Europa Universalis IV

Europa Universalis IV

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Anbennar-PublicFork
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File Size
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2.192 GB
Feb 26, 2023 @ 11:01am
Oct 27 @ 3:08am
314 Change Notes ( view )

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Anbennar-PublicFork

In 3 collections by 甜酵母
Anbennar submod
59 items
Anbennar-PublicFork—MP 中文玩家 推荐submod合集
6 items
Anbennar-PublicFork - MP English Player recommended submod collection
5 items
Description
If you use English, you can use it without the Chinese mod

独立本体(本地mod不可有Anbennar-PublicFork,会导致双方都失效,即使不启用)与汉化,请不要和工坊Anbennar、工坊Anbennar汉化、52汉化、52汉化补充一起启用,以及任何只适配工坊版Anbennar文件而不适配测试版文件的submod

采用与Anbennar-PublicFork一样的名称是为了更好的与submod依赖兼容。
The same name as Anbennar-PublicFork was adopted for better submod dependency compatibility.
它们一般都为:
They are generally:
dependencies={
"Anbennar-PublicFork"
"Anbennar: A Fantasy Total Conversion"
}
所以最好不要改动它的名字.
So it's best not to change its name.

在一开始它叫做Anbennar-MapPlus,简称MP,虽然现在它的功能远超与此.
It was originally called Anbennar-MapPlus, or MP for short, though it now does much more than that.

small reminder(小提示):https://steamcommunity.com/workshop/filedetails/discussion/2939497607/534358718188389115/

需要专用汉化(无需52汉化)推荐使用Anbennar-PublicFork——MPsubmod合集

注:没有任何描述能完全地详细陈列该mod的巨量改动

功能简述:
1.添加河流、湖通航与新增省份,荒地、运河奇观。
2.贸易区改动、贸易区流向、贸易品价格变动事件、贸易品效果价格、贸易品概率改动(东坎诺随机贸易品开局优化,包含在eu原版为0的布、纸、玻璃概率等)、100移民揭晓产物(原400)、省份地形、地形效果(矮人领地进攻惩罚由2上调至3、非地表矮人领地-10本地建筑时间、城市地形自带5贸易竞争力、翡翠枢纽、古代森林与林间道路(更多)、暗影沼泽、蘑菇森林地形增加固定商品产出)。
3.pop面板代替显示省份种族修正简化贸易地图,为省份修正图标显示提供便利;
4.事件、公告事件、任务树、决议、脚本等等改动、添加、重做及配套若干效果(原版基础上更改重做、与mp新增均有)
5.顾问配图与配套ui,更多顾问-男女顾问(也是继承人性别概率)决议。添加种类详见根目录表格。
6.大量静态省份、触发省份修正(不仅限于开局添加)及配图,发展度、地形改动与河口贸易中心添加
7.三类发展度效果、附庸国种地debuff、主要生产者加成、饥饿值(末日值)、荒废度、原始国家debuff等common\static_modifiers效果。(优化后的诸神之宴机制详见讨论;原始国家的debuff由+50发展成本改为+10发展+25顾问花费,-5%行政效率,移民-20,部队花费-15%,陆军维护费-15%)
8.1)部分建筑(海防建筑、法师塔、工厂)效果
2)与common\defines.lua效果(16特权槽上限、发展度分数上限、转化卫戍发展度上限(200>250)、间谍网对围城效率影响(0.2>0.4)、分数、造核、ae上限(30>25)、剥削发展度冷却减半(20年到10年)、基础30%女性顾问概率、基础贸易传递下调(详见讨论))
3)与三级贸易中心效果
一同讨论的原因为某重要的战争分数(同时为分数、造核、ae上限)改动:(https://steamcommunity.com/workshop/filedetails/discussion/2939497607/534358718188392332/)
9.特权扩展(功能详见讨论)
10.法师奇械共存相关修改(注:奇械容量界面减50%不生效,为文本撰写的假效果);法师专政政改不再禁用奇械阶层;阿提哈、宦官、卡贵阶层与其他阶层共存修改
11.五君主特质与配套UI
12.回收王领:100发以下AI拔地不减阶层忠诚(不爆发叛军),100发以上AI拔地减10忠诚,玩家依旧-20
13.蛇山收复矮人之地buff自带殖民地三维+1(不可叠加的修正);将玩家维修矮人领地的金币花费与时间调整至与AI维修相同(大幅),维修需要点数分平缓阶梯(小幅下调所需点数);战争中可维修领地、加深领地
14.精灵军事添加-10%损耗,-33%补员取整为-30%,删除佣兵debuff;矮人行政添加+1建筑位;半精灵行政添加2%全点数花费与15女性顾问概率与可招募女性将领;半身人军事保留旧版佣兵buff(但减半佣兵训练;10%>5%)。此项改动实际生效、政府界面的按钮效果实际为文本撰写的假效果。
15.解锁法师中立(30-59)的阶层效果(制作组设定并注释为60以上影响时5apc)
16.核心化赫特拉塔城,或坎诺宗教组国家也可以夺取哀伤河管家
17.大量AI(部分取决于特定国家是否为ai)改动;(部分AI(如阿墨翁与部缚乌离、尼姆斯科德、加韦德、北渡港等等)定制任务树)
18.宗教改动(舒武什三兄弟、升化噬灵道、泰秦德英雄崇拜、独一烈阳)

