Garry's Mod

Garry's Mod

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TFA-VOX
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Realism
File Size
Posted
Updated
163.668 KB
Jul 24, 2022 @ 5:14pm
Mar 21 @ 12:29pm
21 Change Notes ( view )

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TFA-VOX

Description
TFA-VOX is a framework for player callouts played on certain actions.
It works on a pack-per-player basis, which means each playermodel needs to have a VOX pack installed and assigned for it to play the voice lines.
TFA-VOX is modular and every module can be tweaked or turned off in the configuration menu.

(You found a nice VOX pack that doesn't support your playermodel? Check the link above.)

Callout Wheel Bind/Command: +tfa_vox_callout_radial
(yes, it has to start with + and bound to a key)
Settings Menu Bind/Command: tfa_vox_vgui_open

Default modules include:
  • Ammo Callouts - Plays a sound when player reloads or runs out of ammo
  • Death Sound - Plays a sound when player dies
  • Fall Sound - Plays a sound when player falls
  • Footsteps - Allows overriding footsteps sounds (for models like Combine Soldiers)
  • Heal Sounds - Plays a sound when player heals
  • Jump Sounds - Plays a sound when player jumps
  • Low Health Sounds - Plays a sound when player is at low health
  • Murder Sounds - Plays a sound when player kills someone or something (many different types/categories)
  • Pain Sounds - Plays a sound when player gets hurt
  • Spawn Sounds - Plays a sound when player is (re)spawned
  • Taunt Sounds - Plays a sound when player taunts ("act" command)
  • Weapon Pickup Sounds - Plays a sound when player grabs a gun
  • Spotting - Allows player to spot NPCs and other players with Use key to increase damage dealt
  • Custom Callouts - Plays a custom sound when player requests it (depends on the VOX pack support; "tfa_vox_callouts_list" to show list of custom callouts available in the pack and "tfa_vox_callout <id>" to trigger it)
  • Callout Wheel - Radial selection menu for custom callouts (bind a key for "+tfa_vox_callout_radial" command to use it)
  • External Integration - Allows easy integration with other addons without making a custom module

Developer Reference (VOX pack and custom module templates): https://gist.github.com/YuRaNnNzZZ/8411ef8233714784c25b7dafd54104cb
Popular Discussions View All (7)
1
Jun 26 @ 1:55pm
No Auto-Assign Feature?
Pluck the Dragon
1
Nov 3, 2024 @ 11:41am
is it possible for it to work with subtitles?
The Backrooms Seal
0
Feb 23 @ 12:57am
Sounds Does Not Play
Dark33t4
210 Comments
四文鱼 Aug 12 @ 8:35am 
Or would you kindly subscribe to my vox pack to get lua file and check where the error is?
四文鱼 Aug 12 @ 8:29am 
I rechecked and found that it has the situation you mentioned
YuRaNnNzZZ  [author] Aug 12 @ 6:34am 
does it say the pack is registered in the development menu?
四文鱼 Aug 12 @ 6:29am 
No, I modified someone else's vox pack as a template, but his can use the radial menu instead.
YuRaNnNzZZ  [author] Aug 12 @ 6:15am 
did you put the correct model (displayed in q-utilities-tfavox-development)?
did you keep the line from template that actually assigns the pack to the model?
四文鱼 Aug 12 @ 6:12am 
yes, it's VOX pack. My English not very well, sorry
YuRaNnNzZZ  [author] Aug 12 @ 4:59am 
what "custom mod" are you talking about, a VOX pack or what?
四文鱼 Aug 12 @ 4:55am 
My custom mod does not display the radial menu and displays these words: No callouts available in current VOX pack.(No VOX pack assigned). How should I fix it?
Drake 3812 Aug 10 @ 9:29pm 
Well it says in the console "resetting VOX of [username here]" in teal text, not sure what would be responsible
YuRaNnNzZZ  [author] Aug 10 @ 9:20pm 
so, not part of this exact addon you're commenting on?