Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Improved Garrisons
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Type: Troops, UI, Utility
Game Mode: Singleplayer
Compatible Version: v1.2.12
File Size
Posted
Updated
785.402 KB
Sep 5, 2022 @ 2:41pm
Dec 6, 2024 @ 3:04am
38 Change Notes ( view )

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Improved Garrisons

Description
Improved Garrisons is a Mount & Blade Bannerlord mod which aims to improve the management of your castles and settlements. With this mod a Improved Garrison will be added to each of your fiefs which allows the usage of new advanced and highly customizable features such as recruitment, garrison training and guard parties with a custom AI to defend your properties. Some of the main principles of the mod are compatibility, convienience and delivering a balanced experience to your bannerlord playthrough.

Nice having you here!
If you like Improved Garrisons please consider to leave a like and favorite ♥


[www.nexusmods.com]




Standalone UI
  • Configurate each Castle or Settlement individually
  • Activate & Deactivate the mod as you wish. Ongoing campaign or new one doesn't matter!
  • Manage your Improved Garrisons from everywhere on the map
  • A compact overview of each of your fiefs. You have an overlook about which of your settlements, castles or villages are under attack, are destroyed or are in peace
Recruitment
  • Recruit new troops automatically from nearby villages to your garrison
  • Recruit prisoners automatically overtime
  • Set a threshold to which the mod will recruit new troops. If the threshold is reached (like 100 default) no more units will be recruited to the garrision
  • Create Recruiter parties
  • Recruiters recruit troops from outside of the garrisons region (the fief and it's villages)
  • Recruiters can be told to recruit troops of a specific culture
  • Tell the recruiters how many troops to recruit
  • Tell the recruiters to only recruit elite troops and they will collect your battanian archers for you!
Training
  • Train garrisoned troops automatically
  • Use a Template Manager to customize and apply your very own training template
  • The Improved Garrison will automatically upgrade troops according to your training template
  • Training templates are synchronized across all your saves
  • Compose & train your next army as you wish in your garrisons
  • Templates may be unique for each garrison. Use one to train an Empire army and another to train your Khuzait Bow Riders
  • The Improved Garrison will automatically recruit all needed troops for your training template. Just select the type and number of units you want and wait for the recruitment and training to be finished
Custom AI
  • Establish Guard parties out of your garrison troops
  • Guard parties can be given different orders
  • Guard parties defend your villages, castles and settlements
  • You can order Guard parties to follow you into war. They help you siege and in your field battles
  • Order Guard parties to defend clan parties like caravans or other companions parties
  • Guard parties capture prisoners for you and even sell them
  • Guard parties are self-sufficient. They refill with new troops from the garrison if you wish and heal themselves if wounded
  • Guard parties buy horses from towns if you wish to gain additional movement speed
  • Guard parties acquire loot from killed parties and sell it
  • Guard parties are smart. They use their own special AI which thinks about stuff like "I should defend XY village", "I shouldn't attack XY party it is to fast or to strong", "I should go back to a settlement and heal my units", and much more!
Management
  • View important stats for each of your fiefs like food stocks, gold income and prosperity
  • View the garrison of each of your fiefs from anywhere on the map
  • Transfer Garrison units from one Garrison to another
  • Manage your town projects like adding/removing projects from anywhere on the map
  • View your town projects progress and easily boost them by adding reserve
  • View every upgrade and recruitment of your garrison in a activity log
Additional Features
  • Set the mod values as you wish with an in game configuration menu
  • Adjust many base game Garrison related settings
  • Turn this mod for AI on/off (turn it on if you want a challenge. Try it!)
  • Enable cheats related to your garrison like Garrison's don’t need food or disable the garrison costs
  • And probably much more I forgot to mention or included in a new update (I don't always update this list)


Installation
(You can savely install & update this mod even with an ongoing campaign)
  • Subscribe to the mod in the workshop
  • Start the the game from Steam
  • In the Launcher find and press Mods
  • Find Improved Garrisons and activate it
  • Enjoy!
Important for Nexus Mods users
If you have been using Nexus Mods to install Improved Garrisons before you have to delete the Improved Garrison folder from the games modules folder because mods from the modules folder overwrite mods from the steam workshop!

Deinstallation
(You can savely deinstall the mod even with an ongoing campaign)
  • Activate the "delete all Improved Garrisons Parties" option ingame in the configuration menu of Improved Garrisons
  • Save & quit the game
  • Deselect the Improved Garrisons mod in the M&B Launcher


This mod is multiple times proven to work for an ongoing campaign and to not corrupt the savefile after deactivation. But your game might crash if you are also using another mod with similar functionality.

This mod is a standalone mod there are no requirements needed!

If you have compatiblility, crashing or other issues
Please go to the official Nexus Mods page of Improved Garrisons. You may find a lot more information & a helpful community there.

Link to the Nexus Mods page[www.nexusmods.com]


This mod has an ingame configuration menu which allows you to to adjust (almost) every mod value as you like. To open this menu either press ALT + G ingame or use the configuration button at the bottom of the Improved Garrison UI window.

Special Thank You
I want to give a special thank you to @Tristan for his help with the texts of the mod!
Popular Discussions View All (36)
4
Jul 4 @ 6:40pm
mod getting worst
Hopia
23
Feb 16 @ 3:03am
ideas/suggestions to improve the mod
Arroniz
2
May 26 @ 8:22pm
HOW CAN I SPEAK TURKISH?
baran.avs
1,075 Comments
Kiirra Jul 25 @ 6:10am 
merci pour la traduction en FRENCH:steamthumbsdown:
ShiaLaBunion5 Jul 24 @ 10:54am 
Thanks for the tutorial. I really appreciate not having to figure this out on my own.
Shltty god-awful mod that pulls a bug out of it's rectum every 2 minutes
colasthibo Jul 23 @ 8:52am 
error keep appearing too i dont know what to do
MrEvilPiggy Jul 21 @ 10:49am 
Error keep appearing. 'it's seems like Improved Garrisons encountered an error. You can find the log under /ModulesData/errorlog.xml' When I look at it, it say 'error on line 2 at column 1: Start tag expected, '<' not found'
画龙点睛 Jul 20 @ 8:42am 
这个有中文嘛:steamhappy::steamhappy:
lucasyevenesm Jul 18 @ 6:28pm 
i get this error: 'it's seems like Improved Garrisons encountered an error. You can find the log under /ModulesData/errorlog.xml :(
Lucasleepwalker Jul 18 @ 10:21am 
awesome mod, i have been using it for hundreds of hours, never had a single problem. perfect. cant play without it, thank you so much
Agent76 Jul 14 @ 2:12am 
Sometimes the guard party which escorts caravan stops following it. Any1 knows why?
shickl Jul 13 @ 8:24pm 
are there no plans for the shokuho patch to be added to steam?