Total War: WARHAMMER III

Total War: WARHAMMER III

Simple Dynamic Settlements
1,502 Comments
[6.2] Grandolph's Simple Dynamic Settlements Reborn
https://steamcommunity.com/sharedfiles/filedetails/?id=3256221896
Reece Jun 6 @ 12:40pm 
@Morgan This mod has not been updated in over 2 years...
Morgan May 13 @ 11:25am 
https://steamcommunity.com/sharedfiles/filedetails/?id=3481030289

I have some oddities in the game. When building a city playing for the Chaos Dwarves, there is no texture of the city. But if you rebuild the city into an Outpost or Factory, everything is drawn.
✠DIEGO✠ Mar 4 @ 4:46am 
Because this mod is abandoned, for all those who use wemod. IF you use this alongside Wemod the button for Max city control does not work and rebellions will start as usual.
raymono Jan 17 @ 1:24pm 
this always annoyed me, thanks dude
Slowman Jan 15 @ 11:26am 
Great mod! Exactly what I was looking for.

One error I found: Lahmia held by NPC Court of Lybyas faction appears as a vampire city.
bolox Jan 13 @ 11:16pm 
Playing as Cathay, most of the settlements in the mountains of heaven are blank. I take them from the ogres and once I upgrade them enough, they not there anymore. Both minor and major cities. The name tag is still there and I can still access the cities but the cities are just blank.
manolo Jan 5 @ 11:12am 
I expirience while playing with Grimgor (Orks) settlement dissapearing at tier 4, not every settlement it seems random after loads, but once dissapeared never came back (just in visual, its like an invisible settlement).

Playing with OVN / Immortal Empires Extended / The Old World

Maybe it's related to this mod, because i dont really use other settlement mods knowingly...
ShadowBroker Dec 13, 2024 @ 6:14pm 
yes really thank you for this kind of mod it shows in any case that you and the people who celebrate this kind of mod have more understanding for the game than the game designers themselves because they have not integrated the function into the main game despite all this time... why the hell
Soviet Toaster Nov 26, 2024 @ 6:51am 
@Arc Engineer thank you for the link <3
Arc Engineer Nov 4, 2024 @ 5:11pm 
My suggestion to y'all is to try the updated version of this followed by the link:
https://steamcommunity.com/sharedfiles/filedetails/?id=3256221896
YourDadBrad23 Oct 27, 2024 @ 9:09am 
works for me as of today and if your settlements are invisible if you use the console command mod and give the region back to its original owner let it reset to its original look then give it back to yourself it fixes it for me at least. Hope this helps!
̶S̶N̶E̶E̶J̶ Oct 22, 2024 @ 11:34pm 
Update pls! <3
Donut_Warrior Oct 16, 2024 @ 8:45am 
Is this mod still getting an update when it comes to special settlements? Cause in some cases the amazing skins for cities from the "OvN Lost World" mod do not reappear once you recaptured a certain settlement.

So far counts for Pfeildorf, Kislev, Vampire Count castles.

Works with Sartosa however.
Darth Xanlore Oct 15, 2024 @ 1:59pm 
for wood elves, what decides what the settlement will be changed too? like if they will become the outpost or the giant tree settlement type?
because i've noticed it seems somewhat random but i've noticed the vast majority are the smaller outpost skin
Vurcingetorix Sep 15, 2024 @ 7:44pm 
Thank you, thumbs up and award sent!
malthric Sep 15, 2024 @ 3:59pm 
please update
Suspicious Entity Sep 11, 2024 @ 8:51am 
This essentially is a required mod for any campaign
Ryuu Shuo Aug 20, 2024 @ 8:08am 
update pls
GeorgeTheGreat Aug 7, 2024 @ 9:58pm 
This seems like a wonderful mod.
I have been looking for something like this after not really understanding why the buildings stayed as they are when I was playing as sisters of twilight.
So I consider it might make the most sense to have it so Occupy does not get rid of previous building architecture and yet if a area is Razed and rebuilt/colonized from ruin that it should be rebuilt with the faction building. This mod with such features will prolly be the best.
The main mod I use besides this is the one that adds visuals like little houses and props around a area for the faction that conquers the area.
I am a bit suprized there is not visual's for tree houses in the forestst for Wood elf factions also I am suprised that forest rebirth does not visually make the area foresty on the campaign visuals.
t.a.vanroermund Jun 26, 2024 @ 10:44am 
Does this still work for anyone playing Old world?
t.a.vanroermund Jun 26, 2024 @ 5:36am 
Not working anymore with 5.1 on Old world mod:(
MR.F May 28, 2024 @ 8:35am 
@harktheharreld ty champs
Stoneforge May 28, 2024 @ 7:56am 
@harktheharreld THANK YOU!
harktheharreld May 28, 2024 @ 6:00am 
Hi all! I and superforest games have taken on this mod moving forward since Grandolph has gone AFK. We will continue to support it best we can moving forward, adding new feature. Please join us!

https://steamcommunity.com/sharedfiles/filedetails/?id=3256221896
BAGEL KING May 26, 2024 @ 7:29am 
It works but it causes real slowdown in the campaign map the further in to your campaign you get. Playable but frustrating.

