Project Zomboid

Project Zomboid

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Night Vision Chucked
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Jul 29, 2022 @ 4:46pm
Jul 7, 2023 @ 12:16am
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Night Vision Chucked

Description
A patch/API to eris' Night Vision mod.

[ko-fi.com][discord.gg]

(*Note: There will be errors, however, these are unavoidable until PawLow removes his copy of eris' mod from inside PLL.)

Guide On API: Click Here[github.com]

[raw.githubusercontent.com]


Windows: %userprofile%\Zomboid\console.txt
Mac/Linux: $User\Zomboid\console.txt
Upload this file in entirety to Github[github.com] as an issue.
Share the link in a comment below if it is urgent.



Copyright 2023 Chuckleberry Finn. This item is not authorized for posting on Steam, except under the Steam account named Chuckleberry Finn.

Workshop ID: 2842179206
Mod ID: NightVisionChucked
353 Comments
Chuckleberry Finn  [author] May 27 @ 4:25pm 
As far as I know, probably not. Vision is one of the things that's very hard to manipulate.
Zenthynell May 27 @ 2:50pm 
you mean there is no way to code it/change it?
Chuckleberry Finn  [author] May 27 @ 3:10am 
The vision cone and shaders are not exposed (moddable), at least in B41. This may change in B42.
Zenthynell May 26 @ 6:10pm 
so is it possible that the vision cone can be made that of the day vision cone when NVG is enabled? because currently with the NVG you spot zombies very limitedly and it's terrible, NVG only helps you to see the map better not the Zombies.
Zenthynell May 23 @ 7:09pm 
No I meant not the screen, but the cone vision, because the cone vision is the same that of night, it is not the cone vision of day so if you turn on the NVG you still spot zombies limitedly.
Chuckleberry Finn  [author] May 23 @ 5:36pm 
The issue that I've noticed is that it works closer to true NVG where that it works best in pitch black. This was back on B41, in most cases the screen is burned out if there are light sources nearby, and there's no real way to tune it. The overlay system eris wrote adds a gray filter over the screen to compensate.
Zenthynell May 23 @ 3:43pm 
Wait so the game allows you see better at day and see worse at night and there's no way to code it so the player sees better at night with the NVG??
Chuckleberry Finn  [author] May 21 @ 10:09am 
It's limited by what the engine allows, the effect is a vanilla feature that was never built upon.
Zenthynell May 21 @ 9:31am 
The Night Vision has a problem, the visibility is still that of night, can you make it so the visibility is that of day? because if you toggle your NVG on during night you will see the map but you will still spot zombies as if you were on night, they disappear quickly and you have lower vision cone or field of view.
Rusty #DopeRust Mar 20 @ 7:31am 
@Chuckleberry Finn, no need to thank me, just trying to "easy" a bit your overload of work.

Will be eagerly waiting for the update then, keep the awesome work you do.

Cheers.