RimWorld

RimWorld

371 ratings
Watchtowers
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
641.148 KB
Oct 19, 2022 @ 2:03pm
Apr 23, 2024 @ 1:11pm
7 Change Notes ( view )

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Watchtowers

Description
Since it's hard to test everything by myself this mod is in beta and I need your help, please report everything unusual and, of course, any errors

Adds watchtowers from which you can shoot behind walls and other buildings all while reducing cover of enemies the closer they are to a watchtower
Roofs can block LoS, thick roofs block LoS as if they are of infinite height

"Isn't it OP?"
Yes, I believe it is in fact OP. Not only Rimworld wasn't build around shooting through walls but like in case with embrasures mods AI gets a little lost. This in mind I see it as a roleplaying accessory, and not a balanced addition to the game.

Should not break saves on add and on delete, though it's better to deconstruct all watchtowers first

In my tests it did not tank performance, if it does for you I'll see what I can do

Combat Extended incompatible (watchtowers lose their properties), but I'd like to change that

Licensed under MIT https://opensource.org/licenses/MIT

Github planned

Credit

Huge thanks to SirLalaPyon (one of the people who made beautiful Medieval Overhaul!)
and spkymrvk (whom I commissioned some texture work from)
for their help with making this mod more beautiful!
Popular Discussions View All (2)
7
Sep 4, 2024 @ 6:57am
Bugs and conflicts
Dartstriker
1
Aug 5, 2024 @ 2:57pm
CE Fix
Alice (She/Her)
143 Comments
Dartstriker  [author] Jun 4 @ 5:11am 
Hey, thanks for figuring out which mod exactly has incompatibilities. Most likely they are replacing the method I'm modifying. I'll try to see if that's rectifiable.
Aegael Jun 4 @ 2:14am 
Seems like there's an incompatibility with Pathfinding Framework, which is a prerequisite for Biomes Core. Using both together makes it so you can't climb into the watchtowers anymore. In case anyone was using both and wondering which mod was causing the issue.
비내리는밤의달 May 3 @ 10:22am 
If a settler does not climb up the tower but sticks to it, it will shoot. In other words, 12 settlers will stick to one 3x3 tower and shoot over the wall.
DRG Engineer Mar 29 @ 9:19am 
The pawns can't even climb into it.
Dartstriker  [author] Mar 15 @ 4:10pm 
Do you use any mods that affect weapons (like Combat Extended)?
MegaTrifle Mar 15 @ 3:59pm 
Can climb into the watchtower but once a pawn is there it cant shoot over any walls even if they are in line of sight
Plaguelord Mar 1 @ 7:00am 
I'm having the same issue as below - my pawns won't actually move onto the tower anymore.
thezblah Feb 21 @ 11:10pm 
Getting a bug where i can't actually put pawns on the towers.
Tank173 Feb 4 @ 12:37pm 
No, what I mean is that he just won't let me get on the towers, sorry for my bad English, and I use the google translator xd
Dartstriker  [author] Feb 3 @ 11:50pm 
Mimics? Is that a mod?