Space Engineers

Space Engineers

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Aerodynamic Control Surface Mod Component
   
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Type: Mod
Mod category: Script, Other
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546.080 KB
6.7.2022 klo 18.23
15.10.2024 klo 7.22
8 muutosilmoitusta ( näytä )

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Aerodynamic Control Surface Mod Component

Kuvaus
Mod (Script) component of the Control Surfaces mod.

Block mod: https://steamcommunity.com/sharedfiles/filedetails/?id=800500312

Notes:
When testing, the subpart is only loaded from the workshop mod. For any changes to your subpart, they must be uploaded to steam.

<ModExtensions> <ModComponents> <GameLogicComponent Name="ControlSurfaceComponent" /> <!--Attach script to block--> </ModComponents> <Group Name="ControlSurfaces"> <Decimal Name="Area" Value="9" /> <!-- area in square meters of the control surface--> <Decimal Name="AngleAdjust" Value="0.135" /> <!-- offset the animation by this value --> <Decimal Name="ROTY" Value ="0"/> <!-- euler angle y axis rotation (radians)--> <Decimal Name="ROTZ" Value ="0"/> <!-- euler angle z axis rotation (radians)--> <Decimal Name="POSX" Value ="0"/> <!-- offset model from the center of the block by this value --> <Decimal Name="POSY" Value ="0"/> <!-- offset model from the center of the block by this value --> <Decimal Name="POSZ" Value ="0.20"/> <!-- offset model from the center of the block by this value --> <Text Name="SubpartModel" Value="Models\Wings\ControlSurface2x5x1_Part1.mwm" /> <!-- model path from root of mod folder --> <Integer Name="ModPublishId" Value="800500312"/> <!-- your mod's modid or the mod id of the mod where the subpart resides. --> </Group> </ModExtensions>

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12 kommenttia
flashfireball 8.4. klo 8.58 
Ok thanks. No rush
DraygoKorvan  [tekijä] 7.4. klo 14.17 
Ok, i am out of the country at the moment so nothing I can do for a week or so
flashfireball 6.4. klo 22.52 
This mod seems to be generating the Trim UI in all components not just just the components associated with this mod. Things like jump drives have trim settings.
Uzar 18.7.2024 klo 11.00 
My favorite part about this mod:
Keeeeeeeeeeeeeen.cs
anzellott 17.3.2024 klo 12.55 
Is there a way to adjust the torque that the surfaces provide? I had a jet fully decked-out in control surfaces and even then It barely turned at respectable speeds
Aristeas 21.6.2023 klo 13.59 
DraygoKorvan,
It looks like the custom TerminalActions and TerminalProperties don't work when called from a script on dedicated servers - is there any chance you could look into this?
Thanks
-{[Rimuro]}- 28.2.2023 klo 16.05 
do you think it'd be possible to make it so that the control surfaces don't reset every time a craft is spawned or the world is reloaded
Sasaking 21.2.2023 klo 3.14 
Hey, horizontal control surfaces reset on blueprints. They are also never correct lol.
Any ideas how I could fix that?

If I correct the control surfaces and do a blueprint, the blueprint will have the default incorrect controls.
FuzzyMonkey 3.10.2022 klo 21.20 
Thanks
DraygoKorvan  [tekijä] 3.10.2022 klo 12.27 
It works just fine with the physics mod.