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the script by default is at a range of like, 0 to 10 with a default of 1. i changed it the one time with your help so the ranges are 0 to 1 with a default of 1, and id use the flex unlocker to go above 1.
idr what i changed exactly, but i guess that change made it bug out in the way ive been talking about because its had this bug since i can remember, since reinstalling obviously reverted that change.
Didn't know it can download workshop content. Either way I doubt reinstalling this script can somehow affect any of it's logic. Might be that you restarted SFM and by that unloaded some other script or plugin that broke the thing. If you'll get that bug in the future, take a look on what else is enabled in that session. If you'll find a conflicting addon, post it here, I'll take a look.
https://steamcommunity.com/groups/CrowbarTool
Redownloaded what using what?
Checked it. Doesn't reproduce for me, works as expected. And nobody reported it before, should've been an issue to somebody. Do you have any other scripts/plugins enabled/installed that may mess with the control channels?
https://streamable.com/s24gqx
So it does copy the changed scale and rescale controls but those controls no longer make effect? If so, looks like an SFM bug (maybe it doesn't copy the transform channels)
when you apply the scale script to a bone, and copy+paste the animation set/model, the scale sliders on the pasted one(s) do not work, and inherit the values of the original one that was copied. The same goes if you copy+paste a copy; it will only inherit the slider values of the very first original.
lmk if you want footage or something, in case i explained it poorly
Apply it to the root bone (not rootTransform though).