由于描述行数有限,旧描述移动至讨论,如果你希望清楚该mod的大部分功能,需要阅读讨论中的旧描述,并在这份旧描述外阅读从6.29(2024年)以来的所有更新日志.旧版描述:
Due to the limited number of description lines, the old description has been moved to the discussion section. If you wish to fully understand most of the functions of this mod, you need to read the old description in the discussion and also review all the update logs since June 29 (2024). Old version description:
https://steamcommunity.com/workshop/filedetails/discussion/2939497607/4334232001334120676/)

补丁说明:Anbennar-PublicFork文件夹下有:发展度惩罚补丁(搭配AI发展度惩罚,彻底杀死AI极高发展度地块,加速游戏),使用:common下static_modifiers文件夹内替换

PS:MP与测试版定期同步,当前同步1.37 10.25测试版,如果闪退,重启eu读档即可,并不是MP不稳定,而是测试版本身就不稳定
反馈bug与建议——MP反馈群:929747504 @Explosion!大火球 !

事实上,你也可以把它当成一个Anbennar测试版使用
Popular Discussions View All (20)
3
May 25 @ 6:37pm
Original Advisors UI For AnbennarMapPlus(中英通用)
甜酵母
6
Sep 25, 2024 @ 10:16am
女仆之国1.37-Anbennar_MP q82 anb版(MP专用)(1.37 全女仆内容anb化、以及其他个人改动)
甜酵母
0
Aug 14 @ 6:27am
优化后的诸神之宴机制
甜酵母
516 Comments
甜酵母  [author] 14 hours ago 
I honestly don't want to maintain so many compatible mods; Because they only fit into the workshop Anbennar; Not gitlab test version; Updating them is almost like reworking all the mods and fixing a lot of bugs.
甜酵母  [author] 14 hours ago 
甜酵母  [author] 14 hours ago 
https://steamcommunity.com/sharedfiles/filedetails/?id=3482838710 ; An update for compatibility will be carried out this week (this is not just a simple compatibility update; because it means I have to adjust it to the version of the magic remake (gitlab test version) (while the original version was adapted for the workshop Anbennar))
Asmodeus Oct 26 @ 10:40am 
Is there any compatibility patch for "ACE - Anbennar Content Expanded". Fantastic work btw.
甜酵母  [author] Oct 26 @ 8:59am 
A very good idea. I will consider it. And if you have any relevant pictures; You can send them to me on Discord. They will soon be included in the update. (If you search for "explosion_aoret" on Anbennar, you can find me.)
Snuggle Bunny ÒwÓ Oct 25 @ 9:58pm 
pls add more waifus. there are no waifus for goblins, orcs, kobolds, and ruinborn. I NEED them. pls and thank you for your work.
甜酵母  [author] Oct 21 @ 10:05pm 
Now without. And I'm not familiar with its current files; The last time I visited it was a long time ago. This mod is compatible with the beta version of gitlab. It is fundamentally different from the majority of mod's compatible versions.
Sol_Invictus Oct 21 @ 6:12pm 
is there a patch for Dwarven knowledge? seems the only issue is i cant open the magic menu with dk enabled
甜酵母  [author] Oct 16 @ 4:29am 
mp并未修改相关政体内容,具体情况建议在mp群发我截图看看
伊莱菲bug,玩家部落选择定居会导致正统性、继承人、阶层(我打女仆了,原版没有)系统全部失效,我看贴吧攻略,这bug一年前就有了,作者考虑修一下吗