tModLoader

tModLoader

1,083 ratings
Dragon Ball Terraria Legacy
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Mod Features: New Content, World Gen
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
73.299 MB
Jun 30, 2022 @ 9:22pm
Jul 1 @ 2:30am
35 Change Notes ( view )

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Dragon Ball Terraria Legacy

Description
Dragon Ball Z Mod For Terraria for 1.4 Ported by EldurDrake#2940

Current Content:
- 216 Items
- 7 New Armor sets with ki based helmets for existing armors.
- A whole new class that utilizes a new energy, "Ki".
- Unique and Iconic Transformations
- Full Multiplayer Compatibility
- A fully custom and unique flight system
- A fully working dragon ball and wish system
- 3 New Placeables
- Content up to Moon Lord + bonuses


(Credit)
-Credit To Nuovaprime for creating the Mod
-Credit To Tyndareus for taking over and updating the Mod
-Credit To FullNovaAlchemist for Mechanic Designs
-Credit To Lexi, Earth, Blockaroz, Alphi and some other amazing spriters for their hard work!
-Credit To GabeHasWon's, Divermansam and the whole TModLoader Discord for help with code and such.
-Credit To Akira Toriyama for creating Dragon Ball!
-Credit To Bluemagic and everyone else for creating TModloader.
-Credit To My Discord Moderators and everyone else for giving me motivation.
-Credit To Relogic for making an incredible game.
-Credit To Skipping for being Based

I do not own Dragon Ball, Dragon Ball Z, Dragon Ball GT, and Dragon Ball Super; all credit goes to Akira Toriyama,Toei animation, Fuji TV, and FuniMation.
All content used is for Fair Use and Private Entertainment, please support the official release.
Originally posted by tModLoader DBZMODPORT:
Developed By FullNovaAlchemist, Tyndareus, EldurDrake
Popular Discussions View All (34)
3
May 25 @ 8:13pm
Where to Download Older Versions?
RylieK0
3
May 3 @ 3:07am
Game freezes when clicking transformation menu
ssjbarman
8
Jun 30 @ 6:11am
Best Mods to Have With This
Enzonical
1,005 Comments
walter Jul 6 @ 4:39pm 
How often is this mod getting updated? Seems cool.
orangeduce Jul 3 @ 3:20pm 
Seems that things that interacts with buffs will cause the character to freeze when in SSJ and etc. Easiest one that instantly produces this bug is the Challenger's Ring from Secrets of the Shadows (but also the Thorium mod vampire buff?? I got that in my log during the bug once.) Every time it's something along the lines of:
"System.NullReferenceException: Object reference not set to an instance of an object.
at DBZMODPORT.MyPlayer.AddKi(Single kiAmount, Boolean isWeaponDrain, Boolean isFormDrain) in DBZMODPORT\MyPlayer.cs:line 322
at DBZMODPORT.Buffs.TransBuff.Update(Player player, Int32& buffIndex) in DBZMODPORT\Buffs\TransBuff.cs:line 66"
The first part is what's consistent between the errors. Whether or not the error is occuring during the addki bit is inconsistent, but it also occurs in addon mods (e.g. the dbz calamity addon) consistently in the update function.
Tyndareus  [author] Jun 30 @ 6:38am 
Not this mod
Black Dog Jun 30 @ 6:13am 
Is this mod gonna add fusion?
Disappointed Jun 29 @ 3:23pm 
I've figured out my reason - Another RPG Mod seems to overwrite the menu assets for Dragon Ball Terraria. I'm not sure how this works at all - does anyone have a suggestion to fixing it? It seems as if it used to work in the past.
FullNovaAlchemist  [author] Jun 29 @ 2:30pm 
@Jonas10

All in due time.
Jonas10 Jun 29 @ 8:02am 
why don't you add bosses related to dragon ball?
Kichibata Jun 29 @ 7:56am 
Hello!! I have a very peculiar problem. Not serious, but I would like your appreciation, I'm already in mid-game Hardmode and I haven't died yet, so I still can't transform into SSJ1. I would like to suggest something for this. Like instead of just dying being the factor of the transformation, this 'invincibility' also has a factor. After 'Wall of Flesh' or any other boss, you are 100% guaranteed the transformation if not die yet. Maybe a specific trait.
Best Regards and thank you for the port.
Disappointed Jun 27 @ 1:24pm 
For some reason, I can't see a ki bar, and when I open the transformation menu it's invisible, but still blocks my mouse. I have a fair amount of other mods though, so that could be it.
P1ckle R11ck Jun 26 @ 6:29am 
I don't know if anyone else has encountered this issue but when equipping the `Spiritual Emblem` before certain accessories, it's doesn't apply the 15% damage and instead removes 15% damage