Hearts of Iron IV

Hearts of Iron IV

Not enough ratings
Italian Civil War
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
4.551 MB
Jul 1, 2022 @ 2:20pm
Jul 1, 2022 @ 2:23pm
2 Change Notes ( view )

Subscribe to download
Italian Civil War

Description
This mod is for the historical Italian Civil War or Italy Switching Side in WW2 which lacks in the vanilla game.

It has two events depends on which country is the player (ITA or GER).

Chain of events starts with Mussolini's arrest.

If player is Germany:
A certain event will fire. This one is dynamic to make it more challenging (and historical) rather than just same script. When Mussolini gets arrested, the German player will get notified that Italy might defect soon. Then the player will be instructed to send enough troops to italy to disarm the RIA and secure enough provinces to establish a new puppet italian state (SIR).
States (except Calabria and Sicily) that have enough german divisions before italy defects, will be allocated to the new puppet state. After defection, the RIA will be disbanded and only few scripted divisions will be released.

If player is Italy:
To not ruin the game for the ITA player. The RIA divisions will not be deleted, but split in the civil war. Italy will be divided the historic division since GER AI can't do complicated previous conditions.

NOTE: For this mode to work, the game has to be on Historical and fires on mostly historical conditions. Trigger is explained below:

trigger = {
tag = ITA
has_war_with = ENG
has_war_with = FRA
is_in_faction_with = GER

ITA = { To prevent AI from switiching too early in the game.
surrender_progress > 0.20
casualties > 800000
}
date > 1942.02.5
.....
Libya must be lost and Sicily has to be occupied by the allies.
}
GER = {
has_war_with = ENG
has_war_with = FRA
has_war_with = SOV

NOT = {
OR = { # Main Soviet cities.
195 = { is_controlled_by = GER } # Leningrad
195 = { is_controlled_by = FIN } # Leningrad
219 = { is_controlled_by = GER } # Moscow
217 = { is_controlled_by = GER } # Stalingrad
217 = { is_controlled_by = ROM } # Stalingrad
}
}
}#

For quick testing, fire the events in the console: italy_msr.0 then a series of event will take place.
16 Comments
pc_suffering Sep 20, 2024 @ 2:52pm 
I like that it's called Italy. Because BBA for some reason added "Regno del Sud" even when you push from France and it's in the North
76561198139183774  [author] Jul 18, 2023 @ 2:57pm 
@OlivariusQuintarii
Actually a good idea, I will try to get to it.
Though since some aspects of the mod are dynamic. It would be hard to set division names that get randomly selected by the game during the civil war. Though in the Player scenario, they might be doable.
76561198139183774  [author] Jul 18, 2023 @ 2:56pm 
Thanks! didn't expect that!
The Science Demon Jul 11, 2023 @ 6:35am 
Still better than base game civil war
76561198139183774  [author] Sep 16, 2022 @ 5:43am 
@metaphoricalretard
Sure. I am always open to recommendations.
I will try to implement them if I got some time.
DouglasFir Sep 8, 2022 @ 6:32pm 
i got it working. Works really well! have you decided putting historical division names for the social republic? Maybe a decision for the defensive lines like the gothic line? and the occupation of alto aldige, istria and part of venice? Not trying to say you have to, but id be cool for this small mod to be more awesome?:steamhappy:
76561198139183774  [author] Aug 31, 2022 @ 3:00pm 
@metaphoricalretard
You need to write: event italy_msr.0
Let me know if it worked or if there is any more problems.
You sure in historical all the above triggers were fulfilled ?
DouglasFir Aug 12, 2022 @ 5:47pm 
i keep trying to activate the console command with no addons or dlc with historical and it says unknown command and trying to fill the required triggers done nothing. Help please?
76561198139183774  [author] Aug 8, 2022 @ 2:37pm 
You're Welcome.
DouglasFir Jul 21, 2022 @ 12:03pm 
thank you ive been trying to find a mod like this forever