Project Zomboid

Project Zomboid

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Metal Spears
   
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Feb 2, 2023 @ 9:12pm
Mar 15 @ 2:19am
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Metal Spears

In 3 collections by Monkey Magic
Road to Louisville [B41]
29 items
MM PZ Server Modlist [B41]
94 items
Road to Louisiville [B42]
20 items
Description
This mod adds a set of metal spears to the game.

These spears are stronger, and more durable than their wooden counterparts, however they are also heavier, and require more resources to craft.
They can spawn rarely in the world. They can be crafted, but not repaired or dissembled.

For B42: A few more spears have been added given new items available, however I have kept it to the original design in that stronger items must be used. Recipe had to change as the recipe system has been overhauled. Also note that once crafted they can not be dissembled like wooden spears. Keep them patched up!

There is no specific crafting recipe, they will unlock on reaching a certain skill level in spears, or maintainence, or on learning the meta-recipe: Bind Spear.

[ko-fi.com]



Workshop ID: 2927603127
Mod ID: MetalSpears
37 Comments
Oach Apr 26 @ 10:11am 
Thank you for creating this mod! Have you considered expanding the recipes? Maybe one day including

1. A baseline "metal spear"? Comperable to the wooden spear but relying on the Welding skill?

2. Allowing Metal Spear Heads to be attached to metal rods/spear? (*insert Mandalorian flute sound here* )
MiyaBera Apr 5 @ 7:32am 
Thanks!
Monkey Magic  [author] Apr 5 @ 3:16am 
@MiyaBera - They use the same system as vanilla, so it is basically a chance of loss every time it's used, offset by player weapon/maintenance level. This is represented by "ConditionMax" and "ConditionLowerChanceOneIn" For example:

Suppose we have a spear called Metal spear with magical paperclip The paperclip is ridiculously weak, so it has a max value of 1. If the condition lowers on the paperclip spear, it will break. However, coz it's a magic paperclip, we'll give it a lower chance of 1 in 100. With such a high pool, it's unlikely to roll a 1, so despite it's inherent weakness it will most likely last a good amount of time.

That's essentially how weapon durability works in PZ. You could check the files to see specifically which spear is better than another, but it's pretty intuitive. Magic paperclip aside, if it's made from a stronger item, it will likely be more durable.
MiyaBera Apr 5 @ 2:18am 
I'm currently using the mod in B41, added mid save. The spears work perfectly fine, and they are awesome! No errors.

Since it's rare to see an author actually respond to comments like this, I have one more question @Monkey Magic.

How does the durability of the spears work? I assume you used a similar system to vanilla, where the condition of the added knife affects the condition and damage of the crafted spear. But how exactly does this work? Would love to learn which knifes are the best to collect and which spears last the longest.

Thanks for the amazing mod and for responding fast!
Monkey Magic  [author] Apr 2 @ 10:45am 
@MiyaBera - Meaning, there is no specific recipe to learn . There is a vanilla recipe - Bind Spear - that unlocks a number of vanilla spear related recipes, and I've used that as a base to unlock metal spears.

They will also auto-unlock without reading the book that holds that recipe at Tier 4 in Spears or Maintenance regardless.
MiyaBera Apr 2 @ 7:18am 
I don't understand what "there is no specific recipe" means. Can you explain that?

Does it randomly choose the recipe? I surely need something metal. I just wanna make sure it is easily craftable and doesn't take 5 metal bars and 10 ducktape haha.

Thanks for the mod!
OxTailSafu Mar 3 @ 2:53am 
Awesome! Thanks so much for the clarification, and much appreticated in making this mod given the harsh nerfs spears got in b42. Cheers :).
Monkey Magic  [author] Mar 3 @ 2:50am 
@OxTailSafu - they can't be repaired in B41. In B42 they can, since they follow the same mechanic as wooden spears. I'll look into the sharpness thing...

EDIT - So I looked into the sharpness thing, and they were already set to be sharpenable (barring the hand-fork since the vanilla one isn't either) and turns out there was a small script error making it not work.

Have updated now, and the majority should be sharpenable now.
Monkey Magic  [author] Mar 3 @ 1:25am 
@OxTailSafu - they can't be repaired in B41. In B42 they can, since they follow the same mechanic as wooden spears. I'll look into the sharpness thing, not sure if it applies coz that usually refers to the spear head, and these don't have separate parts ones crafted
OxTailSafu Mar 3 @ 1:11am 
Do you think there's any way you can let the spears be sharpened? I understand not letting them be repairable, but once you get to later levels of maintenance you end up in a situation where the condition of the weapon doesn't run out anywhere near as fast. Meanwhile, your sharpness meter seems to still decrease.

Also i'm not sure if it's an issue on my end, but I can still seemingly repair the spears despite the mod saying they can't.