Total War: WARHAMMER III

Total War: WARHAMMER III

2,448 ratings
Simple Dynamic Settlements
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Tags: mod
File Size
Posted
Updated
478.802 KB
Aug 16, 2022 @ 5:34pm
Sep 25, 2023 @ 4:45am
31 Change Notes ( view )

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Simple Dynamic Settlements

Description
DISCLAIMER: Initialising this mod will cause the game to freeze. It has not crashed, this is the mod changing settlements and is normal, please wait for it to finish.

A simple script mod that replaces settlement skins with those of the new faction after being occupied. this also automatically checks and replaces settlements skins at the campaign start to match owner factions. this means no more humans living in Ogre cities, or Dwarves reclaiming lost holds from orcs only to leave their 'decorations' up, which is a major pet peeve of mine.

Planned features (in no particular order):
- Option to make uniques not be replaced
- Option to allow choice on what settlements are replaced.

Compatibility:

- should be compatible with most mods, but anything adding new factions or changing existing buildings for Chaos, Wood Elves, or Ogre Kingdoms may cause issues.

Known issues:

- Tier 3 models for chaos dwarf factory/outpost buildings when built in province capitals are bugged are disappear. doesn't seem to be any reason for it that I can see or any workaround so may take a while to fix unless CA change something on their end. in the meantime Tier 3 Factory/Outpost settlements will use the Tier 2 model to prevent them all from disappearing.

- Some major settlements are disappearing, usually related to Ogres, Chorfs, or Chaos.

FAQ:

Q: Will you change the battle maps to reflect settlement skin changes?
A: I would love to, but its currently outside the scope of this mod. once I've ironed out the issues and updated it for IE then I might look a bit more into it.

Q: Does this work with co-op?
A: yes

Q: Is this save game compatible?
A: it is recommended you use this on a fresh campaign.

Q: My game is crashing when I start a new campaign with this mod
A: It's not crashing, it's initialising, please be patient and wait it will continue when it is done

Q: Is this mod compatible with custom factions?
A: not fully, it will work for some settlements but factions like ogres, chaos, wefs won't work.

Credit:
The creators of the Tiny Little Cities mod for WH2: this would have been a lot more painful without knowing how to actually replace the settlement skin. they did amazing work and i'm hoping they port the mod to WH3 and update it for the new factions!
Popular Discussions View All (4)
77
Mar 3 @ 11:43am
Collective: Minor Bugs & Minor Glitches
Azrael
17
Jun 1, 2024 @ 8:38pm
Is this mod abandoned and if yes is the author going to give the files to anyone to continue this beautiful mode?
Kazarion
1
Apr 8, 2024 @ 2:14am
This mod doesn't work on Mac.
nove14112000
1,502 Comments
[6.2] Grandolph's Simple Dynamic Settlements Reborn
https://steamcommunity.com/sharedfiles/filedetails/?id=3256221896
Reece Jun 6 @ 12:40pm 
@Morgan This mod has not been updated in over 2 years...
Morgan May 13 @ 11:25am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3481030289

I have some oddities in the game. When building a city playing for the Chaos Dwarves, there is no texture of the city. But if you rebuild the city into an Outpost or Factory, everything is drawn.
✠DIEGO✠ Mar 4 @ 4:46am 
Because this mod is abandoned, for all those who use wemod. IF you use this alongside Wemod the button for Max city control does not work and rebellions will start as usual.
raymono Jan 17 @ 1:24pm 
this always annoyed me, thanks dude
Slowman Jan 15 @ 11:26am 
Great mod! Exactly what I was looking for.

One error I found: Lahmia held by NPC Court of Lybyas faction appears as a vampire city.
bolox Jan 13 @ 11:16pm 
Playing as Cathay, most of the settlements in the mountains of heaven are blank. I take them from the ogres and once I upgrade them enough, they not there anymore. Both minor and major cities. The name tag is still there and I can still access the cities but the cities are just blank.
manolo Jan 5 @ 11:12am 
I expirience while playing with Grimgor (Orks) settlement dissapearing at tier 4, not every settlement it seems random after loads, but once dissapeared never came back (just in visual, its like an invisible settlement).

Playing with OVN / Immortal Empires Extended / The Old World

Maybe it's related to this mod, because i dont really use other settlement mods knowingly...
ShadowBroker Dec 13, 2024 @ 6:14pm 
yes really thank you for this kind of mod it shows in any case that you and the people who celebrate this kind of mod have more understanding for the game than the game designers themselves because they have not integrated the function into the main game despite all this time... why the hell
Soviet Toaster Nov 26, 2024 @ 6:51am 
@Arc Engineer thank you for the link <3