3036480100

Credits
Texture: Ancot
Xml: Ancot
Dll: 空曜, Ancot
Cover drawing: Measho

Support language
English (default, translation contributor: prayermoon)
简体中文
繁體中文
Japanese(日本語) (Additional subscription, translation contributor: Lucifel)
Russian(русский язык) (Additional subscription, translation contributor: Caren Hortensia)

2023.7.25
Update
Caravan traders:
New caravan trader types had added: nomadic trader, clothing trader and housekeeping group.
1. Nomadic trader: with a big group of sheep, kiiros come to your home to trade wool, livestock and other items;
2. Clothing trader: trade leather and fabric, and lots of kiiros' clothing;
3. Housekeeping group: mainly offer recruitment chances of kiiro maids, come only when asked by comms console.
Kiiro combat supply trader had been removed.
Popular Discussions View All (4)
1
Jul 29, 2024 @ 12:58am
Acquiring Kiiro Race Toddlers
LittleEevee
1
Apr 27, 2024 @ 6:51am
If i want to make this race slave only race..what do i need to do?
Positive Mental Attitude
0
Jul 25 @ 10:10pm
Bug Reports
тетеря, блин
400 Comments
please, add compatibility with these ones so players could use different body types or could use different apparels accordingly to your mod 🙏

https://steamcommunity.com/sharedfiles/filedetails/?id=3511966169
https://steamcommunity.com/sharedfiles/filedetails/?id=3207125987
https://steamcommunity.com/sharedfiles/filedetails/?id=2037354634
Savader 4 hours ago 
Exception setting up dynamic nodes for Quinn: System.MissingMethodException: Constructor on type 'AncotLibrary.PawnRenderNode_ApparelAddition' not found.

Now Kiiro have no head when wearing phantom hood.

Sloved: Unsubscribe, then subscribe AncotLibrary work for me.
PriestOfVanedu 10 hours ago 
are you going to add content for spaceships?
Ancot  [author] 16 hours ago 
@水银灯 @kevindojackdo9@→↓↑↑←↓↓修了。更新一下al前置
Fixed, Update ancot library.
→↓↑↑←↓↓ 16 hours ago 
穿上围巾发现我头没了,哈人
kevindojackdo9 17 hours ago 
meet too
水银灯 17 hours ago 
现在绮罗的魅影围巾和兜帽都会使头的模型错误不加载
花斑猫 Jul 28 @ 7:07am 
不知道是不是我的问题,我这里绮罗原型狙击枪的攻击范围没有正确显示
Eliza513 Jul 27 @ 8:00pm 
For those of you who want Kiiros in space, I made a mod allowing Kiiros to wear normal vacsuits! With this, your Kiiros can equip the same vacsuits other colonists can wear, and go into space like normal.

https://steamcommunity.com/sharedfiles/filedetails/?id=3536347459
тетеря, блин Jul 27 @ 7:11am 
on pawn generation:

Tried 300 times to generate age for kiiro special force smoke-maker
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
...
https://gist.github.com/HugsLibRecordKeeper/c04927fcadead9a784793c681c5a3738