It’s a real shame as this is such a brilliant mod for immersion.
Z.E.R.T. May 26, 2024 @ 6:09am 
Somone lets go stole that mod fk that guy
Bardin May 26, 2024 @ 12:01am 
Great mod. Unfortunately throws this error in multiplayer:
********************
SCRIPT ERROR, timestamp <35.1s>
main_warhammer ERROR: get_local_faction() called but this is a multiplayer game, reconsider or force this usage. Please bug this.

stack traceback:
[string "script\_lib\lib_campaign_manager.lua"]:3639: in function 'get_local_faction'
[string "script\_lib\mod\simple_settlements_controller.lua"]:76: in function <[string "script\_lib\mod\simple_settlements_controller.lua"]:74>
[C]: in function 'pcall'
ferreirajc87 May 25, 2024 @ 7:14am 
It works but it crashes and will cause FPS issues in campaign the further on you go. I'm getting at best 30 FPS in campaign around turn 100 the stuttering is so bad that I have decided to abandon that campaign.
Mistersander May 24, 2024 @ 12:56pm 
Works fine for me too
Cordell_Walker May 24, 2024 @ 11:21am 
Still works guys in three different campaigns for me
Herald Of The End Times May 24, 2024 @ 1:00am 
Starts too Crash mid game
Phoenix May 23, 2024 @ 7:25am 
Works, but causes somewhat frequent crashes. Beware.
Mesa May 22, 2024 @ 1:23am 
@rusblackbooks sehe ich auch so!
rusblackbooks May 21, 2024 @ 11:53am 
the mod is abandoned ((( someone need to create new one! I dont understand why creative assembly dont want to create this "settelments skin" like in Warhammer I. THe most part of community begged for this change in Warhammer 2.
✠DIEGO✠ May 21, 2024 @ 7:01am 
works on chaos realms crashes on immortal empires sometimes and takes longer to load. I have 84 mods and i play with this one no problem
Guvenoren May 20, 2024 @ 10:25pm 
Yeah I think it's safe to say that this mod is abandoned.
Elemental Israelite May 20, 2024 @ 7:27pm 
It crashes for me without Mixu's Unlocker or Legendary Characters. Clearly something is up.
smhungary89 May 20, 2024 @ 11:14am 
Please update.
Dad Milker May 15, 2024 @ 7:19pm 
@EarthBane The mod works, your issue is Legendary Characters - 103 Dalmations. That mod is confirmed to cause crashes, despite saying "up to date". Its last update was May 4th, when it gets another update next week it'll work again.
WitcherHammer May 14, 2024 @ 10:39pm 
@EarthBane It definetely works with Muxu's Unlocker, don't know about Stratovarius' though
EarthBane May 14, 2024 @ 4:54pm 
From what I have seen it seems that it works fine, but it has crashed with "Mixu's Unlocker", "Stratovarius's Legendary Characters - 103 Dalmatians". I changed my mod set and it works again without the aforementioned mods or their related sub-mods.
Aga🌸ああ May 14, 2024 @ 9:39am 
Is there another mod that is exactly the same
Aga🌸ああ May 14, 2024 @ 9:38am 
the mod needs an update
Frosty May 13, 2024 @ 8:44am 
Ragox people are getting crashes we did test please read
RealMcCoy51 May 13, 2024 @ 4:42am 
Hi, when I use the Reikland faction to take control of Mordheim in Ostermark province, it changes to Skaven ruined town but not Empire town.
Ragox May 12, 2024 @ 1:54am 
The mod still works guys...
Please test it first before commenting.
Frosty May 11, 2024 @ 5:55am 
Can you please update ur mod it's amazing but it's a waste that it's never getting updated.
bloody peanus May 9, 2024 @ 8:41am 
hopefully mod gets fixed soon i love this idea i was waitng for someone just to make it becauses its weird as hell to have for say orcs occupying a chaos settlement or elf and not to change in appearance kinda annoying
Stoneforge May 8, 2024 @ 11:11pm 
@Dagramm I did.