The Riftbreaker

The Riftbreaker

75 ratings
Buildings Templates Tools
3
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
812.250 KB
Mar 6, 2023 @ 1:34pm
Nov 16, 2024 @ 8:02am
21 Change Notes ( view )

Subscribe to download
Buildings Templates Tools

Description
The mod adds building templates, persistent databases and tools to work with them.

The mod contains 24 building templates, 24 persistent databases and 11 tools to work with templates and persistent databases.

------------------------------------------------------------------------------------------------------

First Tool - Picker
The first tool is designed to create a template. It allows the player to select buildings that will be added to the template.
Picker tool has a resizable selection area that allows the player to massively add buildings to the template.

------------------------------------------------------------------------------------------------------

The building closest to the center of the selection area will be the first to be added to the template.
The first building added to the template is highlighted in blue and it will be the center of the template.

------------------------------------------------------------------------------------------------------

The Picker Tool has a new function to change first building (and center building) in the template.
To change the first building in the template, the player needs to hold down the left mouse button, reduce the area of the Picker Tool so that only one building falls into the area, and for some time point at the required building, which is already in the template.
After some time, the required building will become the first in the template and will change its highlight to blue.

------------------------------------------------------------------------------------------------------

Buildings in the template, not in the selection area, are highlighted with colors:
- the blue building is in the template, it will be in the center of the template during construction
- yellow buildings are in the template

------------------------------------------------------------------------------------------------------

Buildings in the selection area are highlighted with colors:
- the blue building is in the template, it will be in the center of the template during construction
- green buildings are in the template and will be added to the template by click
- red buildings are not in the template and will be removed from the template by click

------------------------------------------------------------------------------------------------------

The player can add buildings to the template by holding down the mouse button and moving the selection area.
All buildings in the selection area will be added to the template.

------------------------------------------------------------------------------------------------------

Building will not be removed from the template if it falls into the selection area while the mouse button is pressed.
The player can remove buildings from the template only by clicking the mouse button.

------------------------------------------------------------------------------------------------------

The Picker Tool has a new function for clearing the template.
To clear the template, the player needs to make five quick clicks on an empty point with no buildings selected.
After five quick clicks, the player will be prompted to clear the template.

------------------------------------------------------------------------------------------------------

If the template has already been created, then when using the Picker, the composition of the template will be shown in the tooltip.

Ruins of a building can be selected to create a template.
Ruins of buildings are highlighted in gray with Picker Tool.

------------------------------------------------------------------------------------------------------

Second Tool - Builder
The second tool takes the saved template and builds buildings based on this template.
The template can be rotated.

The player must have all the necessary resources when building according to the template.
If there are not enough resources, then some buildings will not be built.

If the template is not created, the message "Empty template" will be displayed.

The player can hold down the mouse button and move mech to create a variety of buildings when building by template.
Only unlimited buildings will be built this way.
Limited buildings are built only when the mouse clicks, not when holding mouse button and moving.

------------------------------------------------------------------------------------------------------

Third Tool - Mass Builder
The third tool allows the player to build many templates by holding down mouse button.

------------------------------------------------------------------------------------------------------

Fourth Tool - Upgrade Templates
The fourth tool allows the player to upgrade buildings in all templates or in one specific template.

------------------------------------------------------------------------------------------------------

Fifth Tool - Erase Templates
The fifth tool allows the player to clear all templates or one specific template.

------------------------------------------------------------------------------------------------------

Six Tool - Swap Templates
The sixth tool allows the player to select two templates and swap them.
Choosing template 1 and template 2 for swapping is done using the mouse wheel.

If the mouse cursor is above the player, the mouse wheel will change template 1.
If the mouse cursor is below the player, the mouse wheel will change template 2.

------------------------------------------------------------------------------------------------------

Templates store information about the center of the action area and towers mods.

------------------------------------------------------------------------------------------------------

The templates are stored in the campaign database and are the same in all campaign missions.
Templates are not transferred from the campaign to survival games.
Templates are not transferred from one campaign to a new one or from one survival game to a new one.

Use persistent databases to transfer templates to new campaign and survival games.

------------------------------------------------------------------------------------------------------

When building by template, exactly the buildings that were selected when creating the template will be built.
There will be no automatic upgrade of buildings in the template.
To upgrade the buildings in the template, the player needs to use "Upgrade Templates" Tool.

------------------------------------------------------------------------------------------------------

The mod adds 24 persistent databases for storing templates.
The default persistent database is database 1.

Persistent databases store templates. Persistent databases are the same for all campaign or survival games.
This allows the player to export templates from one game (campaign or survival) and import these templates into another game (campaign or survival).

------------------------------------------------------------------------------------------------------

First Tool for Persistent Dababases - Select Persistent Database
Second Tool for Persistent Dababases - Import Templates from Persistent Database
Third Tool for Persistent Dababases - Export Templates to Persistent Database
Fourth Tool for Persistent Dababases - Erase Templates from Persistent Database
Fifth Tool for Persistent Dababases - Swap Templates in Persistent Database

Use mouse wheel to select certaint template or all templates.

------------------------------------------------------------------------------------------------------

The mod will not conflict with any other mods as all files in this mod are new.

------------------------------------------------------------------------------------------------------

New tools will appear in the new game and in saves.

Localizations:
- English
- Russian
- Chinese (Great thanks STAR-KY-XH @ discord)

Updated to DLC3.

For a full description, see the BuildingsTemplatesTools.fulldescription.txt file in the mod directory.
66 Comments
星幕云影 Jul 12 @ 4:40am 
多人合作版本到来了,作者有兴趣适配到当前版本吗?
Cyberdogg13{NL} Jul 9 @ 2:21am 
amazing!
now just gotta wait on the 2.0 release i guess.
this mod should be in the main game!
ponomaryow.dmitry  [author] Jun 26 @ 9:32am 
The new version of the mod will be released when Riftbreaker 2.0 is officially released.

I can't make a beta-only version of the mod.
Cyberdogg13{NL} Jun 25 @ 3:30pm 
any chance on update for the new version?
Great Mod!
The Chosen One Apr 27 @ 4:43am 
So this is like a blueprint for a whole setup of multiple building together?
Just_carrier Mar 20 @ 10:30am 
Dear, ponomaryow dmitry, current Expanded Arsenal update is conflicting with your mods. Mr. Wirawan requesting your assistance in solving this issue
ponomaryow.dmitry  [author] Mar 18 @ 1:51am 
No.
The mod does not disable achievements.

To rotate template use Mouse Wheel.
The Ultimate Might Mar 18 @ 12:53am 
Does it disable achievements?
The Ultimate Might Mar 18 @ 12:50am 
Is it possible to rotate the template?
373RN17Y Jan 3 @ 1:25pm 
Nice Mod, Is Working, Good Job.