RimWorld

RimWorld

885 ratings
HALO - UNSC Faction
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Mod, 1.4, 1.5
File Size
Posted
Updated
13.078 MB
Aug 21, 2022 @ 2:43am
Apr 12, 2024 @ 2:40am
13 Change Notes ( view )

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HALO - UNSC Faction

In 1 collection by Harkon
HARKON'S MISC MODS
15 items
Description


[ko-fi.com]





WELCOME TO HALO - UNSC FACTION!

This mod adds factions, apparel, weapons and equipment from the Halo universe, specificaly those used by the United Nations Space Command.

Want to help with the mod, submit issues and pull requests to Git https://github.com/HarkonG/Halo-UNSC-Faction





This mod was funded by BIG WIK on my Modding discord[discord.gg].





























































Want to help with the mod, submit issues and pull requests to Git https://github.com/HarkonG/Halo-UNSC-Faction

- This mod is compatible with Combat Extended.

If you are using Fluffy's Mod Manager to make a local copy of CE this will break the patch on some mods included this one. To fix this, be sure that the package ID for your combat extended copy is CETeam.CombatExtended



Q: Can the mod be added to existing saves?
A: Yes.

Q: Can the mod be removed from existing saves?
A: Is never a good practice to remove mods from ongoing saves.

Q: Where do I craft these new weapons?
A: At the machining table or at the fabrication bench if they are tagged as spacer, charged or something of the sort.

Q: Why does the recipe for some of the weapons requires chemfuel/wood?
A: This may only be a CE thing but It is because most of this weapons have plastic, polymer or wooden parts and I like to reflect that in the crafting cost of the weapon.

Q: Are the weapons properly balanced? (Vanilla)
A: I try to balance my weapons as good as I can, however, if you see any number that sticks out too much please let me know in the comments or join my discord[discord.gg] and I'll try to adjust it. Have in mind that weapons marked with the "commissioned" red tag are usually balanced by the commissioner and not by me which makes changing the values a little bit more tricky.

Q: Are the weapons properly balanced? (CE)
A: Same stuff as in the previous question but this time around weapons should feel much more balance in general thanks to the ballistic system from CE and the rules it follows to balance weapons.

[discord.gg]
Q: Where can I contact you for commissions, suggestions, etc?
A: If you want to commission some rimworld art or a mod I'm taking commissions, join my discord[discord.gg] for more info on how this works and send me a DM if you are interested to Harkon#9372. Do not add me on steam I won't accept friend requests from people I don't know.










Most of the apparel art made by JangoDSoul.

Storyteller art made by Erok.

Rest of the art and xml done by me, Harkon.

I do not claim any ownership of the sound files included in this mod.

Rimworld is owned by Tynan Sylvester.
CC BY-NC-ND 4.0 [creativecommons.org]

You may create patches or translation for this mod, as long as you do not re-upload artwork or code.

Do NOT upload this mod on other websites.


[discord.gg]
[discord.gg]
[ko-fi.com]

[www.paypal.com]
Popular Discussions View All (8)
4
Mar 9, 2024 @ 4:05pm
Covenant Faction and/or Spartan Xenotype?
Pyrous Red
6
Mar 11 @ 11:35pm
Some feedback
Killian
1
Dec 8, 2024 @ 2:45pm
Firing Nothing BUG`
SkiDelKun
419 Comments
becoolman03 Aug 8 @ 12:56pm 
@Harkon keep up the good work and take your time updating the mod" Rock on".:MCCHELMET:
fs_hyena Aug 4 @ 5:31pm 
Please we big of you to update up to 1.6 seriously this mod is absolutely amazing I don't wish to see it disappear simply because it could not be updated you have the support of almost everyone here and probably almost everyone that's used the mod supports you on wanting it to be updated please do not abandon this:praisesun::estusfull:
Cecil Stedman Aug 2 @ 3:56pm 
Please Update :NATO:
LunashineK9 (She/They) Jul 27 @ 10:59pm 
@Aristarchus Gotta buy it from a trader I believe is the primary way to get one.
crafty1983 Jul 27 @ 8:42am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
Aristarchus Jul 27 @ 4:50am 
Sorry, I seem can't to find the UNSC research terminal. What research do I have to unlock first in order to be able to build it?
Silencer Jul 24 @ 7:01pm 
Small suggestion for an Odyssey reskin/ addition, make the Shuttle into the Darter from Halo Wars, it's the little supply ship that shuttles stuff down from the Spirit of Fire, fitting given the role the Shuttle plays in Odyssey.
LunashineK9 (She/They) Jul 23 @ 4:42pm 
@knots6 I'm not seeing anything in the scenario file that would be causing that. Are other scenarios causing it? Perhaps a different mod?
knots6 Jul 22 @ 3:33pm 
@Harkon first of all thanks for the mod very fun. Is there away to remove whatever is making the Empire Perma hostile in the Odst starting scenario i am playing a Winston wave playthru and would perfer to be able to use their permits