RimWorld

RimWorld

75 ratings
Vine
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
14.068 MB
Feb 20, 2023 @ 10:50am
Aug 8 @ 8:37pm
85 Change Notes ( view )

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Vine

Description
Vine is a modding library for all of RecompiledBird's projects.
It includes:
- A thingcomp based race framework
- 3-color mask graphics
- Custom plant temperatures
- Shapeshifting!
- And resizable beds.

Vine's Github Repository[github.com]

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46 Comments
RecompiledBirds  [author] Jul 17 @ 8:16am 
@Ch11 I’m not aware of any major incompatibles with VE, as far as things I’ve been able to replicate ?
Ch11lGh0st #TransRights Jul 16 @ 10:56pm 
Is this compatible with vanilla expanded yet? That was my main reason i didn't use this.
Tleno Jul 11 @ 5:24am 
Ah, thank you, I see the documentation is still WIP but super happy to hear this is xml accessible, I'm always on the lookout for new features like that that to incorporate.
RecompiledBirds  [author] Jul 11 @ 4:58am 
@Tleno
Hi!

They’re completely accessible through XML, but have some limitations / requirements

There’s a bit of a WIP wiki here: https://github.com/RecompiledBirds/RimValiCore-RW/wiki

If you have any questions or anything in particular feel free to DM me (either here or on Discord @RecompiledBirds)
Tleno Jul 10 @ 11:01am 
Hi, could I ask about the stuff like 3 mask graphics? Are these just a frameworks to build further code on or it's something one could use when working exclusively with xml?
RecompiledBirds  [author] Jun 30 @ 9:01am 
@GreatRaven awesome, glad to hear!
GreatRaven Jun 26 @ 9:01am 
Yes! It seems to be working now! Had to uninstall and reinstall the mod because the workshop didn't auto-update the mod. But after forcing it to reinstall the social events are effecting opinions. Thank you very much

On another note, thank you guys for making such a cool mod :0
I've always loved seeing Avali in other games and this is a very faithful and dedicated implementing of the Avali into RimWorld. Thank you!
RecompiledBirds  [author] Jun 25 @ 8:13pm 
nvm, found the cause! There was a change to the 1.6 code that I've backported to the 1.5 files now, it should fix what you're seeing.
RecompiledBirds  [author] Jun 25 @ 8:05pm 
@GreatRaven
Hey, I just tested this and pawns do seem to be getting the correct opinion changes.. do you happen to have any other mods running?
GreatRaven Jun 25 @ 7:41pm 
I believe the recent update for vine has caused the game to be unable to track social events. I have been noticing that pawns getting married or shooting each other don't have any gain or loss in opinion. This seems to be effecting every interpersonal event, but not necessarily relations