Project Zomboid

Project Zomboid

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Server Tweaker
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314.541 KB
Mar 24, 2023 @ 4:51pm
Dec 15, 2024 @ 11:59am
12 Change Notes ( view )

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Server Tweaker

In 1 collection by outdead
Last Day
6 items
Description
Server Tweaker contains careful edits that do not affect significant game mechanics and fixes some annoying bugs. First of all, the mod will be interesting for the owners of their servers, since all the changes are intended to improve the quality of life in multiplayer mode. Server Tweaker is developed for the need of Last Day[last-day.wargm.ru] server.

Features
  • Store the selection of checkboxes in the "Client" menu.
  • Added caching of some "heavy" frequently requested data. It should have a positive effect on FPS. At the moment, caching is used only by the Server Tweaker mod itself, but in the future it is planned to switch to cache and original vanilla mechanics.
  • The utilities located in the shared directory are designed in such a way that they can be easily used in other mods. There is no need to copy pieces of code, just call the functions themselves from shared libraries.
  • Fixed some game bugs.
  • Many interface improvements that increase the convenience of the gameplay and administration.
  • Redistribution of the role model: allowing GMs and Moderators to use some features previously available only to Administrators.
  • All improvements can be turned off in the sandbox settings. Don't require a server restart, and most of them don't require a client restart either.

Configuration
For details see GitHub repository[github.com]. In the sandbox settings there is a "Server Tweaker" tab where you can change the following settings:

Enabled by default
  • SaveClientOptions
  • AddClientCache
  • AllowAdminToolsForGM
  • ContextMenuClickedPlayersInvisibleFix
  • FixDestroyCursorInSafehouse
  • VehicleMechanicsTweaks
  • ScreenBlackoutOnDeath
  • HighlightSafehouse
  • DisplayCharacterCoordinates
  • AddSatelliteViewToMap
  • DisplaySafehouseAreaSize
  • CustomSafezoneAdminTweaks
  • TweakOverlayText
  • PinOverlayServerInfoText
  • HideServerOptionsFromPlayers
  • HideTicketsFromPlayers
  • AdminsFreeAddToSafehouse
  • TakeSafehouseLimitations
  • CheckSafehouseIntersections
  • EnableSuicideCommand
  • FixOptionShowYourUsername

Disabled by default
  • DisableAimOutline
  • ContextMenuClickedPlayersSelection
  • DisableTradeWithPlayers
  • ProtectSafehouseExtraLines
  • ProtectVehicleInSafehouse
  • TweakFirearmsSoundRadius
  • SetGeneralChatStreamAsDefault
  • DisallowSpawnItemsForObservers
  • SaveAdminPower
  • AddSafehouseToSpawnLocations

Compatibility
Game version: Build 41.78+ (Multiplayer)
There is practically no rough patching in the mod with a complete replacement of the vanilla functions code, so good compatibility with all mods from the workshop is assumed. Also, the mod is compatible with existing saves and safe for remove.

Translations
This mod has full translations to following languages:
  • English (EN)
  • Russian (RU)
  • Thai (TH) - Thanks to rikoprushka[github.com]
  • Brazilian Portuguese (PTBR) - Thanks to Xim
If you'd like to translate this mod, post your translations to translations topic and I will add it with credits in-place.

Warning
If you think you have found a bug, write about it in bug reporting topic
the Steam workshop or create issue in GitHub repository[github.com]

Server Tweaker is under development and can be updated frequently.

Thanks
Thanks to everyone for the help and interest in this mod. You make this mod better.
  • @Di-Crash - For helping with coding
  • Last Day server moderators and GMs - For helping with testing



Workshop ID: 2951816996
Mod ID: ServerTweaker
Popular Discussions View All (3)
30
Jun 17, 2024 @ 9:05pm
PINNED: Bug Reporting
outdead
4
Aug 16, 2024 @ 12:55am
Feature request
outdead
2
1
Mar 26, 2023 @ 3:06pm
PINNED: Translations
Bryan
69 Comments
outdead  [author] Dec 13, 2024 @ 4:32am 
Its a new feature. Modders can create own database for their mods. I'l add documentation how to use this later. And will hide option when database is disabled on sandbox options
EL TITO Dec 12, 2024 @ 6:37pm 
Last att have a bug... show one new Option in my Admin Panel... "See OpenDB"
any return about??
Pazos Jul 11, 2024 @ 7:20am 
Whenever it snows, the safe zone overlay stays like this (https://i.imgur.com/yhYZlzp.png) , which confuses players a lot.

Is there any possibility of resolving this?

Thanks for the mod!
Sirze Jun 15, 2024 @ 6:04pm 
Keep doing amazing work!
Ssaulabby Jun 3, 2024 @ 5:27pm 
@outdead, Hey, i have a question about your statement in the mod description.
"TakeSafehouseLimitations" does this mean one can have more than one safehouse?
EhDani Feb 20, 2024 @ 1:56pm 
Hello, I downloaded the mod on my dedicated server, and it works, but when I add it to my public server, it doesn't work. It doesn't appear in the sandbox settings. I don't know if it needs to be placed in a specific location on the list to work or if it's compatible with a Linux server
Woodland Feb 19, 2024 @ 7:12pm 
Question for the mod author, does this mod use the same "Satalite Map"?

https://steamcommunity.com/sharedfiles/filedetails/?id=3092033985&searchtext=
elchavo Feb 11, 2024 @ 2:52pm 
Could you help me with that? Apparently I did everything right to activate the safehouse zone marker, but the green zone doesn't appear for me.
Screenshot: https://imgur.com/spkNAHN
outdead  [author] Dec 28, 2023 @ 3:32am 
@Sirze, in v0.4.1 only one fix. It fixed select a respawn option for single player. There was an error "attempted index: item of non-table: null" called in vanilla MapSpawnSelect.lua file.
Sirze Dec 27, 2023 @ 5:45pm 
Hi! what's new? o.o