tModLoader

tModLoader

485 ratings
AFK's PETS and more(Alpha)
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
187.486 MB
Sep 28, 2022 @ 10:23am
Jun 22 @ 1:43pm
35 Change Notes ( view )

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AFK's PETS and more(Alpha)

Description
AFK PETS and More!

IMPORTANT: Currently mod is in early alpha state for 1.4 migration so please tell any bug you observe

IMPORTANT: Bosses are not MP supported so activate "Disable Bosses" from mod config if you plan to use in MP

AFK Pets and More is a content mod which brings the following:

500+ Pets

400+ weapons

New subclasses such as transformations, bats, and active summons

6 bosses and 13 mini-bosses

15+ npcs including townspeople, traveling and minigame npcs

Farming and Fishing expansions

Misc such as furniture, paintings and placables

Many mechanics such as tiny structures for your industry needs, decrafter

New tool type: Harvesters which allow increased crop + plant + pot loot

Special prefixes that add additional abilities to weapons

Arcade machine to play minesweepers, sokoban and thin ice (More are planned)

Calamity rogue support + weaponsout fist support

Unique mechanics involving changing the name of your NPCs, Opening the wiki ingame, making any entity your pet, and more




A lot of the mod is focused on references to media titles such as games, shows, webseries, etc such as: Touhou, Mario, Yume nikki, Pokemon and many more.

We do not aim to bring pre-generated biomes/structures or enemies outside of bosses or our own events, so this mod should be fine to install during any stage of the game

If you have any questions, come join the AFK Pets Discord Server!
https://discord.gg/Wr44Hsy

If you want to have a general information about some of mechanics + major stuff mod adds please check doc below (It will soon get outdated but still it have nice amount of information)
https://docs.google.com/document/d/1ZBZgSLghLB-CrIJl_XQ8sd9sXgVY3iD-TOqkZ-NRGcs/edit


Originally posted by tModLoader AFKPETS:
Developed By AFK, Blossom, Soft, Satori the Mind Reader
Popular Discussions View All (10)
3
Feb 14 @ 1:35pm
CRASH REPORT: Happens with the Ice Guardian second phase.
Ferry
2
Sep 2, 2024 @ 1:05pm
Small boss checklist format bug with The Ancient Guardian
JJ's Place
2
Nov 5, 2023 @ 11:39pm
Mod update not going through
JJ's Place
534 Comments
ghostcatsavage Jun 6 @ 10:53am 
Yeah that sounds cool thanks for helping
Sir AFK  [author] Jun 6 @ 9:35am 
@ghostcatsavage Could make it so that when you disable accessory visuals it disable area visuals. Does that sound nice to you?
ghostcatsavage Jun 5 @ 10:35pm 
I just got the Andromeda Nexus and I don't know how to turn off the huge vortex thing because its kind of lagging my pc and I cant see what I am doing even though it has really good stats
Sir AFK  [author] May 23 @ 9:45am 
@majorinconvenience This mod is balanced around vanilla so statwise it goes better with thorium and spirit like vanilla balance based mods. For calamity I'm unsure while mod throwing weapons have rogue support I will think about what could do about adding a config that controls balance.
majorinconvenience May 21 @ 4:15pm 
this mod is really neat, but the items & bosses are pretty weak compared to other mods (notably calamity)
冢本八云 May 10 @ 9:05pm 
Thanks
SeraphShadow May 10 @ 4:47pm 
Thanks for fixing it so quick!
Sir AFK  [author] May 10 @ 2:55pm 
You are welcome. Have fun and if there is anything to fix and improve please tell so that I can take note for include in next update or future updates.
KenKen May 10 @ 2:29pm 
Thank you for the update!
Sir AFK  [author] May 10 @ 2:17pm 
Since it seems it affect I divide next update into two and next part will arrive after a small time. This update contain both bugfix as well as first part of true melee revamp. Updating mod will solve the issue. Have a great day everyone.