Stormworks: Build and Rescue

Stormworks: Build and Rescue

Not enough ratings
NS VIRM 2/3 - Double Decker Train - 1st/2nd Class Carriage with Bike Balcony (StormLink Compatitable)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.353 MB
Oct 28, 2022 @ 2:27pm
Nov 15, 2022 @ 2:32pm
3 Change Notes ( view )

Subscribe to download
NS VIRM 2/3 - Double Decker Train - 1st/2nd Class Carriage with Bike Balcony (StormLink Compatitable)

In 1 collection by Jan
NS - VIRMm 2/3 Intercity
4 items
Description
NS Verlengd Interregiomaterieel (VIRM) 2/3
! REQUIRES INFINITE ELECTRIC !
The VIRM is a double decker train that is used extensively by the Dutch Railways (NS) as an intercity train. This specifically is the modernised VIRM 2/3, of which the first one was rolled out in 2021. I spent a lot of time trying to make this train as accurate as possible, whilst keeping it within the possibilities in Stormworks. As I haven't seen this train a lot in real life, some details might be off. If anybody spots anything off with this train, please let me know!

Front Carriage
https://steamcommunity.com/sharedfiles/filedetails/?id=2881174727
Rear Carriage
https://steamcommunity.com/sharedfiles/filedetails/?id=2881176382
1st/2nd Class Carriage with Toilet
https://steamcommunity.com/sharedfiles/filedetails/?id=2881175382

Specs
  • Top Speed: >160km/h but recommended 120km/h
  • Passenger Count: 91 (StormLink Compatitable)
  • Length: as long as your pc can handle, but irl they are connected in units of 4 or 6.

Features
I spent a lot of time working on the systems for this train, and that has brought the following features:
  • Working ATB (automatic train control) system, which forces traindrivers to keep a set speedlimit. (more about this below)
  • Automatic Coupling, even with multiple front and rear carraiges. Only the outermost carriages will be able to control the train. All other carraiges will automatically enter slave mode.
  • Realistic Doors. The conductor can open/close all doors from one position. First unlock the doors from the cockpit, and then toggle the central open/close switch on. When you press open door now all doors will open. Turning the switch off closes all doors except the one you are at. Pressing close door closes all doors.
  • Working Destination Signs. Arrival time is randomised as I didn't feel like making an advanced controller for that but you can set a final destination from the cockpit display (as long as it has control). I didn't add all destinations but I might add more later.
    Destination Numbers
    1. Camodo Terminal
    2. Spycakes
    3. Endo Terminal
    4. Trinite
    5. Sawyer North
    6. Sawyer South
    7. Etrain Terminal
    8. Brainz Yard
    9. Serpentine Yard
    10. Scxeech Trading Yard
    11. Mauve Yard
    12. Olli Switchyard
    13. Kenichi
    14. Keptin Aluminium
    15. Daylight Refinery
    16. BVG Depot
  • StormLink Compatitable. You can find the capacity for each carriage either on one of the balconies or in the cockpit.
  • Deadman's Switch. When not in the drivers seat with throttle >1% the emergency brakes will automatically be applied. Can be disabled through the microcontroller properties above the drivers seat!
  • Emergency Brakes. Placed all over the train. Can also be triggered by ATB or Deadman's Switch. To reset a pulled emergency brake wait 10 seconds and then hold the reset button for a few second until the light stops blinking.
  • Intercom System. Can be used by pressing the PTT Intercom button in the cockpit.

Credits and Redistribution
This creation uses the amazing electric bogies by hypothonk, which allow it to drive at very high speeds without any wheelslip.
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2872656613

You can reupload this train if you want, as long as you modify it at least a small bit and link to this page.

Feel free to leave a comment down below if you have any ideas, suggestions, tips etc.