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It is something we're working on; It's just not a big enough feature to have it's own update
However, even the powerful races made by Ayameduki were mixed with the bandits, so I had to disable the mod.
I would be happy if you could add the option to stop mixing HAR races altogether as an option.
According to the files the min temp should be -50 and the max 0, however this doesn't show up properly in the game. Not only that but the plants themselves seem to struggle growing. While initially they act like they are following the correctly coded temp, the growth gets a temp penalty for the entire duration that only grows worse the lower the temp gets despite it supposedly being the correct temp. This makes it pretty difficult to grow the avali plants, as they seemingly have no ideal temp.
I'm using Rempy, if that would effect anything - and am only using the required mods (which just to be clear should be Vine, Rimvali, and Harmony, correct?). I've likely somehow scuffed something, despite not having touched anything. If you don't mind me submitting it as an attachment on an issue on the github, I can upload a game log.