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I have created a small patch for this mod. It fixes the rapid fire shotgun and the Emplacements having the wrong heights, both specifically for CE
https://steamcommunity.com/sharedfiles/filedetails/?id=3408286945
fauxpaper you place the research terminal near the advanced research table
Config error in HALO_Research_UNSC_ODSTArmor: requires no techprints but has heldByFactionCategoryTags.
Config error in HALO_Research_UNSC_MjolnirArmor: requires no techprints but has heldByFactionCategoryTags.
so can you make it that they only use the weapons from your mod and increase the chance of a spartan coming to help as well
also they are too weak to fight a mechhive defoliator ship crash and i even called them 2nd while the 1st got wiped out
so then can you get all of the marines and above to have trait tough
and also i believe the spartan armour too weak and same with their shield
and with their shield the spartan armour quality doesn't increase the shield cap
can you add a optional setting in the config that would increase the stats of all your items by 50% or double the stat increase or at least the spartan gear and the stronger weapons
just wondering whats the point of having 2 different M7
https://steamcommunity.com/sharedfiles/filedetails/?id=3408286945
ZoVxBeeF Dec 21, 2024 @ 8:31pm
@Hawty_Hans @Geek If you open up the mod and go to
Steam/steamapps/workshop/content/294100/2851992615/CE/Defs/Ammo/8GaugeUNSC.xml
And delete line 124 of that it should work.
<casingMoteDefname>Mote_ShotgunShell</casingMoteDefname>
This is being called but it doesn't exist so something ends up as NULL and then as we've seen; just a wave of projectiles.
'SNIP'
They made their money.
Most of the mod is complete & is great, with primary issues being around weapons not operating as expected or as described (the shotgun being one issue, some assault rifles have incorrect ammo being another, & there are weapons with broken firing modes.)
Steam/steamapps/workshop/content/294100/2851992615/CE/Defs/Ammo/8GaugeUNSC.xml
and deleted
<casingMoteDefname>Mote_ShotgunShell</casingMoteDefname>
like @ZoVxBeeF said lower in the post, just saying it again so people dont have to go too deep to find a fix for it, duno if it breaks anything else will report back if it does
Dont know if it breaks anything else yet
Steam/steamapps/workshop/content/294100/2851992615/CE/Defs/Ammo/8GaugeUNSC.xml
And delete line 124 of that it should work.
<casingMoteDefname>Mote_ShotgunShell</casingMoteDefname>
This is being called but it doesn't exist so something ends up as NULL and then as we've seen; just a wave of projectiles.