Hearts of Iron IV

Hearts of Iron IV

1,384 ratings
No Undeletable Units
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37.686 KB
Sep 30, 2022 @ 9:37am
Nov 22 @ 2:33am
12 Change Notes ( view )

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No Undeletable Units

Description
Game Version: 1.13.* (Arms Against Tyranny)/1.14.* (Trial of Allegiance)/1.15.* (Kaiser)/1.16.* (Countenance)/1.17.* (Musketeer)
Not Ironman Compatible

Do you hate when newer focus trees such as the Soviet Union, Italy or Switzerland have divisions that you can't delete?

Well this mod fixes that issue by making all of them completely editable and deletable.

Takes up to one in-game week to take effect, now compatible with most mods (but still only unlocks vanilla templates).

Full credit to marijn211 for updating it to 1.13 and all future versions.
Will work with any game version after 1.5 regardless of what the launcher may say, but whenever a new DLC comes out any new locked templates we will have to manually add to the list.
284 Comments
marijn211  [author] Aug 28 @ 2:45am 
@Averath that's intentional, forgot to write that on the page though
Averath Aug 27 @ 10:57pm 
This is relatively minor, but I've noticed that when playing a country that has recruitment disabled due to a country modifier, like preparing for a civil war, this mod will allow me to bypass that country modifier.

I don't know if it is even possible to take something like that into account and it may very well be just a case of: It happens. Just an interesting observation.
marijn211  [author] Aug 22 @ 7:06am 
@rhyshigga Its in the list, please read the page
rhyshigga Aug 14 @ 5:37am 
doesn't work with German Civil War - Sturmregiments remain undeletable
marijn211  [author] Jul 14 @ 1:35am 
It does a check at game start, and then checks after every 7 days, that means it can take up to 7 days if you get the divisions just after that weekly check
優木 せつ菜 Jul 13 @ 10:52pm 
Dose ‘Takes up to one in-game week to take effect’ mean it would take one week after I started the game or one weak after I got those divisions
thomasvontom Jun 8 @ 4:33pm 
Nice little mod. I don't mind a little role playing in terms of getting rid of some politically protected elements of the army. It makes sense in a lot of ways and adds flavor to the game. But sometimes it is nice to just axe them at the start.
luke.02.1113 May 31 @ 2:27pm 
the sikh division from the raj focus tree cant be deleted :(
Fromseblock May 29 @ 9:36am 
bruh, the people are to dumb to read and even if you cant delete any modded divisions, there is an easy solution, make it yourself go into the country's files then into units folder then just delete the code that blocks units from being deleted
marijn211  [author] Apr 14 @ 2:06am 
@hello read the page