RimWorld

RimWorld

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Portraits of the Rim
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Mod, 1.4, 1.5
File Size
Posted
Updated
147.743 MB
Feb 23, 2023 @ 8:42pm
Apr 4 @ 10:04am
50 Change Notes ( view )

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Portraits of the Rim

Description


Howdy!

Welcome to Portraits of the Rim, a dynamic portrait generation mod!

Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 8000+ assets have been drawn (650+ are unique faces based on gender, age, and traits), placed over 30+ layers compiled for your viewing pleasure. Even without clothing, scars, or hair and just using baseliners, the mod creates 26,400 unique pawns. With hair, clothing, injuries and augments, you'll be hard-pressed to find a repeat portrait without trying.

Located as a picture in the Gear tab, Portraits of the Rim showcases the stories of your colonists starting from age 7. It's dynamic, meaning that as your colonists age, get injured and augmented, change their hair, style, and clothes over their time on the Rim, you'll get to see those changes!

It also shows the faces of those visiting your colony as well as those who give you quests/missions.

And that's pretty much it! Right now, it contains assets for the basegame and DLC as well as Vanilla Expanded. Plans are to include more mods, it just takes time! Ultimately, the goal is for Penny to see every face on the Rim, and that means many, many mods to include and many, many updates.

  • Current Available Portrait Assets/Compatibility 1.5
    Vanilla (Royalty, Ideology, Biotech, and Anomaly)
    RimHUD
    Won's Hairstyles (both Male and Female)
    Helixien's Jojo Hairstyles
    Alpha Genes
    Vanilla Expanded (those updated to 1.5)
    Erin's Mods (those updated to 1.5)
    Faction V.O.I.D.
    Dub's Bad Hygiene
    Roo's HD Dreadlocks
    Roo's HD Royalty Hairs
    Roo's HD Accessory Hairstyles
    Roo's HD Glasses Hairstyles
    Revia Race (Biotech)
    Goji's Fantasy Race: Merren
    Rimsenal - Hair Pack

    More will be added as they update to 1.5

  • Current Available Portrait Assets 1.4
    Vanilla (Royalty, Ideology, and Biotech)
    Vanilla Expanded (thru Pigskins)
    Alpha Genes
    Erin's Hairs (All Mods)
    Dub's Bad Hygiene
    Erin's Shisune
    Erin's Auronya
    Erin's Fenrisulfr
    Erin's Azaphrae
    Erin's Corvyia
    Won's Hairstyles (both Male and Female)
    Roo's Fauns and Satyrs (+Expanded)
    Roo's Minotaurs (+Expanded)
    Roo's Hairstyles with Glasses
    Roo's Dreadlocks (+HD)
    Revia Race (Biotech)
    Faction V.O.I.D.

    A quick note, while it isn't required, some kind of character editor would probably be helpful to use in case you aren't a fan of how a pawn's portrait is turning out.


  • Clipping
    There's going to be weird clipping, especially for hair and certain hats. If you come across them, please let me know! Easiest way is through the discussions below. I'll do my best to make textures fit better, but some of them might just be ill-fitting. I'm just gonna chalk it up to that not all hair styles work with all hats.

  • Missing Textures
    Does it seem like something is missing? Let me know! Reminder that the mod currently works for vanilla and then Vanilla Expanded up through the Empire mod. Also, hairs that share names with vanilla and Vanilla Expanded have missing assets. I'm looking into it.

  • Genetic Eye Color
    I'm working on this, so I'm hoping to fix it in a future update, but it's gonna take a little art trickery to get that working.




  • When are you going to add in my favorite mod?
    Eventually. Hopefully sooner rather than later. If you want to have a say in what I work on next, you can always become a patron on my Patreon (see below)

  • Is this compatible with pre-existing saves?
    I didn't test it a ton, but to the best of my knowledge, yes?

  • Can I hide injuries?
    Totally. There's a toggleable option in the Mod Options page to replace injuries with bandages.

  • Is this an NFT?
    Okay. TL;DR - no, and I have no interest in making it into one.

    Longer answer: I get that this can be used for a buuunch of things outside of Rimworld. While I made this mod with the intent of it staying firmly in the Rimworld community for free, I also understand that it's out in the public space of the internet. I ask that you respect the effort that I have put into this (basically a year of my life and 600+ hours of work) and not take the assets without my permission first.

  • Can I use a portrait screenshot for my social media avatar/fanfiction/fanart?
    Reach out to me and ask first, please. As a rule of thumb, I don't really care as long as I'm credited and it's not used for monetary gain, but still ask. If you want to use it for something that feels like it's in a grey-area and may later be used for financial gain, just reach out and ask once again. Basically, just don't be a jerk, don't steal/plaigarize my work, and credit where you can after asking <3

  • Can I share my zany colonist portrait on Reddit/Twitter?
    Sure. Just be sure to credit the mod.

  • This asset doesn't look like I thought it would in-game.
    Fair enough. I tried my best, but some of them aren't exactly what was described.

  • Can I make my own assets in my own style and share them?
    Heck yeah! I love the idea of other art styles being used in the game. I'm going to work on making a walkthrough on how to make the assets, but don't have one made yet. I'll share it once I have it done, however. Just be sure to always credit any art assets you use that come from my end, and to credit Taranchuk for the code.

  • Why aren't there faces for beauty traits and sexuality?
    Great question. I didn't like the idea of being the arbiter of what is a "pretty" or "ugly", so I didn't draw them. Similarly with sexuality, it felt weird making a "gay" or "asexual" face since, like, that's not actually a thing, and I'm not a fan of the implications about gender, sexual identity and physical appearance that would create.

  • Is that a Jojo reference?
    Good grief.





