Airport CEO

Airport CEO

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Aircraft Pack: Tweaks Aircraft MegaPack
   
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Aircraft: Aircraft
File Size
Posted
Updated
70.788 MB
Jan 18, 2023 @ 2:52pm
Jun 16 @ 12:41am
57 Change Notes ( view )

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Aircraft Pack: Tweaks Aircraft MegaPack

Description
An all-in-one pack for all aircraft added by the modding community. Use this with ACEO Tweaks Core and ACEO Tweaks Aircraft Framework. /n If you use this megapack, you do not need to install individual aircarft packs!
112 Comments
dawed  [author] Apr 29 @ 9:24pm 
Yes
Royal Coyote Apr 29 @ 3:58pm 
is this updated with every new release ?
dawed  [author] Mar 13 @ 9:47pm 
I recommend to try the seperated aircraft mods with only the aircrafts your airline mods need
Aviator Mar 13 @ 9:56am 
A bit of a weird problem I have, I did all installation properly but aircraft loading gets stuck at the last aircraft. I only have the mega pack installed for extra aircraft. Would be awesome if anyone could help me.
Frodo Mar 7 @ 5:06am 
Thank you so much.
dawed  [author] Mar 7 @ 4:57am 
for a list of real airline mods and with a note if tweaks is recommended or required you can check this sheet

https://1drv.ms/x/s!AnJ6e9c-a76fqssiNly8BaBqpKMncQ
dawed  [author] Mar 7 @ 4:55am 
It doesn't add airlines, you need airline mods that have those aircrafts active...

I added the github link to the description, there is a full list of all available aircrafts
Frodo Mar 7 @ 4:33am 
So this mod will add airlines too? Since I saw talk about Cebu Pacific on page 2?
Is there a full list somewhere of what this pack adds? Thank you
emiya_cusing Feb 1 @ 4:17am 
A final note on my situation: all aceo related mod frames are loaded when the airport is built, in the same version as the creative workshop. But I didn't check it off in the mods in the main menu of the game (the reason is that when I checked the way aceo is used, he said that it doesn't need to be turned on, which caused you to have this mod unchecked off as well). Halfway through the game I was hoping to add a specific aircraft type (c919) to the aero, but realized that it didn't exist, so I stumbled upon this one after checking all the mods in the main menu. This problem has occurred several times with this 767, but has disappeared on its own, until the latest archive could not be disappeared so I am asking you for help.
It doesn't seem to have anything to do with this mod now.
emiya_cusing Feb 1 @ 4:17am 
I reloaded a slightly earlier archive and found that the position of the 767-200 in the contract of vanilla carrier ‘stripe air’ had shifted in both archives: in the earlier archive the 767 was a medium-sized aircraft and ran without any anomalies, but in the newer archive several repeated loads show the 767 as a large aircraft order. The fact that the aircraft was already stuck at the time of archiving resulted in the inability to cancel the contract of a carrier with an active aircraft.
I don't think this problem has anything to do with your mod, it should be an occasional bug caused by me loading the mod halfway through, after all this game is full of bugs.