Total War: WARHAMMER III

Total War: WARHAMMER III

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Rayes Extended Rosters Complete Edition
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File Size
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1.628 MB
Sep 18, 2022 @ 11:25am
Apr 16 @ 11:55am
35 Change Notes ( view )

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Rayes Extended Rosters Complete Edition

Description
[vvvvvvvvvvvv READ FIRST vvvvvvvvvvv]

Note for my fellow modders in the community. Steam workshop does not allow reusing of a mod creator's original assets used in any workshop mod, that being said, you all have my blessing to take from this mod's data tables if you wish to re-upload this mod, since the data tables are not an original asset that I own, they are all available in the game's modding tools, HOWEVER all original art I have made for unit cards or ability affects are owned by me (apart for some early unit card art that were donated to me) I ask that you refrain from using my unit art in any possible re-upload of this mod if you choose to do so. If you want to use my unit card art in your own mods, please give credit where due, as some of these cards I designed took a lot of time to make.

[^^^^^^^^^^^^ READ FIRST ^^^^^^^^^^^^]


Are you ready to take your battles to the next level? Look no further than Rayes Extended Rosters Complete Edition, the must-have mod for any true strategist. With over 30 new and unique units added to the game and plenty more to come in the future, this mod offers a thrilling and diverse array of options to choose from.

From the powerful and fearsome Aspiring Champions of the chaos gods, to the nimble yet deadly Red Crested Skink Cohorts, each unit has been carefully crafted and balanced to provide a unique experience on the battlefield. Whether you prefer to overwhelm your enemies with sheer strength or outmaneuver them with cunning tactics, Rayes Extended Rosters has something for you.

Why settle for the same old units and strategies. Upgrade your game with Rayes Extended Rosters Complete Edition and conquer the Total War Warhammer 3 world like never before.

New Unit added to the High Elf roster, Silverwing Starshooters

Discord server is now Live! https://discord.gg/xHAWeFCEVr

List of all current new units

Dark Elves

Black Guard of Naggarond (Swords & Shields)
Black Guard of Naggarond (Dual Weapons)
Shades (Shields)

Khorne

Marauders of Khorne (Spears)
Chosen of Khorne (Halberds)
Aspiring Champions of Khorne

Bretonnia

Foot Squire Archers
Foot Squires (Polearm)
Foot Squires (Shields)

Kislev

Armoured Kossars (Bows)
Armoured Kossars (Bows & Spears)
Tzar Guard (Dual Axes)
Tundra Warriors

Tzeentch

Marauders of Tzeentch (Dual Weapons)
Chaos Warriors of Tzeentch (Dual Weapons)
Chosen of Tzeentch (Dual Weapons)
Aspiring Champions of Tzeentch

Nurgle
Aspiring Champions of Nurgle

The Empire

Veteran Handgunners
Veteran Crossbowmen
Veteran Swordsmen
Veteran Spearmen
Veteran Halberdiers
Huntsmen Beast Slayers
Royal Palace Guard

High Elves

Foot Dragon Princes
Starshooter Sentinels
Silverwing Starshooters

Lizardmen

Red Crested Skink Cohort
Red Crested Skink Cohort (Javelins)
Temple Guards (Mace)

Slaanesh

Chaos Warriors of Slaanesh (Halberds)
Chosen of Slaanesh (Halberds)
Aspiring Champions of Slaanesh

[Aspiring Champions of Slaanesh (Hellscourges)]
(NOTE: This unit is still in the process of being balanced and may experience slight or even major changes to it's stats and abilities, if you experience any bugs with this unit, please let me know and I will attempt to troubleshoot it. Thank you!)

Vampire Counts
Blood Knights of the Black Rose


Popular Discussions View All (1)
0
May 4, 2023 @ 1:40pm
Change the Aspiring Champion units?
Iareshawn
157 Comments
bushez May 30 @ 11:51pm 
can you please add Chosen of Nurgle (Halberds) ?
Aelfric Apr 28 @ 6:54am 
This compilation's compatibility is added to AI Army Compositions Compatibility Patch mod.
PrimordialSin Apr 16 @ 5:38pm 
RAAAAA
Iareshawn  [author] Apr 15 @ 7:44pm 
Dear all,

I have good news! I am going to be working on updated the mod to the latest patch, and attempting to fix all known bugs in the process. I'd like to personally thank everyone for their patience, as you understand, keeping a large mod like this up to date is a challenge, and I apologize for not being able to keep this mod updated at all times. But I did say every now and then I will be able to update and patch the mod, which I'll be working on over the next few days, depending how bad everything looks.

Thank you again!
Gergo Mar 26 @ 11:43am 
will it be updated for 6.1 ?
PrimordialSin Mar 13 @ 1:16pm 
it will never be resolved
Ulfric Mar 12 @ 9:42am 
@Alastor Moody It is, but the undead unit bug is still active. That's to say, units that SHOULD disintegrate after their lord is dead do not. This means that you have to methodically kill every single model in every single unit while fighting vampire counts and other undead factions. It is incredibly tedious and I recommend not downloading this mod until this issue has been resolved.
Alastor Moody Mar 6 @ 1:23am 
Is this mod still working?
Grimrist Dec 2, 2024 @ 9:07pm 
@Iareshawn - hey, just a heads up, I opened this in RPFM and found that the damage for disintigrating undead is set to 0 so it just makes them all unbreakable after being shattered.
Guts The Black Swordsman Nov 9, 2024 @ 12:18am 
@Iareshawn When will this mod be updated, some of the units like starshooter senitels and other units do not show up for recruitment once the building is upgraded.