RimWorld

RimWorld

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SkyMind Network [1.4]
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Mod, 1.4
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May 11, 2023 @ 12:59pm
Feb 1, 2024 @ 12:54pm
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SkyMind Network [1.4]

Description
SkyMind Network [SM]

SkyMind Network is a full mod originally designed and created by ARandomKiwi and others for Android Tiers++, a sub mod for Android Tiers. It implements a wireless communication system for pawns for the transfer of consciousness of pawns and the use of servers to give connected pawns skills, to protect against attacks, and to hack other factions for colony gains.

It is now fully standalone with compatibility for several mods like Rimatomics, Rimefeller, and of course Mechanical Humanlikes. It only has Harmony as a dependency.

Notice of Discontinuation
A severe and intractable flaw in the core design of this mod was discovered that can cause destabilization with the relationship trackers of pawns when surrogates are used. I have long been disillusioned with the design of SkyMind, and my interest in maintaining it has fully eroded in the face of the fundamental problem and realizing that another full rewrite may be required in order for it to reach a state I could be content with.

For this reason and a few more personal ones, I am permanently suspending all development on SkyMind. I will not be porting this to version 1.5. If someone would like to attempt to take over maintenance, they are welcome to do so. All art assets and ideas belong to their original creators, and so should be reached out to prior to use in a mod that will be released for public consumption (and especially if it is part of a commission or involves money at all). I can make no guarantee that my sanctioned use of the assets will be permitted in another work - and my use may still be revoked at the will of the original creators as is their right. My source code is available on GitHub (cannot link due to Steam restrictions). Direct copy, modification, and redistribution of source code is acceptable as long as credit is given and is not done for monetary gain.

I will continue to update the mod if/when GitHub pull requests are submitted for the purposes of translations, bug fixes, or fully developed and ready-to-release additions.

Languages:
  • English (Primary)
  • Russian (Community)
Want to translate SkyMind Network to your own language? Go to the GitHub and submit a pull request. I make no guarantees that languages besides English will have mistakes corrected in a timely manner.

Features:
  • A system for the wireless and non-physical transfer of consciousness between connected pawns.
  • A system for pawns remotely controlling other so-called surrogate pawns with all relations and skills shared between host and surrogate.
  • Network towers for establishing and maintaining connections between pawns.
  • 3 Servers that can be configured for Skill, Security, or Hacking insight.
  • Skill insight can be used to give connected pawns xp or passions in a chosen field based on their learning speed.
  • Security insight is automatically used to defend against enemy hacking attempts (which trigger like raids do) to prevent damage to the system or colony.
  • Hacking insight can be used to target other factions to do various things like redirect drop pod shipments, do propaganda campaigns for relations benefits, or launch DDOS attacks to weaken hostile connected pawns on your map.
  • Implants can be researched for pawns to connect to the network, and modders can easily give any Hediff the ability to connect (or block connection) to the network via a simple mod extension (looking at the xml for the SkyMind Transceiver/Receiver should help here).

Links:

Special thanks to:
Atlas - The true original creator
ARandomKiwi - Creator of the wonderous and incredible AT++ content and maintainer
Dingo Ananas - Artist for many pieces of AT/AT++ content
FG_Remastered - PR overlord, diplomat, integral supporter
lazycooken - Jumpstarter and eager supporter
Winterbloom - Moderator, xml early help, integral supporter
JGH - Donated graphics for simplified buildings, icons, and many other graphics
Thermo - Thumbnail/Preview image
Android Tiers Discord - The endless whirlpool of ideas, assistance, and the home domain
RimWorld and HAR Discords - Incredible amounts of support and assistance

Image attribution
Background[www.freepik.com] by rawpixel.com on Freepik

Issues/Compatibility
Mad Skills - May break surrogate skill links between controller and surrogates. More testing is required to identify the source of the issue.
199 Comments
FG_Remastered  [author] Jun 2 @ 7:19am 
@Maulmere: As per my prior comments: No. SkyMind contains unfixable bugs and has therefore not been ported alongside the rest of the mod(s).
Loaf of Grapes Jun 2 @ 2:02am 
Is Skymind available in ABF, or is this just fucked?
I hope it's still available. It was super cool.
Castiel Apr 15 @ 8:17am 
I feel so sad, upload the consciousness is the best idea I've see, I always waiting your back >. <
FG_Remastered  [author] Mar 23 @ 8:55am 
@Hof4ik: TL;DR: We found unfixable bugs and our lead developer refuses to ship an unfinished/broken product.
Hof4ik Mar 23 @ 7:00am 
почему не сделают на 1.5?
Rainoa Feb 22 @ 5:55am 
thanks for the reply & info <3
i have hope it will be fix someday, or find a workaround.

love the work your team has done, i love the AT mod to the point i find it hard to enjoy a game without it, so thanks again <3
FG_Remastered  [author] Feb 21 @ 3:47pm 
@Rainoa:
1. I've wondered that too, but it's baked into the duplicate function which handles everything from surrogates to mind duplication, to core upload. The bug is fundamental to the game and has even happened with the obelisk from Anomaly in 1.5. This would most likely need to be fixed in the game engine.

2. If the minds are linked, every change you make to one will also happen to the other. It's bi-directional.

3. Just stay on 1.4 until this is fixed - That's what I do :]
Rainoa Feb 20 @ 9:48am 
shame the whole mod is on pause due to the surrogates bug & not just temp disable that aspect of it and allow copy/dupe/overwrite of minds or something.

also its been so long could we active edit the skills of a active linked pawn? or only the mind that was copy into the skymind? i think it was the first one near the end days at lest.

RIP SkyMind will miss you till the day you return to us <3
FG_Remastered  [author] Jan 29 @ 4:17am 
The mod is still working in 1.4, you simply have to roll back to your game version, but yeah, it's a nasty bug.
Kazeck Jan 28 @ 8:49pm 
I'll miss my hivemind borg colony playthroughs.

Thank the whole team for all of the work and joy it's brought me and others though.