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Unfortunately, we can't do anything that affects battle AI behavior or things like siege gates. All of that is coded at the C++ level, which is not accessible to modders.
I'm pretty sure those kind of game behaviour bugs are too deeply rooted in the game engine to be fixed here. CA need to fix sieges and/or siege maps.
Scroll down a bit, that gets asked a lot
It's happened before. Usually happens when CA is working on time constraints. It happens when someone is working on an older version of the game, old patch or the last DLC.
They must have several teams working on different things. They break stuff all the time
https://www.reddit.com/r/totalwar/comments/1ku3bot/psa_ogre_camps_move_by_themselves_after_hotfix_614/
Chaotic Assembly guys are just impressive: how can a patch that was not supposed to touch ogre camps do that?