Project Zomboid

Project Zomboid

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Food Preservation Plus
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Nov 19, 2022 @ 1:05pm
Jun 21, 2023 @ 3:13am
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Food Preservation Plus

In 2 collections by spoon
Realismus Crisostomus
74 items
Project Realistic Overhaul
23 items
Description
Winter is Coming

This mod addresses the need of vanilla friendly food preservation. Make smoked or salted meat/fish, canned food, vinegar, ethanol, glue, salt and much more. Use ethanol to make vodka or to refill a generator, refine food to biogas, find salt rocks and crush them to salt. It is also a good workaround for not having natural cold storage system - YET.

HUNTING IS NOT INCLUDED IN THIS MOD AND IS NOT ALSO REQUIRED FOR THIS MOD TO WORK. YOU NEED TO SUBSCRIBE IT SEPARETLY IF YOU WANT TO HUNT!

Use Craft Helper to see exact unit quantities of some of the recipes.

Canning details :
  • Can carrots, cabbage and tomatoes. Cans last forever, just as in vanilla.
  • Overhauled vanilla jarring - jars last about an year now. They also give back a empty jar and a lid when opened.
  • Vanilla potatoes and cabbages are heavier and potatoes last longer - 30 to 60 days. It is implied the potatoes are kept in somewhere cool.
Meatwork details :
  • All meat related recipes will accept meat by the unit - no matter how it has been cut.
  • Meat can be canned, salted, smoked or eaten in any other way you want.
  • All bigger animals(From Immersive Hunting mod) , depending on their size, will produce certain amount of steak slabs, leather strips and bones when butchered.
  • Big steak slabs can be cut into smaller pieces to be shared with a friend, stored, cooked or traded more easily.
  • Small trapped/hunted animal, both from vanilla and Hunting Mod are butchered the vanilla way.
  • Raw canned meat needs to be heated in fire so it will change to normal canned meat.
  • Smoked meat/fish needs to be smoked for about 10-12 hours. Lasts 6-10 days.
  • Salted meat can also be made from various meat types. Lasts 15-20 days.
  • You can also mine salt and various other stuff with my : Dynamic Mining mod.

      Smoking/Salting Tutorial : PZ has such thing as units - these units can be either measured in drainable items as delta or they can be hunger value on food items. To prepare your meat for smoking/salting you need ONE unit of whatever kind of RAW MEAT, this will create you a "starter item". The whole system is not not new or made up by me but the usual evolved recipe(Stir Fry, Pie, Soup etc etc). Only difference is that in my version you need to craft the initial item from the food itself - there is no other item involved. Now you can click on that new item and start adding more meat to it, until its full and then cook it over the fire.
Brewing details :
  • Brew Ethanol from potatoes/corn and yeast.
  • Brew Vinegar from ethanol and vegetables.
  • Brewing and canning equipment such as wooden barrels and can sealers can be either looted or crafted.
  • Just make a brew and place the barrel on the ground and leave it be.
  • Ethanol takes 15 days to get ready.
  • Vinegar takes 10 days to get ready.
  • When the brew is ready, you can open the barrel while holding 5 empty bottles and voilaa - you get 5 bottles of ethanol/vinegar and your barrel can be used for the next brew.
  • Ethanol+Water can be mixed into vodka.
  • Ethanol can be also used as fuel.
  • You can use the vodka as a drink or to disinfect stuff.

Other :
  • Sweet Juice can be stomped out of certain veggies and used as sugar - it also produces yeast as a by product.
  • Mushrooms can be stomped straight to yeast.
  • Cook tallow from any animal meat.
  • Make candles from tallow. Candles last 6 times longer.
  • Tallow can be used in cooking recipes as an oil/lard/margarine.
  • Glue can be made out of bones and leather. Glue lasts 2 times longer.
  • Soap can be made out of animal meat. Soap lasts 5 times longer.
  • Make dried berries out of strawberries.
  • Foragable salt rocks that can be crushed into salt(Found in Forests/Vegetation/Farmlands).
  • Refining Biogas(Propane) from all sorts of food.
  • You can empty all cans(Vanilla too) from food(Even rotten).
  • Tweaked strategic lootable food nutrition values(Canned/Dried/Chips/Sweets)
  • Realistic calories for various vanilla foods. I also suggest using Calorie burn tweaker and
    Weight change speed to make the overall hunger system more balanced.

Everything related to canning, jarring, smoking, salting and brewing needs a certain skill + a recipe book.



Updates to this mod are 100% savegame friendly and wont break anything. Works in MP and is friendly with both vanilla and other mods.












Credits :
Russian translation - Thank you axelroadman

This is part of... :
Project Realistic Overhaul - Set of mods I've created that will overhaul the vanilla game experience to be more hardcore and true to life, but on the other hand leaves you the option to make it through and survive. It makes items and actions have more value and makes the world more alive.


Workshop ID: 2890748284
Mod ID: FoodPreservationPlus
Popular Discussions View All (9)
59
May 21 @ 3:54pm
PINNED: Report Bugs Here.
spoon
28
Feb 22 @ 4:41am
PINNED: Balance Suggestions
spoon
14
May 13, 2023 @ 12:05pm
Russian Translate
Baracock1515
425 Comments
pgames-food Aug 24 @ 12:38am 
"ken: Hello!! I was wondering if I would be allowed to create a Lost Province compatibility patch. Lost Province has several uniquely named berries/mushrooms that can't be added to recipes because the game doesn't recognize them as berries/mushrooms/fruit, this patch would just be adding those item IDs into the recipe code."

hi ken if you credit spoon for original mod and are making a patch for more compatibility, i dont 'think' spoon would have a problem with that. (someone made a chinese version of one of my mods as i dont speak it, and that was ok with me) :lunar2019piginablanket: but i am rather good at eating it :famishedox:
ken Aug 23 @ 11:34pm 
Hello!! I was wondering if I would be allowed to create a Lost Province compatibility patch. Lost Province has several uniquely named berries/mushrooms that can't be added to recipes because the game doesn't recognize them as berries/mushrooms/fruit, this patch would just be adding those item IDs into the recipe code.
AdamMcbane Aug 13 @ 6:34am 
@ Lil Boogie lol if I'll be avoiding smoked fish I guess. But really hope that gets looked at could mean other stuff kill too.
MandraGora Jul 14 @ 1:11pm 
For those frustrated about the refill propane mod not working with this, I created my own that works: https://steamcommunity.com/sharedfiles/filedetails/?id=3525252962
60threin Jun 14 @ 5:25pm 
does this mod work with the Herbalist Mod?

https://steamcommunity.com/sharedfiles/filedetails/?id=2875059598
Malakhaj Jun 14 @ 1:28pm 
trying to make biogas, does the recipe only accept fresh stomped food mush? If so, can I do anything with rotten food mush? (41 ver)
pgames-food May 22 @ 11:22pm 
hi was your item called Smoke Meat Preparation?
(if so, i think thats in the code as DangerousUncooked = TRUE,)
Lil Boogie May 22 @ 9:32pm 
SMOKED FISH HAS KILLED ME TWICE
BMGxLT Feb 27 @ 6:21am 
i can't get this mod to work for my and my wife's server it keeps crashing it
|smOOter| Feb 26 @ 8:56am 
Hello, how can i use the Bio Gas Refinery. i cant place, the refinery drop only ground.