    Portrait art by:

  • TwoPennyDoodle
  • Meysmerized (Rimsenal Hair Pack)

    • Splash Art by TwoPennyDoodle[twopennydoodle.com]
    • "Gender Punk" pin by Mothimistic[taru-tillman.wixsite.com]
    • Mod page art base by Erin.
    • C# by the fantastic Taranchuk. Continued mod support by the ever-diligent Bunbunbunnies
    • Emotional support and advice from Oskar Potocki and Erin and many other devs (Thank you guys so much <3)
    • Coordination with Taranchuk and big senpai energy from Oskar Potocki
    • Gradient Hair advice and insight from bolphen (check out Avatar here)
    • Translations by:
      Chinese - Laurence042
      Russian - UnfortunateДруг

    RimWorld is owned by Tynan Sylvester.

    (CC BY-NC-ND 4.0)[creativecommons.org]

    Mod Queue/What I'm Working on for Portraits of the Rim[www.patreon.com]
Popular Discussions View All (8)
305
Mar 31 @ 5:26pm
Bugs/Missing Assets Here
twopennydoodle
23
Apr 30 @ 5:20pm
Hair mod's suggestion
qux
16
May 28 @ 9:33pm
Clipping Issues
twopennydoodle
1,088 Comments
Bunbunbunnies 3 hours ago 
@SFH Good catch! The portrait shouldn't have been showing for dead pawns anyway on the gear tab, so I fixed that in the next release.
Evono Jun 6 @ 9:09am 
Just to note , yes can be removed without any issues mid game if you need the ram on a weaker PC / Laptop.
Evono Jun 3 @ 12:42pm 
can this be removed mid game ? it uses roughly 800mb of ram for me and it gets kinda short on my 2nd lower end pc :D
twopennydoodle  [author] May 30 @ 5:14pm 
@Bogdi good question! I've got a list of what's on the backlog on my Patreon (available to everyone)

@BurgerMaster81 I've actually never heard of that game (but now I can check it out, so thank you!). Honestly, the inspiration for this was largely how to make something that felt roughly compatible with Rimworld's title screen art and then what was easiest for me to draw en masse...and that's the secret behind it all, haha. Not terribly glamorous
twopennydoodle  [author] May 30 @ 5:10pm 
@Gatzog I'm guessing these are just missing the assets for the head - there's a setting in the mod that will replace the blank space with placeholder Baseliner heads. You could try that! If it still doesn't work, let me know!

@Bad Connection * you can shoot me an email at twopennydoodle@gmail.com, and I'm happy to walk you through the process! It's a bit lengthy, so it takes some time to write-up

@MangoCobra I've got a whole backlog list on Patreon of things, but once that's done, I'll be taking more suggestions!

@SFH Oh, that's good to know! I'll see if my programmer can take a look at that in the next couple of weeks. I don't think we've ever made compatibility with that mod

@GABRIEL aerospace Yeah, it's always a balancing act between the many different assets - I'll review the Yttakin and beards and see if there's anything I can do - sometimes it's an imperfect match up for sure
twopennydoodle  [author] May 30 @ 5:05pm 
@Parpaza I'm so glad you like it! It's been a definite labor of love, and seeing how much it's changed how people play has made it 1000% worth the effort

@Realm Imp hopefully one day! There's a list on my Patreon about what will come next!

@Ascythian I appreciate the suggestion! I really enjoy drawing these myself, and I like that it's something that comes from my vision exclusively. Probably just my ego talking, but I'm definitely one who goes for the hand-drawn method (even if it's for 8000 images haha)
twopennydoodle  [author] May 30 @ 5:02pm 
@PiePaw you are incredibly sweet! There's no way to donate these days (my Patreon is available to everyone now), BUT if you want to show some love and check out my studio's Steam page https://store.steampowered.com/search/?publisher=Omega%20Intertainment You certainly don't have to buy a game, but even just showing some love with a sub means a ton to little dudes like us

@Corvus Love hearing this! Hope they had a good life on the Rim c:

@PawPawPanda thank youuuuuu <3 <3 <3
twopennydoodle  [author] May 30 @ 4:59pm 
@Bolt ⚡ thank you!!

@Shiv_Stabbington this is an old bug that should be fixed in a more recent update! Are you using a local version or a copy of the Nexus one (someone just took it without asking, so it doesn't get updated). I'd say try a newer version (doesn't even have to be one of the 1.5 branches) and see how it goes! If there's still an issue, let me know!

@schizoid gaming <3 <3 u 2 sweet

@Dr. Beta★雞湯 all of the code and everything is actually on GitHub, so if you ever want to try your hand at it, you totally can! If you need more info on how to get going with that, you can send me an email at twopennydoodle@gmail.com
twopennydoodle  [author] May 30 @ 4:53pm 
Hello, everyone! I am genuinely so sorry about the radio silence - my seasonal day job picked up, and with the game dev stuff I've been pulling...a lot of non-stop weeks. All good stuff, but still, it's meant I haven't had time to devote to PotR, and then I got into the classic "well, I have nothing to show, so I'm going to just be quiet" mentality. ANYWAY, sob story aside, I have good news! My studio is going to be doing a summer break for a couple of weeks starting in early June. Since I have no concept of work-life balance, I'm committing myself to getting some good work done on PotR in that time. Definitely can tackle VE: Medieval 2, and if I'm lucky also Roo's HD hairs??? We'll see. Anyway, thank you all for your kind words, thoughts, comments, and subscribes. I hope you're doing well, and if not well, I hope good things and good food are coming on the horizon <3
GABRIEL aerospace May 28 @ 9:32pm 
Or really Yttakin bodies in general are broken with clothes and so one, aweseome mod, and i feel bad complaining to such grat work, but i really feel that if yttakin fur bodies weren't rendered, they would look better, and if the heads were properly aligned with the beards too.