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Thanks man, just found out I forgot to delete the script on the launcher. Now everything went perfectly well :)
and see if the condition is wrong. You can also check if by accident you added the code without any condition to some object init field..
How do i fix the issue where the moment the missions starts, the missile just fires before i want to?
Does it has any to do with me setting it to radio bravo instead of alpha?
If so, how can i fix it?
Place enemy air assets flying arround, the USS will fire at them.
Making this VLS fire needs a script or laser target. It's much easier with air assets..its automatically
Nope