Sid Meier's Civilization VI

Sid Meier's Civilization VI

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No Early Warmonger Penalty
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Type: Mod
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14.266 KB
30. maj 2023 kl. 5:05
15. mar. 2024 kl. 10:12
3 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
No Early Warmonger Penalty

Beskrivelse
Simple mod that makes third-party AI stop caring about grievances you inflict upon others until it reaches a certain era.

Tired of every single AI hating you because you dared to conquer some cities in the early game? Me too, I think this mechanic is both unfun and unrealistic.
This simple mod changes it so the AI will only start hating players for grievances from other civs when it (the judging AI) already reached a certain era (the era it is currently in with civics/techs, not game era; default setting: modern era).

The grievances and diplomatic penalties you generate with the civ you are attacking will stay the same.

Also includes an option (enabled by default) to turn off getting grievances with everybody when conquering the last city of an AI (regardless of era).
Note that the AI will still not like it when others attack and kill city states.

This mod only works for Gathering Storm. The option to remove the warmonger penalty for conquering the last city might also work with other rulesets.

German translation (by Junky) available as part of a mod pack
13 kommentarer
Phyrax  [ophavsmand] 24. juni 2024 kl. 4:49 
No, sorry
Martyr 23. juni 2024 kl. 20:00 
Does this work mid-save?
Geometrical 565 28. apr. 2024 kl. 18:53 
Very good mod, in my other game I completely ravaged Georgia in the classical era and everyone still hates me into the modern ear
Phyrax  [ophavsmand] 15. mar. 2024 kl. 10:14 
Yea I kinda forgot to make that option and was too lazy to fix it because you can just pick future and its almost the same.

I updated the mod with the option, hopefully I haven't broken anything because it's been a while since I last worked on mods
CherryTree 14. mar. 2024 kl. 22:03 
how to make it so it NEVER gets warmongering penalty regardless or era? what settings can I change
+ 19. feb. 2024 kl. 0:16 
Only works with DLC.. wonderful.. does anyone know a mod like this that works for base game? All of them are out of date and said to not be working..
H.Humpel 23. nov. 2023 kl. 12:56 
Hi Phyrax,
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
yangtrkira 23. okt. 2023 kl. 2:18 
NICE
Phyrax  [ophavsmand] 29. juni 2023 kl. 9:40 
@R2K As far as I know, that doesn't happen, especially not with my mod. If you completely take out a civ and then meet a new one, there should be no diplomatic penalty because the grievances of the guy you took out don't exist anymore. But if you take out a civ while knowing other civs, they will get grievances against you, so maybe that's what you mean (the new civ then doesn't like you because it sees that you have grievances with everybody for taking someone out). That's what the second option in this mod is for with the conquering final city text.
R2k 29. juni 2023 kl. 9:19 
@Phyrax, I mean when u start war it seems every single AI has same warmonger points against u even if u never met them before and they never met u.
Picture this u are at war with Rome. U conquer him and take his cities, next turn your scout finds new civilization and it instantly blames u being aggressor while turn before u and Rome didn't even knew it existed.
But I'm starting to think it's impossible cause AI has no fog of war.