Total War: WARHAMMER III

Total War: WARHAMMER III

82 ratings
Retinues for lords and heroes
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overhaul
Tags: mod
File Size
Posted
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11.506 MB
Dec 16, 2022 @ 10:02am
Apr 12, 2024 @ 10:49am
12 Change Notes ( view )

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Retinues for lords and heroes

Description
Please note that I am not an English native speaker, so I apologize in advance for any mistakes. Feel free to correct me.


Mod features:
• Nearly all lords and heroes have a retinue (or bodyguards if you prefer alternative phrasing).
• Effects of some ancillaries, skills and traits have been adjusted to match the changes done to characters.


Closing note
• This mod on purpose heavily changes the game balance.
• Due to some of the aforementioned changes lords and heroes can die quite quickly and unexpectedly.
• I do not own all the DLCs, so some races, factions and units have not been tested in a satisfying manner.


Q&A – Please read this section before posting a comment
- Is this mod compatible with mod X?
- Probably not. Use other mods at your own risk and please don't notify me about any issues unless you've tested it without any other mods enabled.

- Will you make a version of this mod that is compatible with mod X?
- I won't.

- Is this mod lore accurate?
- I do not know. Probably it is not. It doesn’t matter however, does it?

- Do all entities in a retinue cast a projectile when the character is using ‘missile projectiles’ ability?
- ‘Missile projectiles’ abilities work more or less in the same way as in the vanilla version. If all entities in a retinue cast a projectile then it’s almost certainly caused by a mod conflict.


Known issues:
• For some reason, sometimes when you suffer zero casualties in a battle, the game shows that your losses are 4294967295. Fortunately, this is purely visual issue, and it has absolutely no effect on the gameplay.
• Some retinues behave strangely while unit is casting a spell.
• Cultists of Slaanesh, Nurgle and Tzeentch don’t have an officer when they are on horseback.
• Eltharion’s cage army ability doesn’t capture enemy lords who have a retinue.
• Some serious graphical issues with retinues can seldom happen.
• When you order your character to cast Blue Fire of Tzeentch when the target is out of range, the projectiles will not spawn.
• There almost certainly are some other issues that I overlooked while I was testing the mod.
71 Comments
Bokune Dec 28, 2024 @ 5:53pm 
would you be willing to put this mod up for adoption so to speak it's common practice to ask for permission with these thing even if the mod is abandoned so putting out there weather or not you would be ok with that would be a good Idea.
Revelation Jul 26, 2024 @ 5:27am 
Fair enough, thanks regardless.
kubuntu1  [author] Jul 26, 2024 @ 3:07am 
Sorry, but I am not going to update this mod. At this point, I haven't played warhammer 3 in over a year, so, as selfish as it sounds, I do not intend to spend my precious free time modding a game I don't play anymore.
Revelation Jul 25, 2024 @ 7:56am 
Okay, fixed but not fixed enough.. there is stuff wrong with the new lords and empire bits I just don't know how to fix.
Revelation Jul 21, 2024 @ 12:58am 
Revelation Jun 1, 2024 @ 8:40pm 
I really love this mod... makes TW what it should always be.
Maverick May 3, 2024 @ 2:56pm 
Any idea when this might get an update? Its so much fun having real bodyguards for lords and heroes and im struggling to enjoy the game without them lol

So much more fun being able to send a lord and a hero to help a COOP friend and have those two turn the tide of the battle
DarkStar May 2, 2024 @ 1:53pm 
Also if you update it.

The warlock engineers when firing the doomrocket, all fire off a rocket, this deletes units and is OP.

And fighting against high elf and empire demigryphs, the units of 5 are overtuned. Killing them is hard, while they tend to land, delete units and move on to the next.
DarkStar Apr 30, 2024 @ 10:12am 
Will the mod get a update for Thrones
DarkStar Apr 12, 2024 @ 10:14am 
Will this get a update? Currently its crashing the game on startup.