DayZ
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DeathMatch
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Type: Mod
Mod Type: Mechanics
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193.785 KB
21 sep, 2022 @ 12:11
30 aug @ 11:18
32 ändringsnotiser ( visa )

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DeathMatch

Beskrivning
Death Match Classic

Key features
  • Disabled all diseases and stats except health.
  • Fast respawn after death.
  • When killing players, you earn a level and money.
  • Virtual store with weapons and clothing.
  • No zombies and no loot on the map. Good optimized and very high server FPS.
  • The PVP area is limited by gas. Players outside of it will take damage.
  • The PVP area expands depending on the number of players on the server.
  • The PVP area moves around the map.
  • Kill feed and leader board.
  • Magazines and ammo auto-refill in inventory.
  • Clothing and weapons auto-repair in inventory.

For server owners
  • Install the mod.
  • Copy files from "@DeathMatch/MISSION_FILE" folder to the server's "mpmissions/YOUR_MISSION_FOLDER" folder.
  • Run server to create default config files in "profiles/DM" folder.

Settings.json - general settings
- m_trails: list of locations (paths) along which the PVP area will move.Random path will be selected on server starting. - m_points: a list of points along which the PVP area will move. After reaching the last point in the list, the PVP area will start moving towards the first point. Random point will be selected on server starting. - m_minRadius: minimum (starting) radius of the PVP area. - m_maxRadius: maximum (when count of players too much) radius of the PVP area. - m_expandStep: how many meters the PVP area will expand when a new player connects to the server. - m_healthRegen: how many health will be regenerated for player in one second. - m_healthOutOfZoneDmg: modifier how many damage will be received when player out of PVP area. damage = m_healthOutOfZoneDmg * distance_from_area - m_healthRegenTimeoutOnHit: timeout between last damage and health regen. - m_startMoney: starting money for player. - m_moneyPerKill: how much money the player will get for killing. - m_expIncPerKill: how much expirience the player will get for killing player (murder_level * m_expIncPerKill) - m_expDecPerDeath: how much experience the player will lose when die (m_expIncPerKill / killer_level) - m_areaMoveSpeed: how many meters will the PVP area move in 1 second. - m_databaseSaveTime: time in seconds after which the database is saved to a file. - m_databaseWipePlayerTimeout: time in seconds since the player last activity on the server, after which the player will be deleted from the database. - m_leaderBoardTopSize: maximum size of leader board. Be careful, big number of records can drop server performance. - m_lockWorldTime: if set to 1, the time on the server will be frozen and will not move. - m_fastRespawnTimeout: fast auto-respawn for dead players (time in seconds). Can lead to client crash in combination with some mods, so be carefull when using it. Use -1 to disable the fast respawn. - m_clearDroppedItemsOnGround: delete dropped items (clothing, weapons, etc...) near the player on ground. - m_visibleGasBorders: if set to 1 then shows gas on mission areas border. - m_enableLeaderboard: if set to 1 then shows leaderboard page in DM menu. - m_enableKillFeed: if set to 1 then shows killfeed ingame UI.

Weapons.json - weapons to sell
- m_Id - short and unique name of weapon preset (used in database, should be unique and short) - m_Name - name of the presset. Will be displayed in game. - m_Classname - classname of the weapon. - m_Attachments - list of attachments for the weapon presset. - m_Magazine - magazine or ammo to be loaded in weapon when player spawned with this presset. - m_Level - level to unlock this weapon presset (shold be greater then 0) - m_Price - price of the weapon presset. Used for first time purchase. Use 0 for free weapon pressets.

Equipment.json - equipment to sell
- m_Id - short and unique name of equipment preset (used in database, should be unique and short) - m_Name - name of the presset. Will be displayed in game. - m_Items - list of items that will be spawned on the player. - m_Level - level to unlock this weapon presset (shold be greater then 0) - m_Price - price of the weapon presset. Used for first time purchase. Use 0 for free weapon pressets.

Admins.txt - list of server admins
Admin chat commands: /dm money [guid/steeamid/name] [value] /dm level [guid/steeamid/name] [value]




Support and terms
If you wana help me with mod development - you can submit pull requests with new features and bug fixes on github
Mod sources on github[github.com]
TerjeMods Discord[discord.gg]

If you want to support me: paypal.me / terjemods
https://paypal.me/terjemods

Repack is allowed when authoring and linking this mod into the repacked mod description.

Author: Terje Bruoygard
169 kommentarer
Terje Bruøygard  [skapare] 25 aug @ 12:23 
Steam remove my links from mod description.
Try this (without spaces)

discord . gg / Ec5t3MwnaE
pedrogoto 25 aug @ 7:38 
Perfect!
Do you have any Discord?
I would like to know if you could make some customizations to the mod and how much this service would cost.
Terje Bruøygard  [skapare] 22 aug @ 10:58 
pedrogoto read mod description. Repack is allowed when authoring and linking this mod into the repacked mod description.
pedrogoto 22 aug @ 7:28 
Hello friend, do you authorize me to repackage this mod?
This mod is simply incredible, congratulations
FleOx 20 aug @ 4:24 
@Terje Bruøygard perfect thank you
Terje Bruøygard  [skapare] 20 aug @ 0:53 
@FleOx ok, I will do in the next update
FleOx 19 aug @ 23:34 
Hello super mod, I would like to know if it is possible to make the toxic zone invisible please?
fomazonckey 14 aug @ 1:58 
Good afternoon, every time the server restarts, people are completely kicked out of the game. How can I fix this?
FleOx 29 jul @ 8:45 
Hello, can you make the gas invisible for us please? What configuration? Thanks
MichonnE 20 jun @ 20:29 
I loved your mod, but I would like to configure it so that the player has two weapons. Is it possible?