Barotrauma
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Gigachad
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1.004 MB
28 ABR 2023 a las 15:21
7 SEP 2023 a las 3:57
13 notas sobre cambios ( ver )

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Gigachad

Descripción
Gigachad to protect your crew from hostiles.
- Uses bot pathing (Climbs ladders, opens hatches and doors to get to hostiles)
- Carries over between campaign missions

- Custom health interface
- Now with new combat animations! (Uppercut and kick)
- To acquire Gigachad, craft Gigachad head from rubber and stick any alien curio into it.

Playable Gigachad mod link below
https://steamcommunity.com/sharedfiles/filedetails/?id=3030233497
51 comentarios
←«★SeMPaI★»→ #BEER 19 ENE a las 8:41 
что?
EL Tio IFS 25 OCT 2023 a las 5:22 
Now add Mike O'Hearn as a guard. Everytime a large creature is nearby, play the baby dont hurt me song
DefaultString  [autor] 7 SEP 2023 a las 18:00 
Added custom talents to playable Gigachad mod
DefaultString  [autor] 3 SEP 2023 a las 4:20 
Made him playable with Mechanic talents as suggested, link in description
Cultist ⁧⁧ ඞ 2 SEP 2023 a las 4:20 
You could have made him have the talents of every class so you can choose from, after all he is a Gigachad, he knows it all.
OR at least the talents from the closest class to a Gigachad (Mechanic) ;p
DefaultString  [autor] 1 SEP 2023 a las 5:12 
I used this guide to make Gigachad as job. But I didn't have time anymore to make actual skill tree for him so i abandoned whole effort.
https://steamcommunity.com/sharedfiles/filedetails/?id=2866003542
Cultist ⁧⁧ ඞ 31 AGO 2023 a las 13:49 
Would love a GIgachad race that you could just play as to be honest.
Shadowboss 31 AGO 2023 a las 13:32 
Make giga chad armor that allows you to become giga chad
TheRestartPrincess 23 JUN 2023 a las 21:16 
hi i am using your .xml for spawning my character mod in, but am working on developing a spawning method of my own. but anyways, i was wonder if it was possible to make this kind of character species controllable without commands or lua, instead of having to use pet behavior? I dont want to override the human species. Although i did figure out a workaround for making characters with multiple heads that are still able to use the random head gen feature for each head.
Enigma 7 JUN 2023 a las 2:34 
Hello! I'd like to translate your mod on Russian, but encountered a problem with translating Gigachad™ himself. For translation to work properly, you must delete SpeciesTranslationOverride and DisplayName tags in Gigachad.xmll. Meanwhile, in English he will still have same name because of SpeciesName. I would really appreciate it, thank you!